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Dynasty Warriors 7 [v5] (SPOILERS); SPOILERS BEWARE! GAMEPLAY VIDEOS/INFO INSIDE!
Topic Started: Thu Feb 17, 2011 3:01 pm (735,321 Views)
Ranger Strider
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Commander
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Divine Grace
Mon Mar 14, 2011 2:02 am
Ranger Strider
Mon Mar 14, 2011 1:58 am
I have two questions 1: Is Pang De in DW7 as a generic or is he just not there like 6.

And 2. Is the Zhuge Dan x Yuanji Pairing an actual pairing hinted in DW7 or something SRS made up.

Note these aren't completely serious questions however they do pertain to the game so... Any answers would be cool.
Zhuge Dan X Yuanji is made up
and Pang De is abscent again just like in DW6
Thanks a lot Divine!

And wow... Which most likely means Pang De is probably trapped in Koei's Taken Out Character Vault or he is indeed in Xu Zhu's stomach...
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Divine Grace
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" Peachy !"
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Ranger Strider
Mon Mar 14, 2011 2:04 am
Divine Grace
Mon Mar 14, 2011 2:02 am
Ranger Strider
Mon Mar 14, 2011 1:58 am
I have two questions 1: Is Pang De in DW7 as a generic or is he just not there like 6.

And 2. Is the Zhuge Dan x Yuanji Pairing an actual pairing hinted in DW7 or something SRS made up.

Note these aren't completely serious questions however they do pertain to the game so... Any answers would be cool.
Zhuge Dan X Yuanji is made up
and Pang De is abscent again just like in DW6
Thanks a lot Divine!

And wow... Which most likely means Pang De is probably trapped in Koei's Taken Out Character Vault or he is indeed in Xu Zhu's stomach...
Him,Zuo Ci and Goemon are in the vault of forgotten characters
So sad but true :blink:
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Ranger Strider
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Commander
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Divine Grace
Mon Mar 14, 2011 2:07 am
Ranger Strider
Mon Mar 14, 2011 2:04 am
Divine Grace
Mon Mar 14, 2011 2:02 am
Ranger Strider
Mon Mar 14, 2011 1:58 am
I have two questions 1: Is Pang De in DW7 as a generic or is he just not there like 6.

And 2. Is the Zhuge Dan x Yuanji Pairing an actual pairing hinted in DW7 or something SRS made up.

Note these aren't completely serious questions however they do pertain to the game so... Any answers would be cool.
Zhuge Dan X Yuanji is made up
and Pang De is abscent again just like in DW6
Thanks a lot Divine!

And wow... Which most likely means Pang De is probably trapped in Koei's Taken Out Character Vault or he is indeed in Xu Zhu's stomach...
Him,Zuo Ci and Goemon are in the vault of forgotten characters
So sad but true :blink:
Yeah...

Hmm... I've been thinking about DLC CM levels, Chen Cang would be a good one. Though before I go on is:
Jie Ting
Ru Xu Kou
Shi Ting in the CM already?

*crosses fingers* Come on Koei bring Pang De back as DLC! Also any news on Yue Ying's weapon DLC being a new move set?
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Yunchan
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Tiger General
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Daosiying
Mon Mar 14, 2011 1:39 am
Totally missing the point. When it comes to design as a GAME. If you're going to have multiple characters, you need to make it so that there is reason to choose one character over the other so that the player has choice.
There is still plenty or reasons to chose one character over the other that have nothing to do with their EX weapon, which, and this was my point earlier, in Dw7 you can change your weapons if you don't like 'em. Consider that, cameos in kingdom mode aside, you'll reasonably be playing a dozen characters, you could actually equip each of these with both a first and a second weapon you didn't put on anyone else.

It's still 34 available movesets/fighting styles and people are acting like there is 2: Dao and EX weapon, which is not true and the game is not made up of Ryus and Kens. Not having 62 only becomes an issue if your plan is to play all 62 characters to their maximum, in which case you have left the realm of the sane long time ago anyway...
Edited by Yunchan, Mon Mar 14, 2011 2:15 am.
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Ranger Strider
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Yunchan
Mon Mar 14, 2011 2:13 am
Daosiying
Mon Mar 14, 2011 1:39 am
Totally missing the point. When it comes to design as a GAME. If you're going to have multiple characters, you need to make it so that there is reason to choose one character over the other so that the player has choice.
There is still plenty or reasons to chose one character over the other that have nothing to do with their EX weapon, which, and this was my point earlier, in Dw7 you can change your weapons if you don't like 'em. Consider that, cameos in kingdom mode aside, you'll reasonably be playing a dozen characters, you could actually equip each of these with both a first and a second weapon you didn't put on anyone else.

