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| Dynasty Warriors 7 [v4]; READ the first post before posting. | |
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| Tweet Topic Started: Thu Jan 13, 2011 4:32 am (1,039,548 Views) | |
| TrevorxTravesty | Wed Feb 16, 2011 7:52 pm Post #13451 |
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天下布武
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I think they should've kept all the move sets from DW5, but just tweaked them more & expanded upon them. We HAD 48 unique movesets, yet that was cut down so 'everyone can have the same bs, sans an EX attack & a few musous'. |
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| ThreeKingdomsWarrior | Wed Feb 16, 2011 7:53 pm Post #13452 |
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Legend
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Maybe we could need some LOGIC-THINKING here: Moreover, we have about 40 different weapon-types and about 60 characters. I think, i will not have the feeling, that the movesets i have just seen in one of my playthrough's are similar to the movesets i'm seeing in my next playthrough. I mean, for example: We have how much, 5-6 Dao-users? I don't think , that i am going to play with all Dao-users at once (i would be very dumb if i would do that). That would be too monotonous. I would play maybe with Sima Zhao first (Dao-user). And then, after i played through with some other weapon-types, maybe after 7-8 playthrough's, i would only then use again someone with the Dao-blade. Maybe Sun Jian. That would give some variety. And even then, i would have forgotten the Dao-moveset i used with Sima Zhao in my first playthrough. And the unique EX-attacks and several different musous will help very much to let me forget about something "cloned". 40 different weapons. And each of them has 2 different musou-attacks. That means at least 80 different musous. And not to mention, the EX-attacks for every weapon. Do you really think, you will remember all of them? Edited by ThreeKingdomsWarrior, Wed Feb 16, 2011 7:55 pm.
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| TheOneEyedWOLF | Wed Feb 16, 2011 7:53 pm Post #13453 |
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One-Eyed General
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This. The game would look a bit silly with 10 or 15 different sword groups/classes to choose from (one for each character's moveset). Personally, I think giving each character an equal-ish moveset BUT giving them something to distinguish themeselves as well (Musou, EX attack) is fine. Some of you guys might not think that though and that's fine by me. |
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| ZhaoThun | Wed Feb 16, 2011 7:53 pm Post #13454 |
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First Lieutenant
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Well i'll say this and i am done about the charge attack thing but first think first i dont know if i was agreesive towards other members but if i was i realy ask sorry ok now trevorx i too think that it would be good to see diferent charge attacks it will make the game more funnier, but i also think that even if "cloned" charge attacks are in, then there will not be so much damage this game is already awesome. again sorry if i was agreesive towards other members sorry i write a litle slow so this is a litle further than it was suposed to be
Edited by ZhaoThun, Wed Feb 16, 2011 7:55 pm.
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| Deleted User | Wed Feb 16, 2011 7:54 pm Post #13455 |
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Deleted User
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Yes, that's what I said earlier. ![]() But some people do not accept this. |
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| TrevorxTravesty | Wed Feb 16, 2011 7:57 pm Post #13456 |
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天下布武
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You guys act like Koei cannot make everyone have their own unique move sets. They did it in DW5, with slight differences. They could do it if they really wanted to, but they're just choosing not to. And no, it wouldn't look silly. Everyone would feel unique in their own way because they'd have their OWN distinct play style.
Edited by TrevorxTravesty, Wed Feb 16, 2011 7:58 pm.
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| Yang Xiu | Wed Feb 16, 2011 7:57 pm Post #13457 |
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Court Jester of Wei
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It is my belief that no one thought this was fine until it happened. People would have been screaming 'clones' if it was a rumor that had come up. Similar to how everyone hated Lady Boobs as a rumor but since it came true, now this fan-following for a character that no one ever heard of all of a sudden sprang up. Its like whatever KOEI decided was what everyone secretly wanted. Weird how that works, right? |
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| Paragon of Light | Wed Feb 16, 2011 7:59 pm Post #13458 |
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The Comeback King
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The whole moveset thing is still sketchy. I need gameplay videos more than anything. But I'm sure koei that if it happens, severel issues will harm the game. It looks great and all but we're this close and we are sitll in teh dark for so many things. |
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| ZhaoThun | Wed Feb 16, 2011 8:00 pm Post #13459 |
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First Lieutenant
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yes they could do it and for that i am sure of it but i think the best is to see some gameplay more and then see what is happening with the movesets |
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| silvertongue | Wed Feb 16, 2011 8:01 pm Post #13460 |
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First Lieutenant
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Count me in that one. Doesn't bother me either! |
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| Shadowclaimer | Wed Feb 16, 2011 8:02 pm Post #13461 |
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General who Pacifies the Fools
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Cao Cao Sun Jian Sun Quan Xiahou Dun Sima Zhao Are your Sword users, there are 5 of them yes, but in previous games you had Yuan Shao, Cao Cao, Sun Quan, Sun Jian, Liu Bei all using almost identical movesets (You can't really call those unique, they swapped up like little bits here and there but not enough to call them unique) Then there's the Zhao Yun debate. Look at it this way, look at C1-C5 in DW5 for Zhao Yun, Ma Chao, and Jiang Wei, the differences were pretty minor across those three. Their base Charge was unique per character, but across the board only C3 and C5 tend to vary to any noticeable degree and even then they still do the same hitbox and effect almost. (save for Ma Chao's super knockback forward C3) http://koei.wikia.com/wiki/Zhao_Yun#Moveset http://koei.wikia.com/wiki/Ma_Chao#Moveset http://koei.wikia.com/wiki/Jiang_Wei#Moveset I'm not saying they can't do the same here, but as was said, unless they make them each have a unique weapon is there really a point? Why add a unique weapon that only has a different C3 and C5 from the others and do all the artwork and such, when you can just cut your losses, combine them into one superior moveset and release it for all of them and spend your time on other newer weapons and characters? I think people suffer from nostalgia like I do too much, they think things were better because they were older and we went through the crap content removal period known as DW6 that left us yearning for the old. |
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| MĀJĒD | Wed Feb 16, 2011 8:02 pm Post #13462 |
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Commander
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Actually over 120 mousu attacks 2 for each character |
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| Fūma | Wed Feb 16, 2011 8:02 pm Post #13463 |
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The Dragon Has Returned
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But the thing is, there are way more characters here than in DW5. And besides, it takes A LOT of time to animate so many movesets. DW5 just slightly expanded over the previous DWs (2,3 and 4) movesets, so it was an easy job. But now, DW7 once again revamps the movesets like DW6 did, which is good, since the game would become very boring if all movesets were recycled again. Edited by Fūma, Wed Feb 16, 2011 8:03 pm.
