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Dynasty Warriors 7 [v5] (SPOILERS); SPOILERS BEWARE! GAMEPLAY VIDEOS/INFO INSIDE!
Topic Started: Thu Feb 17, 2011 3:01 pm (735,292 Views)
Xiuzhao
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zhuoran92
Thu Mar 17, 2011 11:47 pm
Xiuzhao
Thu Mar 17, 2011 4:01 am
zhuoran92
Thu Mar 17, 2011 3:35 am
Xiuzhao
Thu Mar 17, 2011 3:27 am
zhuoran92
Thu Mar 17, 2011 3:12 am

Quoting limited to 5 levels deephttp://tieba.baidu.com/f?kz=922843925
Well I can't read Chinese and I've only just found a biography for Sun Quan in English. It doesn't mention anything about Cao Ren's forces being inferior, nor does it mention anything about Guan Yu's participation.

To quote Sun Quan's SGZ:
"In the 14th year [209], Zhou Yu and Cao Ren had been guarding for over a year and very many had been killed and injured. Cao Ren gave up the city and fled."

That sounds like a victory to me.
It's a pyrrhic victory...and in Cao Ren's biography, you can infer that the wei army is much inferior in number
as when wu's vanguard (several thousand) arrived, and Niu jIn's 300 was surrounded, Chen Jiao said to Cao Ren:"the enemy number is too strong, can't be matched, instead of letting you go into danger, let's just give up those few hundred men." (矫等共援持之。谓仁曰:“贼众盛,不可当也。假使弃数百人何苦,而将军以身赴之!”)
and for Guan Yu's involvement, you have to check Li Tong's biography
A pyrrhic victory is still a victory.

Just as Cao Ren's biography infers a small number of Wei troops, Gan Ning's bio clearly states that Cao Ren sent five or six thousand troops to beseige Gan Ning at Yiling. Taking into account that Cao Ren also had to contend with Zhou Yu, Lu Meng, and Ling Tong; that five or six thousand was likely less than half of his total troop count.

And as for Li Tong's bio, it does nothing to suggest Guan Yu cut Cao Ren's supply line; only that he had "been dispatched to make a secret attack from a northern path."
That means Cao Ren has around 20,000 troops max
Zhou Yu had 50,000, yet it took a year, and suffered heavy casualties
it shows doubt abot his general ability
5:2 troop ratio? If you're attacking a fortified position like Zhou Yu was then you need at least 5:1 to have a good chance of routing the defending army; while 10:1 is the reccomended ratio. Using your numbers of 50K to 20K it would be nothing short of amazing if Zhou Yu was to oust Cao Ren in say a few months.
Edited by Xiuzhao, Fri Mar 18, 2011 12:15 am.
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Frayling0
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Han's Unifier
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MitsunariWrath
Fri Mar 18, 2011 12:11 am
Reverie
Thu Mar 17, 2011 9:00 pm
Shadowclaimer
Thu Mar 17, 2011 8:51 pm
saner
Thu Mar 17, 2011 8:34 pm
how many types of weapons are there total? (not the levels) :) <br /><br />
363.<br /><br />10 per weapon type, 3 have 11 (Sword, Twin Swords, Spear)
I thought he meant types of weapons isn't that like 36 types? Or am I wrong.
Whoa wait....so there 36 movesets? The rest are CLONES????

Come ON koei havent you learned? MORE is not better! I would of rather had 50 characters with full stories and unique movesets, then 4 stories and 42 clones!!!
:facepalm:

Several points:
- Variable weapon system.
- UNIQUE EX ATTACK for EVERY character.
- TWO UNIQUE MUSOU ATTACKS for EVERY character.
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dancingswan
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The thing I don't understand about people complaining about clones is
It's not like the movesets look dull.
If the movesets are fine (So far they are) I have no problem with similar movesets.

Even the weapon type (Dao/Sword) that is shared the most actually doesn't look dull and stupid. The moveset looks solid, and fun to use.
I HATED the shared movesets in DW6, mainly because they weren't fun to use at all. :hmmm:
Edited by dancingswan, Fri Mar 18, 2011 12:30 am.
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Xiuzhao
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I agree with you on the most part, DS; although the one weapon that comes to mind that I think could be better is the Rapier moveset. I don't imagine it's the most powerful of weapons, and with it's very limited range I can see there being some problems if I got stuck in a crowd with it.
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dancingswan
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Xiuzhao
Fri Mar 18, 2011 12:42 am
I agree with you on the most part, DS; although the one weapon that comes to mind that I think could be better is the Rapier moveset. I don't imagine it's the most powerful of weapons, and with it's very limited range I can see there being some problems if I got stuck in a crowd with it.
Actually from watching Liu Shan and Yuan Shao gameplays.
The rapier is a very good weapon.
It has a grapple that breaks through guards, and opens the opponent for attacks.
And both Liu Shan and Yuan Shao have very range-prominent musuos and ex attacks.
Sima Shi not so much.
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Raiko Z
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Dynasty Recon Chinalands
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dancingswan
Fri Mar 18, 2011 12:29 am
The thing I don't understand about people complaining about clones is
It's not like the movesets look dull.
If the movesets are fine (So far they are) I have no problem with similar movesets.