It's still 34 available movesets/fighting styles and people are acting like there is 2: Dao and EX weapon, which is not true and the game is not made up of Ryus and Kens. Not having 62 only becomes an issue if your plan is to play all 62 characters to their maximum, in which case you have left the realm of the sane long time ago anyway...
Unles of course you divide the characters your supposed to level up with another person. Which I hope Koei keeps adding them for future releases. It would be epic. Though I understand if they get to ninety thats a bit too much...
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rayhaku
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Left General
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Yunchan
Mon Mar 14, 2011 2:13 am
the game is not made up of Ryus and Kens.
For some reason, this just made my day
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Nazshiaakk
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simple Taoist
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Topolino
Mon Mar 14, 2011 1:32 am
There is still plenty or reasons to chose one character over the other that have nothing to do with their EX weapon, which, and this was my point earlier, in Dw7 you can change your weapons if you don't like 'em.

It's still 34 available movesets/fighting styles and people are acting like there is 2: Dao and EX weapon, which is not true. Not having 62 only becomes an issue if your plan is to play all 62 characters to their maximum, in which case you have left the realm of the sane long time ago anyway...
Actually, there are 36 movesets in all. That is not much less than in DW3, if you take into account that many of the charactersin that game were practically clones. Think of Sun Jian, Dong Zhuo, Liu Bei, Sun Quan, and Yuan Shao. Think of Sima Yi & Zhuge Liang. Ma Chao & jiang Wei. Huang Zhong & Xiahou Yuan. All share almost identical movesets, AND similar musous.
In DW7, characters have TWO musous. And a unique EX attack. 36 movesets is not too few, indeed.
Freedom to choose weapons balances the lack of freedom to choose characters for Story Mode stages.
And again, there IS reason to choose one character over another. First, there ARE differences in movesets. EX attacks and 2 unique musous. If that is not enough for you, I don't see how you could tolerate previous games, because there was barely any more uniqueness between characters than given now. And second, doesn't anyone choose characters because they prefer their personalities or design?
I don't understand the problem here with movesets.
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Selrak
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Soldier
[ * ]
Yunchan
Mon Mar 14, 2011 2:13 am
Daosiying
Mon Mar 14, 2011 1:39 am
Totally missing the point. When it comes to design as a GAME. If you're going to have multiple characters, you need to make it so that there is reason to choose one character over the other so that the player has choice.
There is still plenty or reasons to chose one character over the other that have nothing to do with their EX weapon, which, and this was my point earlier, in Dw7 you can change your weapons if you don't like 'em. Consider that, cameos in kingdom mode aside, you'll reasonably be playing a dozen characters, you could actually equip each of these with both a first and a second weapon you didn't put on anyone else.

It's still 34 available movesets/fighting styles and people are acting like there is 2: Dao and EX weapon, which is not true and the game is not made up of Ryus and Kens. Not having 62 only becomes an issue if your plan is to play all 62 characters to their maximum, in which case you have left the realm of the sane long time ago anyway...
I maxed out all characters in dw6...

does that make me Insane???
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Vensu
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First Lieutenant
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Livestream just started with Zhuge Liang
http://en.justin.tv/arronlou#/w/963805952
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Reverie
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Realist
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Yunchan
Mon Mar 14, 2011 2:13 am
Daosiying
Mon Mar 14, 2011 1:39 am
Totally missing the point. When it comes to design as a GAME. If you're going to have multiple characters, you need to make it so that there is reason to choose one character over the other so that the player has choice.
There is still plenty or reasons to chose one character over the other that have nothing to do with their EX weapon, which, and this was my point earlier, in Dw7 you can change your weapons if you don't like 'em. Consider that, cameos in kingdom mode aside, you'll reasonably be playing a dozen characters, you could actually equip each of these with both a first and a second weapon you didn't put on anyone else.

It's still 34 available movesets/fighting styles and people are acting like there is 2: Dao and EX weapon, which is not true and the game is not made up of Ryus and Kens. Not having 62 only becomes an issue if your plan is to play all 62 characters to their maximum, in which case you have left the realm of the sane long time ago anyway...
Lmao I hope you understand using a second weapon just means your cloning the ex user with no ex and musou I was calm about it awhile back but it is starting to get to me with all this second weapon usage will make them unique but it does help you in a strategic way like I'll be giving both my bow users daos.