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| Benzod | Wed Feb 16, 2011 8:04 pm Post #13464 |
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All Tai'd Up
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They could. But they don't need to. The whole weapon-bank system in this game is a good idea in my opinion. It would be better if tere was even more variety, but it still works fine. The point you make about everyone feeling distinct can still work, giving different characters different combinations of weapons also adds a bit of variety and difference. |
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| ZhaoThun | Wed Feb 16, 2011 8:05 pm Post #13465 |
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First Lieutenant
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ok i finaly found it watch this and it will clear the charge attack thing we where discusing before watch this this might sound to well to you trevorx it has sublities of what it says and you can see at a point it says "there will not be Cloned Characters in this at the worst some characters movesets are similar but they are NOT the same" i think this is the only prouf we have until now. Edited by ZhaoThun, Wed Feb 16, 2011 8:13 pm.
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| kaiosuke37 | Wed Feb 16, 2011 8:07 pm Post #13466 |
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Sun Chen
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no, I don't think we should accept that. Trevor is absolutely right, there should be no problems with the sword users having unique charges. I can guarantee you all those sword users arern't going to be the same. Not everyone that has a sword have a dao. I would say that we need a MOD to confirm whether or not we're having clones, but Seraphil already said there wasn't. |
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| Paragon of Light | Wed Feb 16, 2011 8:07 pm Post #13467 |
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The Comeback King
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Again this is getting fairly riduclious. This thread might have be closed down. I would like a little more diveristy among the movesets. But if its two musous and an ex attaack is all we're getting I'm fine with that. Better than lotr conquest.( I really should stop ranting about that game.) |
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| Beards | Wed Feb 16, 2011 8:08 pm Post #13468 |
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Emperor's Retainer
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Scans! I'm late but I still will put my opinions on the revealed characters here: Cao Pi: Not too shabby, but I prefer him in blue or purple. Not the prince in a white outfit. Dual Swords are back... or is it? *Glares at Liu Bei and Lu Xun* Xu Zhu: He seems larger than ever. Nice round belly, but couldn't see if he retained that super Xu Zhu cape. Sun Jian: I was hoping for him to retain his DW6 appearance. Badass Sun Jian is still greatly badass. Guan Yu & Zhang Fei: Seen and expected. Guan Ping: Back to his DW5, only more green and neat. Guan Suo: Demand interaction with Zhang He. If the description is true, then accidental male attraction will be hilarious when in contact with our beauty |
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| ThreeKingdomsWarrior | Wed Feb 16, 2011 8:10 pm Post #13469 |
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Legend
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Yeah, i was not really sure about that numbers. But even then. I just heard/read somewhere here in this thread, that the musous and EX-attacks are depending on the weapon-types. |
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| Paragon of Light | Wed Feb 16, 2011 8:12 pm Post #13470 |
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The Comeback King
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About the musous attacks its two per character. One is the weapon based depending on the weapon. The other is a special musou dependent on the character and can be done in either air or ground I believe if memory serves right. |
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| Lord Yuan Shu | Wed Feb 16, 2011 8:13 pm Post #13471 |
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General
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Remember about the EX attacks folks...they are only for the character's main weapon of choice. If you go into battle with two weapons that aren't their main, you can't use an EX attack (to my knowledge this is how it works). This is why you are advised to always pick the main weapon as one of your two choices. |
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| Shadowclaimer | Wed Feb 16, 2011 8:14 pm Post #13472 |
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General who Pacifies the Fools
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I posted this in another thread, I need to do more math for it when I get home to get the true number of some of it. |
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| Shadowclaimer | Wed Feb 16, 2011 8:15 pm Post #13473 |
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General who Pacifies the Fools
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Correct, the EX attack only works with the EX weapon if you have it out. IE: Zhao Yun's unblockable flapjack slam at the end of his C2 combo string is his EX with a spear. If he swaps to any other weapon (even if his spear is in his secondary slot) he can't use it unless he has the spear out at the time. |
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| MĀJĒD | Wed Feb 16, 2011 8:15 pm Post #13474 |
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Commander
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No it's depend on the character
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| M.O.G. | Wed Feb 16, 2011 8:17 pm Post #13475 |
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Michael on my right, and Raziel on my left
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This is exactly what I said. While it's only one of like three videos the point still stands. I highly doubt there will be clones on the same level as DW6 if any at all. Once again the only absolutely identical attack I saw out of this video was the weapon switch attack from a dao to the arm cannon, which I'm assuming will be the same for all dao users. Thanks for this bud. |
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