Even the weapon type (Dao/Sword) that is shared the most actually doesn't look dull and stupid. The moveset looks solid, and fun to use.
I HATED the shared movesets in DW6, mainly because they weren't fun to use at all. :hmmm:
Yes, DW6 cloned ones were terrible. Even though I don't like having clones, but so far the moves in DW7 are okay.
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Mister Majesty
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Yes. The clones in DW7 seem good so far and everyone can switch weapons anyways!

But DW6 did have terrible clones and terrible movesets in general! (DIAN WEI)
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JayHawk
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I fight for JUSTICE!!!!
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Well I'm going to play the game again, this time I think I'll try conquest mode.
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Jason-Voorhees
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i like DW7 clones more
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Vensu
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dancingswan
Fri Mar 18, 2011 12:48 am
Xiuzhao
Fri Mar 18, 2011 12:42 am
I agree with you on the most part, DS; although the one weapon that comes to mind that I think could be better is the Rapier moveset. I don't imagine it's the most powerful of weapons, and with it's very limited range I can see there being some problems if I got stuck in a crowd with it.
Actually from watching Liu Shan and Yuan Shao gameplays.
The rapier is a very good weapon.
It has a grapple that breaks through guards, and opens the opponent for attacks.
And both Liu Shan and Yuan Shao have very range-prominent musuos and ex attacks.
Sima Shi not so much.
the rapier moveset is in my opinion one of the best because it's pretty fast and the charge moves are very good that it doesn't matter if you are in a big crowd of enemys it's still pretty easy to get out of there

and I agree to the sima shi musou part he has not so good musou moves like the other two just the end slash of his first musou has good range to his sides and hits even oponents behind him

dancingswan
 
The thing I don't understand about people complaining about clones is
It's not like the movesets look dull.
If the movesets are fine (So far they are) I have no problem with similar movesets.

Even the weapon type (Dao/Sword) that is shared the most actually doesn't look dull and stupid. The moveset looks solid, and fun to use.
I HATED the shared movesets in DW6, mainly because they weren't fun to use at all. :hmmm:


completely agree on that one DW6 clones were just plain boring to play but mainly because of the crappy fighting system
Edited by Vensu, Fri Mar 18, 2011 1:31 am.
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JustMax
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Left General
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So any news on the JP voice option? What ever happened with the suggestion? It looks like it has been delayed for Europe already, sure hope they're giving us the JP voices. Would be happy to pay for them too after hearing the English voices XD
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Kleiner Drache
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i never except that i know this pain i never was so excited for a game but for this the wait is a pain :(
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Yang Xiu
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Most importantly, I see this as a great stepping stone. If KOEI used DW6 as their new 'base' and built from there, I don't know if I could ever come back to the series. If they simply improve solidly on this formula, DW could be back on the list of my favorite series again.

I mean it's KOEI, so I don't want to jinx this thing, but even if the game isn't perfect, I like this as a new start.
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andym89
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Everyone's saying that it is delayed in the UK but have we had any official word from koei yet? all i can see is that Japanese DLC is delayed
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AdawgDaFAB
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Xiuzhao
Fri Mar 18, 2011 12:42 am
I agree with you on the most part, DS; although the one weapon that comes to mind that I think could be better is the Rapier moveset. I don't imagine it's the most powerful of weapons, and with it's very limited range I can see there being some problems if I got stuck in a crowd with it.
The rapier has actually been one of my favorite movesets in the game to use. I love its speed and the ease at which I can build nice combos using it.
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Reverie
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You know with the variable weapon system your just cloning someone else with no ex and Musous attack I thought this was already accepted. There isn't any ifs, ands, or buts because its a fact if your secondary weapon is a Dao and you switch. To a Dao your just cloning all the Dao users that isn't being unique we need to stop saying that. Now with the ex attack and Musous that's cute in all but repetitiveness is redicuous the only new shitz with Wang yuanji and Sima Zhao that would be fresh is their unknown musou attack.

I'm just trying to let you guys who keep wondering why people complain about DW 7 clones. I really already gotten over it because I realized that two or three weeks ago.

