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Dynasty Warriors 7 [v5] (SPOILERS); SPOILERS BEWARE! GAMEPLAY VIDEOS/INFO INSIDE!
Topic Started: Thu Feb 17, 2011 3:01 pm (735,361 Views)
Zilong Yun
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First Lieutenant
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Humble Novice
Thu Mar 10, 2011 4:43 am
It looks like someone managed to upload the game's official art book online. If any of you haven't seen it yet, it's right over here: http://my.poco.cn/album/album_show_photo_list.php?user_id=55697662&set_hash=4157334545

I must say that most of the new artworks look more exquisite than ever. It's great how the illustrator's drawing skills improve in each installment of the Warriors series.
damn all the artwork is so freaking cool.

i hope i could order them online :lol:
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Paragon of Light
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The Comeback King
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I think my biggest concern is if all conquest mode stages even the stages we didn't get (nanman, jie ting, shi ting etc.) were just you a few officers and a handful of men against an entire army. At least those in kingdom mode you had army somewhat.
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The Demon King
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The One-Eyed Wolf
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Yea I would order just the artbook if I knew where it was available.
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Selrak
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Soldier
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The Demon King
Thu Mar 10, 2011 6:06 am
I think you guys are not looking at it from Koei's perspective. This is like a fresh start for them, this is their chance to tell the same story in a different way.

I think Koei is tired of seeing the same characters in the same stages. Of course Ma Chao gets Tong Gate, of course Guan Ping is supposed to be in Fan Castle but not this time around. This is a video game not a historical account. They are free to change things around.

If every character had their own stage it would be hard for newcomers to have a connections with certain characters. Koei handpicked whos getting a stage in order to maximize their story.
You are so RIGHT, (and i dont just say that because Xiahou Dun is my favorite character)

If i was a newcomer to Dynasty Warriors I would not be able to connect with the characters if I had to be a different person in each stage! Also leaving characters out of kingdom mode makes Conquest mode desirable to the newcomer because there are characters which havent been explored yet! imagine the excitement this brings to Conquest after Kingdom is finished.

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Liu Bei 7
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Emperor's Retainer
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Paragon of Light
Thu Mar 10, 2011 6:19 am
I think my biggest concern is if all conquest mode stages even the stages we didn't get (nanman, jie ting, shi ting etc.) were just you a few officers and a handful of men against an entire army. At least those in kingdom mode you had army somewhat.
I'm trying not to be pessimistic about this or judge it until I actually play it. And I for the most part have refrained from watching too much of the streams. But I have to say that from what I'm hearing, it is really making me lose the hype... Like what you're saying for example.... I really hope some of the conquest stages are really good and well put together.
Edited by Liu Bei 7, Thu Mar 10, 2011 6:33 am.
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MĀJĒD
Commander
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Da Qiao http://www.justin.tv/ecokichi#/w/948972176/4
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Reverie
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Realist
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Selrak
Thu Mar 10, 2011 6:20 am
The Demon King
Thu Mar 10, 2011 6:06 am
I think you guys are not looking at it from Koei's perspective. This is like a fresh start for them, this is their chance to tell the same story in a different way.

I think Koei is tired of seeing the same characters in the same stages. Of course Ma Chao gets Tong Gate, of course Guan Ping is supposed to be in Fan Castle but not this time around. This is a video game not a historical account. They are free to change things around.

If every character had their own stage it would be hard for newcomers to have a connections with certain characters. Koei handpicked whos getting a stage in order to maximize their story.
You are so RIGHT, (and i dont just say that because Xiahou Dun is my favorite character)

If i was a newcomer to Dynasty Warriors I would not be able to connect with the characters if I had to be a different person in each stage! Also leaving characters out of kingdom mode makes Conquest mode desirable to the newcomer because there are characters which havent been explored yet! imagine the excitement this brings to Conquest after Kingdom is finished.