Haters gonna hate but most of those Haters have some points actually they not even Haters, hell just complainers lol, I will be complaining about this, because like I said earlier a long sword category can't hurt. A matter of fact how bout we calm that number of characters stuff down because I be damn to hear that when DW 3-5 movesets were in fact long YES they were. Now unique for me would be if the dais users were like varied in movestyles in DW5 just change like the end charges or have the standard weapons have clone movesets then unique weapons have unique movesets. It could be hard with 62 characters but like I said many times simple initials besides the weapons would let you know who's weapon style you using. I am sure they didnt think about this.

Which also it pisses me off to know that people are wanting a delay over FUKING voices were that's the least of issue in DW 7. Yes it is no Ida ands or buts.


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Nazshiaakk
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simple Taoist
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Selrak
Mon Mar 14, 2011 2:26 am
Yunchan
Mon Mar 14, 2011 2:13 am
Daosiying
Mon Mar 14, 2011 1:39 am
Totally missing the point. When it comes to design as a GAME. If you're going to have multiple characters, you need to make it so that there is reason to choose one character over the other so that the player has choice.
There is still plenty or reasons to chose one character over the other that have nothing to do with their EX weapon, which, and this was my point earlier, in Dw7 you can change your weapons if you don't like 'em. Consider that, cameos in kingdom mode aside, you'll reasonably be playing a dozen characters, you could actually equip each of these with both a first and a second weapon you didn't put on anyone else.

It's still 34 available movesets/fighting styles and people are acting like there is 2: Dao and EX weapon, which is not true and the game is not made up of Ryus and Kens. Not having 62 only becomes an issue if your plan is to play all 62 characters to their maximum, in which case you have left the realm of the sane long time ago anyway...
I maxed out all characters in dw6...

does that make me Insane???
idk about you, but that would make me insane. lol. I can't play DW6 any more than an hour straight without getting twitchy.
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Whitewolf76969
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First Lieutenant
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I myself am perfectly fine with the movesets. i can use what ever character i want and if theres someone that i hate there weapon. in this only case zhu xu and huang gai i can switch it for what ever i want. If you complaining that anyone can use any weapon your the one playing so you can choose to give each person theyre respective weapons.

Im going to be using what ever weapon is the characters ex weapon and then a secondary of bow or throwing knifes something long distance. and yes everyone does have two unique mosous different personalitys different looks and for the most part different ex weapons.
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Nazshiaakk
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simple Taoist
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Some little statistics on weapons that I've done on my free time:

total # of weapon types: 36

exclusive default weapons: 18 (katana, halberd, axe, dual halberds, dual rods, tonfa, sword and shield, crossbow, claws, whip, hand cannon, drill spear, chakrams, flying swords, paint brush, yo-yo, harp, flute)

shared by two: 12 (great sword, club, double-sided spear, bow, gauntlet, folding fan, kusarigama, chain mace, bo staff, nunchaku, throwing daggers, magic staff)

shared by three: 5 (rapier, spear, glaive, dual swords, feathered fan)

shared by five: 1 (dao)

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Roz3y
Elite Soldier
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lol Ma Dai and Zhuge Liang look awesome in their movesets... loving Zhuge Liang's air musou
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Blaziruku
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DW7: Bugfest
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Roz3y
Mon Mar 14, 2011 2:51 am
lol Ma Dai and Zhuge Liang look awesome in their movesets... loving Zhuge Liang's air musou
what's it like?
I missed the Zhuge live stream :(

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Raiko Z
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Dynasty Recon Chinalands
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Keneticam
Mon Mar 14, 2011 1:54 am
Daosiying
Mon Mar 14, 2011 1:39 am
rayhaku
Mon Mar 14, 2011 12:59 am
Well apparently, character specific movesets is what makes a character and not their role and personality in the three kingdoms era. (sarcasm)
Totally missing the point. When it comes to design as a GAME. If you're going to have multiple characters, you need to make it so that there is reason to choose one character over the other so that the player has choice.

Here, you have choice, but they all amount to the same thing. And what small changes they have to separate them, isn't much. Its simply ill-designed in this regard.
I think Koei gave us more than enough choice. With the ability for us to virtually choose any 2 weapons we want, we can put more of our focus on who we like best based off of appearance, personality, etc. Sometimes I would like a characters weapon, but hate their look. Now thats not a problem anymore, as one can mix and match to their own desire.
I feel like we're just going back to DW2 where all clones born. This is just like Neo-DW2 with better graphic and story line.