Also what helped me get over the clones in DW 7 was just thinking the same way Sluggo is lol. DW 8 could put a end to clones then if it keeps the dlc weapons and just change up the moves add initials to to more than or long as they improve the combat system.
Edited by Reverie, Fri Mar 18, 2011 2:36 am.
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Xiuzhao
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AdawgDaFAB
Fri Mar 18, 2011 2:25 am
Xiuzhao
Fri Mar 18, 2011 12:42 am
I agree with you on the most part, DS; although the one weapon that comes to mind that I think could be better is the Rapier moveset. I don't imagine it's the most powerful of weapons, and with it's very limited range I can see there being some problems if I got stuck in a crowd with it.
The rapier has actually been one of my favorite movesets in the game to use. I love its speed and the ease at which I can build nice combos using it.
Well since I've not played the game and you have, I'll wait until I play it before I completely write off the rapier moveset. ^_^ Thanks for your insight.
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Reverie
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It seems sima shi is the best rapier user with his ex and Musous. I know out of rapier users I'll max him out.
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janussenpre
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Xiuzhao
Fri Mar 18, 2011 2:30 am
AdawgDaFAB
Fri Mar 18, 2011 2:25 am
Xiuzhao
Fri Mar 18, 2011 12:42 am
I agree with you on the most part, DS; although the one weapon that comes to mind that I think could be better is the Rapier moveset. I don't imagine it's the most powerful of weapons, and with it's very limited range I can see there being some problems if I got stuck in a crowd with it.
The rapier has actually been one of my favorite movesets in the game to use. I love its speed and the ease at which I can build nice combos using it.
Well since I've not played the game and you have, I'll wait until I play it before I completely write off the rapier moveset. ^_^ Thanks for your insight.
I have to agree with Adawg on the Rapier moveset. It's been really fun so far. I'm also loving the Flying Swords moveset. Zhong Hui's EX is pretty sweet.

Other notes:

-The Gauntlets are pretty fun. Some of the Charge attacks made me laugh out loud when I first saw them. Huang Gai's ground musou is also pretty hilarious if done on the appropriate officers... like Dong Zhuo... or Xiao Qiao.

-The Harp moveset (for anyone who got to see it in action on a stream) is not as terrible as it seems. I haven't messed with it too much, but I have tried it out with a fully skill maxed Diao Chan so I was able to check out its 5/6 hit strings and it didn't seem as bad as I originally thought it would be.

-Zhou Tai's Musou, along with the cutlass moveset is killer. Some of the SSTT(T?) moves are pretty beastly.

-I haven't used the Drill Spear too much, but it didn't seem that great at first glance. It was pretty slow, although I can't recall if I was using a 1 star Drill Spear proficient character... (Half sure I was using Deng Ai.)

-Arm Cannon or Hand Cannon was kind of hit or miss with me. It's a little awkward to use and I didn't like how my S strings flowed. It seems like the moveset might take some practice to use efficiently?

-Crossbow is also kind of hit or miss with me. The entire 6S String is essentially standing in one spot shooting. The charges are a little more varied, but I didn't really like the stiffness of the whole moveset. Plus I was using a 2 star proficient char, so I couldn't jump cancel out of the mandatory crossbow cocking finishing animation at the end of the string which made me vulnerable. Personally, I ended up giving Lian Shi a regular bow (which is pretty decent).

-Some of the char's who have normal ground linear target musous include... Xing Cai (awesome musou), Liu Shan (iffy), and Wei Yan (dislike).

EDIT: JP voices for the western release would be greatly welcomed by me. Zhong Hui's JP voice along with his demeanor makes him seem like a badass to me. Zhong Hui's western dub along with his demeanor makes him seem like a super creepy whino.
Edited by janussenpre, Fri Mar 18, 2011 2:49 am.
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Whitewolf76969
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First Lieutenant
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I want to play it sooo badd. im not worried about paying for it. i got a game stop gift card, and 1500 in tax returns comin back to me. i like how the throwing knifes look, iv only seen like 3 move sets but im sure ill use the throwing knifes a lot.
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Solf Aetheral
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janussenpre
Fri Mar 18, 2011 2:46 am
Xiuzhao
Fri Mar 18, 2011 2:30 am
AdawgDaFAB
Fri Mar 18, 2011 2:25 am
Xiuzhao
Fri Mar 18, 2011 12:42 am
I agree with you on the most part, DS; although the one weapon that comes to mind that I think could be better is the Rapier moveset. I don't imagine it's the most powerful of weapons, and with it's very limited range I can see there being some problems if I got stuck in a crowd with it.
The rapier has actually been one of my favorite movesets in the game to use. I love its speed and the ease at which I can build nice combos using it.
Well since I've not played the game and you have, I'll wait until I play it before I completely write off the rapier moveset. ^_^ Thanks for your insight.
I have to agree with Adawg on the Rapier moveset. It's been really fun so far. I'm also loving the Flying Swords moveset. Zhong Hui's EX is pretty sweet.

Other notes:

-The Gauntlets are pretty fun. Some of the Charge attacks made me laugh out loud when I first saw them. Huang Gai's ground musou is also pretty hilarious if done on the appropriate officers... like Dong Zhuo... or Xiao Qiao.