Lmao so if I was a new comer I would get to know only who Koei wants me to know about but not all 62 characters, which you would pay 60 dollars for just to learn about 8 per kingdom were as some of it isn't even true novel and history wise were they made kingdom mode to insure everyone gets their shine, it's based on the novel and stating only others will not have a kingdom mode and what not. Not only that but they could have cutscenes showing the non playable characters atleast I mean I am sure they do but some are non existent.
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Princefan1
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Sima Clan Loyalist
[ *  *  *  * ]
So if its a new type of weapon, then I might have the chance to get sima yi's claws? I hope i hope i hope i hope!!!! PLEASE KOEI!!!!!! PLEASE!!! I will pay more than 50 usd for it (just a little exaggeration).
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ChibiGingi
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Booyaka, Booyaka
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Reverie
Thu Mar 10, 2011 6:35 am
Selrak
Thu Mar 10, 2011 6:20 am
The Demon King
Thu Mar 10, 2011 6:06 am
I think you guys are not looking at it from Koei's perspective. This is like a fresh start for them, this is their chance to tell the same story in a different way.

I think Koei is tired of seeing the same characters in the same stages. Of course Ma Chao gets Tong Gate, of course Guan Ping is supposed to be in Fan Castle but not this time around. This is a video game not a historical account. They are free to change things around.

If every character had their own stage it would be hard for newcomers to have a connections with certain characters. Koei handpicked whos getting a stage in order to maximize their story.
You are so RIGHT, (and i dont just say that because Xiahou Dun is my favorite character)

If i was a newcomer to Dynasty Warriors I would not be able to connect with the characters if I had to be a different person in each stage! Also leaving characters out of kingdom mode makes Conquest mode desirable to the newcomer because there are characters which havent been explored yet! imagine the excitement this brings to Conquest after Kingdom is finished.

Lmao so if I was a new comer I would get to know only who Koei wants me to know about but not all 62 characters, which you would pay 60 dollars for just to learn about 8 per kingdom were as some of it isn't even true novel and history wise were they made kingdom mode to insure everyone gets their shine, it's based on the novel and stating only others will not have a kingdom mode and what not. Not only that but they could have cutscenes showing the non playable characters atleast I mean I am sure they do but some are non existent.
According to Koei, the only ones worth knowing about are Zhao Yun, Zhuge Liang, the Sun brothers, Sima Zhao and Xiahou Dun. Everyone else? Nah, they're not that important.

For all my bitching, though, I'm happy to see Koei attempting to focus on the narration of the story. Just... not the choices they made and how many times certain characters are going to be shoved down our throats, while others are merely farts in the wind.

This kind of story would work well with Troy, or any game with such a small cast. A game like this, with an already established fanbase and a ton of characters? Eh, not so much.

I hope Koei learns from this for the future games. It's a step in the right direction, but a few awkward steps and stumbles.
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The Demon King
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The One-Eyed Wolf
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Reverie
Thu Mar 10, 2011 6:35 am
Selrak
Thu Mar 10, 2011 6:20 am
The Demon King
Thu Mar 10, 2011 6:06 am
I think you guys are not looking at it from Koei's perspective. This is like a fresh start for them, this is their chance to tell the same story in a different way.

I think Koei is tired of seeing the same characters in the same stages. Of course Ma Chao gets Tong Gate, of course Guan Ping is supposed to be in Fan Castle but not this time around. This is a video game not a historical account. They are free to change things around.

If every character had their own stage it would be hard for newcomers to have a connections with certain characters. Koei handpicked whos getting a stage in order to maximize their story.
You are so RIGHT, (and i dont just say that because Xiahou Dun is my favorite character)

If i was a newcomer to Dynasty Warriors I would not be able to connect with the characters if I had to be a different person in each stage! Also leaving characters out of kingdom mode makes Conquest mode desirable to the newcomer because there are characters which havent been explored yet! imagine the excitement this brings to Conquest after Kingdom is finished.

Lmao so if I was a new comer I would get to know only who Koei wants me to know about but not all 62 characters, which you would pay 60 dollars for just to learn about 8 per kingdom were as some of it isn't even true novel and history wise were they made kingdom mode to insure everyone gets their shine, it's based on the novel and stating only others will not have a kingdom mode and what not. Not only that but they could have cutscenes showing the non playable characters atleast I mean I am sure they do but some are non existent.
Keep in mind Koei is a lazy company. I'm surprised we got so many cutscenes this time around. With games these days being only 8 hours long and almost half of that is cutscenes, I think we are getting a GREAT deal for 60 bucks.