But it's DW, 'Home of Clones'. Unlike SW, 40 characters so far plus 3 cut-off characters still have their own moves and weapons. Actually, if they want to put clones, they able to put some, like Ginchiyo-Mitsuhide; Nene-Kunoichi (yes, cloned a bit); Yukimura-Tadakatsu
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Nazshiaakk
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simple Taoist
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Yeah, I wish DW could follow after SW's faithful non-cloneness. Perhaps Koei doesn't think character individuality is one of DW's priorities. Personally, I find DW more apt for a broad based historical telling. SW is where individual story modes belong. But I still find this as little reason not to keep all movesets strictly unique. I'm not complaining; I just don't find it logical.
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hosaro
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Soldier
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Guan Ping gameplay, Pleaaase!! :(
One week and i couldn't find one...
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ChibiGingi
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Booyaka, Booyaka
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Ugh, again with the clone issue. It's not going away every time you whine about it- at least take it to the proper thread so the rest of us don't have to be bogged down with your negativity.
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SazukeEX
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Behold Sun Shi! The Fiery Tiger Cub of Sun Ce, Lu Xun's Tigress, and the Mother Tiger of Lu Kang!
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Some fans are already making fanfiction pairings? O_o

Well, than... Not one to be one up I hereby start the Wen Yang x Wang Yuanji pairing. Not only did he kill Sima Zhao's brother but is also the secret lover of his wife Dundundun~!
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Yang Xiu
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Court Jester of Wei
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I'm fairly satisfied with what we're basically getting.

A ton of new characters... Chronicle Mode looks sweet. There were 44 unique movesets in DW3, less if you want to consider the similar sword movesets as comparable to the differences in 'clones' we have for DW7... if DLC is any good, then who cares (although I'm sure many of us would rather not pay for this sort of thing that should be in the game, we'll still enjoy the option of buying it). Not the exact clones from DW6, not a gimped out musou mode, and a step up from the renbu system by far. It certainly has it's flaws, but if the AI can keep up, it will be one of the better DW games I think.
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Sagittarius
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私に触るな
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I seriously wish everyone would remember that Koei is trying to get Dynasty Warriors back on its feet after the DW6 disaster.
I don't think anyone has the right to outright whine about DW7 at all. Being disappointed is expected, so is having complaints; but whining profusely? Think before you speak.

When DW8 rolls around and if characters are still moveset/weapon cloned, then I feel that whining would be valid because I can only assume that DW7 is Koei's attempt at giving us a DW game to play without making us wait too long while improving on what DW6 ruined.
I bet jump charges, rolling, and grapple attacks will return in DW8 as "new features" and the characters that were cloned withh be given their own EX weapons.
If you think about it, DW8 won't need to have a massive addition of characters like DW7 did due to Jin and the story expansion. So maybe they'll focus more on the quality of the the characters, gameplay and story-wise instead of the quantity.
So when you're forming opinions and thoughts about DW7, which most of you haven't even played yet, you might want to look at the circumstances surrounding what DW7 -as product- is. Try and see the game from a perspective other than that of a rabid fan.

As for me? I don't do the "Koei worship" thing. I call them on their BS, and I don't give a crap what any of the blinded fanboys/girls here have to say in their "defence." However, in this case I'll throw Koei a bone dispite the gripes that I have. If any of you have bothered to read through AdawgDaFAB's info thread and his posts you would know that the game is packed with content for us, throw in the improved storytelling and the DLC and I think Dynasty Warriors 7 is probably a more loaded product than any other DW game to date.

If you still want to mindlessly whine and bring up the "clone issue," have fun in the Complaints Thread.
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Joetri10
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Don't Even Pray For Me, No!
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Thats all well and true however we all know Koei will once again choose to redesign everything.. Im actually pretty surprised they used old maps to be fair... Dw8 might be alot better but who knows for sure how..
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Sagittarius
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私に触るな
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Joetri10
Mon Mar 14, 2011 3:50 am
Thats all well and true however we all know Koei will once again choose to redesign everything.. Im actually pretty surprised they used old maps to be fair... Dw8 might be alot better but who knows for sure how..
...We do?
What makes you so certain they'll redesign everything? Aside from DW6, they never drastically changed anything before. I'm hoping that they've become comfortable with the series once again.
I think DW8 will be the game that will show us exactly what DW will be for the long-haul. Which could either make or break the series for a lot of people in the West.
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YumichiHeart
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Wei's Elite
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SazukeEX
Mon Mar 14, 2011 3:34 am
Some fans are already making fanfiction pairings? O_o

Well, than... Not one to be one up I hereby start the Wen Yang x Wang Yuanji pairing. Not only did he kill Sima Zhao's brother but is also the secret lover of his wife Dundundun~!
No! Wang Yuanji x Zhang Liao (old man still has it :D)

But yeah, 15 days till US release, can't wait =-=
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