-The Harp moveset (for anyone who got to see it in action on a stream) is not as terrible as it seems. I haven't messed with it too much, but I have tried it out with a fully skill maxed Diao Chan so I was able to check out its 5/6 hit strings and it didn't seem as bad as I originally thought it would be.

-Zhou Tai's Musou, along with the cutlass moveset is killer. Some of the SSTT(T?) moves are pretty beastly.

-I haven't used the Drill Spear too much, but it didn't seem that great at first glance. It was pretty slow, although I can't recall if I was using a 1 star Drill Spear proficient character... (Half sure I was using Deng Ai.)

-Arm Cannon or Hand Cannon was kind of hit or miss with me. It's a little awkward to use and I didn't like how my S strings flowed. It seems like the moveset might take some practice to use efficiently?

-Crossbow is also kind of hit or miss with me. The entire 6S String is essentially standing in one spot shooting. The charges are a little more varied, but I didn't really like the stiffness of the whole moveset. Plus I was using a 2 star proficient char, so I couldn't jump cancel out of the mandatory crossbow cocking finishing animation at the end of the string which made me vulnerable. Personally, I ended up giving Lian Shi a regular bow (which is pretty decent).

-Some of the char's who have normal ground linear target musous include... Xing Cai (awesome musou), Liu Shan (iffy), and Wei Yan (dislike).

EDIT: JP voices for the western release would be greatly welcomed by me. Zhong Hui's JP voice along with his demeanor makes him seem like a badass to me. Zhong Hui's western dub along with his demeanor makes him seem like a super creepy whino.
Any advice on the Great Sword ? I'm desperatly trying to find someone who tried it out :p
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Blaziruku
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DW7: Bugfest
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Sluggo
Fri Mar 18, 2011 1:52 am
Most importantly, I see this as a great stepping stone. If KOEI used DW6 as their new 'base' and built from there, I don't know if I could ever come back to the series. If they simply improve solidly on this formula, DW could be back on the list of my favorite series again.

I mean it's KOEI, so I don't want to jinx this thing, but even if the game isn't perfect, I like this as a new start.
The next step: Don't forget free mode :facepalm:

Well, I'm pretty sure the Dao/Sword will be used the most as as secondary, mainly because it's really cheap (don't deny it people) The range of the weapon is huge and it's clearly meant for crowd clearing. (Back in the day, the sword used to have small range without the wind scroll(forgot the exact name)
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janussenpre
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Elite Soldier
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Solf Aetheral
Fri Mar 18, 2011 2:54 am
Any advice on the Great Sword ? I'm desperatly trying to find someone who tried it out :p
Well, I haven't used the Greatsword too much so I can't really say if its truly good or not. I've only used Xiahou Ba and Guan Ping for their Legend stages. Nor can I comment on anything past the default 4S string, since the only characters whose skill trees I have completely maxed are females (Bao Sanniang and Diao Chan). If I recall, the Greatsword didn't seem terrible, although it didn't stand out either. It had good range, but it was naturally kind of slow. If it helps, it essentially reminded me of the older Greatsword movesets for Ping. ST was a lifter, while SST (iirc) ended in a hilt blunt smash. I can't comment on Ba or Ping's EX moves, although I did like Ping's ground musou.

EDIT: Speaking of Ping... I'm glad Koei matured him by giving his younger and more carefree DW5 look and attitude to Guan Suo. Guan Ping really looks and acts great in this game. I'm loving the character from what I've seen so far.
Edited by janussenpre, Fri Mar 18, 2011 3:10 am.
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QZW
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Feeling Excellent!!!
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I for one won't be equipping that dao on anyone, well only the characters I will play with, I'm sick of that damn weapon.

Is there any pictures of characters in their DW6 costumes, and whats this I'm hearing about dlc weapons(Scythe) and stages?

If only it was still coming out the 22nd.....spring break wouldn't feel so long. :sad:
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Solf Aetheral
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janussenpre
Fri Mar 18, 2011 3:07 am
Solf Aetheral
Fri Mar 18, 2011 2:54 am
Any advice on the Great Sword ? I'm desperatly trying to find someone who tried it out :p
Well, I haven't used the Greatsword too much so I can't really say if its truly good or not. I've only used Xiahou Ba and Guan Ping for their Legend stages. Nor can I comment on anything past the default 4S string, since the only characters whose skill trees I have completely maxed are females (Bao Sanniang and Diao Chan). If I recall, the Greatsword didn't seem terrible, although it didn't stand out either. It had good range, but it was naturally kind of slow. If it helps, it essentially reminded me of the older Greatsword movesets for Ping. ST was a lifter, while SST (iirc) ended in a hilt blunt smash. I can't comment on Ba or Ping's EX moves, although I did like Ping's ground musou.
Well, thanks, that's most appreciated :D
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