Keep in mind the DW6/5/4 costumes will all be free. Tell that to the Fist of the North Star: Ken's Rage fans who have to pay exuberant prices for costumes.
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Simihe
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Tiger General
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they were most likely too lazy to fix the co-op issue too :/
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Sum Gai
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Han's Unifier
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I just saw Dong Zhuo gameplay.
His first musou is chucking a lot of bombs whilst laughing maniacally.

His EX move as people in justin pointed out....is a neck snap that looks like he's mounting you and raping you.
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ChibiGingi
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Booyaka, Booyaka
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Sum Gai
Thu Mar 10, 2011 6:48 am
I just saw Dong Zhuo gameplay.
His first musou is chucking a lot of bombs whilst laughing maniacally.

His EX move as people in justin pointed out....is a neck snap that looks like he's mounting you and raping you.
I bet he'll have a Legends stage where he's out to capture all of the pretty women of their era.

Ugh. Those poor woman. Not even Bao Sanniang deserves such a fate. OR DOES SHE? ... No, she doesn't. x_x
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Rydain
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Could be worse, I suppose
[ *  *  *  *  *  *  * ]
Sum Gai
Thu Mar 10, 2011 6:48 am
I just saw Dong Zhuo gameplay.
His first musou is chucking a lot of bombs whilst laughing maniacally.

His EX move as people in justin pointed out....is a neck snap that looks like he's mounting you and raping you.
I saw that, too, and LOL'ED IRL. I also got a huge kick out of Xu Zhu and Xiahou Yuan's specials. Zhu takes SUPER TUBBY! to an entirely new level, and Yuan looks like he's ripping a good one every time he lets loose with an arrow blast.

I know who I'll be playing as. :whistle:
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AdawgDaFAB
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Han's Unifier
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Shadowclaimer
Thu Mar 10, 2011 4:47 am
So as Adawg just informed me (give all credit and worship to him)

Special Weapon Hexes we had all wrong, they are a special scenario revolving around a specific weapon type. You can play them as any character and the final boss drops a specific weapon type (IE: He did the Iron Fan one with Da Qiao as the final boss and he got a really nice Iron Fan as a reward from her)

The cool part? Counted hexes, there are 36 Special Weapon Hexes. Meaning there is exactly one for each weapon type.

Difficulty you play it on determines the end reward but overall the rewards are amazing and provides you with a place to farm for specific weapons.

This means I was in fact wrong about the unique weapons (even though I swear I read otherwise), I almost like this system much better truthfully.

Screenshots:
(He had played the special weapon stage shown, beat Da Qiao, and got the fan that has Xiao Qiao's unique model she's shown with, not Da's)
Posted Image
Posted Image

Note: He also says the stage name contains the weapon type it is.
Posted this in the other thread as well, but people might not see it.

Upon discovery of the quoted information I set out to make this:

Posted Image


01. Axe
02. Wheels
03. Gauntlets
04. Monk Staff
05. Arm Cannon
06. Magic Brush
07. Ball and Chain
08. Bladed Yo-Yo
09. Flute
10. Iron Fan
11. Strategist Fan
12. Sword
13. Flying Swords
14. Rapier
15. Chain & Sickle
16. Lance
17. Nunchaku
18. Crossbow
19. Throwing Daggers
20. Harp
21. Whip
22. Double-Sided Spear
23. Greatsword
24. Pike
25. Tonfa
26. Club
27. Katana
28. Sword & Shield
29. Bo Staff
30. Twin Halberds
31. Spear
32. Twin Iron Whips [Taishi Ji's Rods]
33. Fang Tian Hua Halberd [Lu Bu's]
34. Bow
35. Iron Claws
36. Twin Swords

The order I put them in, is by the order they are in the game (Gallery / Weapon Select menu).

PS: Remember that the 3 pink hexes aren't unknown, they are the Animal Hexes.
Edited by AdawgDaFAB, Thu Mar 10, 2011 7:02 am.
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Xalfrea
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Keyblade hero
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Humble Novice
Thu Mar 10, 2011 6:16 am
However, I feel that this solution might not be enough to satisfy us fans who want a fully satisfying scenario for every playable character.
Given the sheer amount of characters, it'll be hard at this point to come up with unique scenarios and stories. Unless Koei can make recyclable stages fun and their writing staff to write better stories, I'm all for the 100% full implementation of Kingdom Mode.
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The Demon King
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The One-Eyed Wolf
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Xalfrea
Thu Mar 10, 2011 7:06 am
Humble Novice
Thu Mar 10, 2011 6:16 am
However, I feel that this solution might not be enough to satisfy us fans who want a fully satisfying scenario for every playable character.
Given the sheer amount of characters, it'll be hard at this point to come up with unique scenarios and stories. Unless Koei can make recyclable stages fun and their writing staff to write better stories, I'm all for the 100% full implementation of Kingdom Mode.
See thats my point exactly. Giving all the characters their own place and cutscenes in Kingdom Mode will maybe not difficult but still time consuming. Koei has taken a HUGE leap forward from DW6.
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Rydain
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Could be worse, I suppose
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Selrak
Thu Mar 10, 2011 6:20 am
If i was a newcomer to Dynasty Warriors I would not be able to connect with the characters if I had to be a different person in each stage! Also leaving characters out of kingdom mode makes Conquest mode desirable to the newcomer because there are characters which havent been explored yet! imagine the excitement this brings to Conquest after Kingdom is finished.
The problem is that KOEI hasn't been doing much to pique people's interest in some of those characters. Nonplayables should have a strong supporting role to give an idea of who they are. This may be true for some, but others are mostly glossed over. When they show up in chronicle mode, they'll be little more than a name and costume. In other words, a "Uh, who?" as opposed to "I finally get to play as them! w00t"

Case in point - Dynasty Warriors 5 introduces Cao Ren in this cut scene before you ever get to play as him. I didn't know who he was, but I remember being stoked to unlock him.



DW7, on the other hand...

Fan Castle, Wei forces
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Humble Novice
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Emperor's Retainer
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As mentioned before by those who already played this game, each of the characters have at least one or two unique stages in Conquest Mode that heavily focus on their personal accomplishments regardless of whether they're based on history or fiction. While these stages might not be as long or large as the ones in Kingdom Mode, it's still better than nothing.
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SazukeEX
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Behold Sun Shi! The Fiery Tiger Cub of Sun Ce, Lu Xun's Tigress, and the Mother Tiger of Lu Kang!
[ *  *  *  *  *  *  *  *  * ]
Though not having the Qiaos around for Chibi seems like a kind of an insult even if I generally don't play as them. Hell, Sun Ce didn't even bother to acknowledge his wife.

Sun Ce: Brother... It's all up to you now.
Sun Quan: Brother, don't leave me like this!
Zhou Yu: What about your wife?
Sun Ce: Ever... Hear... The... Term...?
Lian Shi: What?
Sun Ce: Hit it and quit it...
-Sun Ce Dies-
Lian Shi: ...If you ever end up like that Sun Quan I will kill you myself.
Sun Quan: Why~!?
Zhou Yu: Hit it and quit it, huh? I should consider that for the future when I face Cao Cao.
Edited by SazukeEX, Thu Mar 10, 2011 7:37 am.
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Sagittarius
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私に触るな
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What I want to know is; are any of the Conquest Mode stages as long and/or in depth as the Story Mode ones? If they aren't, I'm going to desperately miss Free Mode and this game will get real old, real fast.
And that will be a real shame..
Hmm, another thought. Can we actually get the Story Mode stages in Conquest Mode?

@AdawgDaFAB: The DW6 costumes are already available to download in case you didn't know. ^_^
Edited by Sagittarius, Thu Mar 10, 2011 7:41 am.
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The Demon King
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The One-Eyed Wolf
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Rydain
Thu Mar 10, 2011 7:18 am
Selrak
Thu Mar 10, 2011 6:20 am
If i was a newcomer to Dynasty Warriors I would not be able to connect with the characters if I had to be a different person in each stage! Also leaving characters out of kingdom mode makes Conquest mode desirable to the newcomer because there are characters which havent been explored yet! imagine the excitement this brings to Conquest after Kingdom is finished.
The problem is that KOEI hasn't been doing much to pique people's interest in some of those characters. Nonplayables should have a strong supporting role to give an idea of who they are. This may be true for some, but others are mostly glossed over. When they show up in chronicle mode, they'll be little more than a name and costume. In other words, a "Uh, who?" as opposed to "I finally get to play as them! w00t"

Case in point - Dynasty Warriors 5 introduces Cao Ren in this cut scene before you ever get to play as him. I didn't know who he was, but I remember being stoked to unlock him.



DW7, on the other hand...

Fan Castle, Wei forces
You are one of the few people on this site that have shut me up on certain subjects. I agree on the not introducing characters properly, but I still stand by my saying that Koei has a hard time making these games and we should give them a break.
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Little Conqueror of Jiang Dong
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江東之小霸王
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The Demon King
Thu Mar 10, 2011 7:49 am
You are one of the few people on this site that have shut me up on certain subjects. I agree on the not introducing characters properly, but I still stand by my saying that Koei has a hard time making these games and we should give them a break.
I disagree very strongly that we should "give KOEI a break." If you accept mediocrity without complaint, then expect mediocrity. If you slack off on a school assignment and your teacher gives you a free pass, then you're not very likely to improve in the future, are you?

Not that DW7 is mediocre. It's just that there are shortcomings, and if you want those shortcomings addressed in future games, you don't sit silently and hope that they get worked out on their own. You make your displeasure known (although we shouldn't be spamming emoticons or all caps or asterisks or stupid things like that). KOEI is fully capable of making an involving storyline involving 60+ characters. Hell, if you've ever played Legend of Cao Cao, an old Windows game that KOEI did once upon a time, you'll see that even in that simple game, they were able to make pretty much each and every one of the Wei generals you played as in that game was properly introduced.

Not to mention that there are a lot of inexplicable absences. There's not even a stage where you fight the Nanman or Jin, about both of whom much ado was made regarding their inclusion. Xu Huang and Cao Ren, both premier generals in Wei, do not have any story whatsoever in the Kingdom Mode. Even in DW6, you at least got some insight into what makes them tick. DW7's Wei musou mode is pretty much all Cao Cao, Xiahou Dun, and Xiahou Yuan, with a sprinkling of Xu Zhu, Dian Wei, Zhang Liao, and Jia Xu here and there.

Similarly, Wu's was also lackluster. I've already pointed out how much better Wu's storyline could have been without really changing anything except which officer is playable at which level. It would have been the same amount of work - they already made Taishi Ci, Da Qiao, Xiao Qiao, Lian Shi, and Ding Feng playable. It would not have been much more work to include any of them, even if just for a short moment, in Wu's story mode.

That being said, this is KOEI's best DW yet and definitely a step in the right direction in many aspects. But we can't just sit back and slap an A+ on the thing when there are still so many easily fixed shortcomings.
Edited by Little Conqueror of Jiang Dong, Thu Mar 10, 2011 8:27 am.
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Frayling0
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Han's Unifier
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Yue Ying's scythe :O Possibility of new EX weapons? Hell yeah! Buckler blade for Cao Ren, Havoc for Cao Pi, daggers for Gan Ning please!
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Yang Xiu
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Court Jester of Wei
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Some questions because I havent been here too often...

For '4th weapons' or whatever you call them, do you have to unlock them per officer or per weapon? If I get Xiahou Duns strongest level of dao, do I then have the strongest for Cao Cao, SIma Zhao, etc.?

Blah, replay isnt looking so good. I play mostly with 2P... this game is going to last two weeks or less if we only have a smattering of 1 minute hex stages to play.
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