Welcome Guest [Log In] [Register]
Hello and welcome to KOEI Warriors (Forum), the official leading Rank 1 forum of ZetaBoards free online service of thousands of message boards aimed at video gaming; specifically the best KOEI TECMO fan site online! With over 35,000 forum members already a part of the community and millions of comments recorded! Thank you for visiting, we hope you enjoy the message board!

You're currently viewing our forum as a guest. By signing up and experiencing KOEI Warriors message board you will have access to features that are member-only such as customizing your profile, sending personal messages, voting in recognized polls, and more importantly discussion and the latest news from KOEI TECMO with fellow fans of their products. Our Members Only section via joining will grant you KOEI Warriors graphics, downloads and more.

We also have social network pages on Facebook, Twitter and a videos channel on YouTube, so please find us there.

If you need any help please don't hesitate to ask a member of staff/moderator. Thank you.


Regards,
KOEI Warriors Staff Team


Join our community at KOEI Warriors (Forum)!

Already a member? Welcome back, please login here and enjoy KOEI Warriors (Forum).

Username:   Password:
Locked Topic
Dynasty Warriors 7 [v5] (SPOILERS); SPOILERS BEWARE! GAMEPLAY VIDEOS/INFO INSIDE!
Topic Started: Thu Feb 17, 2011 3:01 pm (735,269 Views)
-Zero
slowly returning
[ *  *  *  * ]
shortly back....

Not sure if this was posted already, but I found a Facebook page of all the characters' expressions
http://www.facebook.com/album.php?aid=50219&id=142059215812237

Enjoy

*leaves*
Offline Profile Goto Top
 
ThreeKingdomsWarrior
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
JHouser
Tue Mar 22, 2011 8:24 pm
ThreeKingdomsWarrior
Tue Mar 22, 2011 6:08 pm
Some nice pics to share:
Posted Image
Is there a larger version of this?
Looks real nice..........
No, sadly not. It was the only size i have found back then on the pixiv-site.
That site updates every day with good pics sometimes.
http://www.pixiv.net/tags.php?tag=%E4%B8%89%E5%9C%8B%E7%84%A1%E5%8F%8C

Heeeeeeeey, thanks for that Cranequin.
Edited by ThreeKingdomsWarrior, Tue Mar 22, 2011 8:34 pm.
Offline Profile Goto Top
 
JustMax
Member Avatar
Left General
[ *  *  *  *  * ]
LoW
Tue Mar 22, 2011 8:29 pm
JustMax
Tue Mar 22, 2011 8:16 pm
LoW
Tue Mar 22, 2011 8:10 pm
Obviously the downside of DW7's new weapon system is that it does make characters feel less unique. It does allow more customization, though, which is a great thing for players who are more into gameplay mechanics.

I personally don't want to even judge the whole system yet. I want to get my hands on the game first and try it out myself. However, I have to admit that I wasn't big fan of the weapon system in FF12 which also allowed characters to use all types of weapons. But FFs are RPG, DW are hack'n slash. There's big difference.
Good points and I'm holding off my final judgement as well. Just discussing things that started to bother me.
But about FFXII: I agree completely. Though the characters did have unique movesets with the weapons, which is why I didn't really find it aesthetically a problem.
On second thought: the weapon switching can stay. As long as everyone has a unique moveset :D
How's it going in the army btw?
Onks ollu kivoja leirisäitä? :XD

Quote:
 
I will wait until I have the game to judge the system but its forward and backward. It allows you to choose weapons but at the same time in gameplay a little less uniqueness between characters. We can only hope that this is improved in dw8 (if there is one.)

Indeed.
I'm doing fine, thanks :XD . Those pesky artillerymen get on my nerves sometimes, though :kurokan: . Säässä ei valittamista, kesää kohti kun ollaan sentään menossa :ph43r: .

And I'm also fine with the weapon switching. In fact, it's something I've wanted to see for a long time because many of the 3K warriors did historically use more than one weapon (like Dian Wei who used twin halberds and human bodies :shifty: ) . Brings also some realism in the game.
:D
Glad to hear you're fine. What are the artillery men screwing up? Are you leading them? I remember when the people under me screwed up majorly. Seriously, one recruit forgot to bring WATER to a fight simulation! :XD
Hilarious. I gave him some of my water though.
Kelasin vaan ku aika kuraa tuolla ulkona, mut toisaalta on tommonen plus nolla kummiski parempi ku miinus 20 :XD

Yeah weapon switching does look cool. I've actually always wanted a Devil May Cry Warriors game :)
It would be cool if you could grab human bodies and use them as "weapons" via special moves for the beefy characters who look like they could tear a tree from its root with little effort.
Edited by JustMax, Tue Mar 22, 2011 8:38 pm.
Offline Profile Goto Top
 
rizzy00777
Member Avatar
I Like The Way You Die Boy
[ *  *  *  * ]
since koei are adding DLC weapons will characters get a second new EX weapon or do u think characters who got the same weapon will get a unique weapon.

like yue ying - DW5 weapon
zhu rong - boomerang
Jiang wei - double end spear
Ling tong - 3section staff
Xu huang - great axe (he needs it bak)
Lu xun - chinese sword
Da qiao - twin fans
Gan ning - daggers
Cao ren - shield n blade
Cao pi - dw5 weapon
Sima Yi - claws

or even a long sword for a few characters that have dao

Edited by rizzy00777, Tue Mar 22, 2011 8:43 pm.
Offline Profile Goto Top
 
YumichiHeart
Member Avatar
Wei's Elite
[ *  *  * ]
Quote:
 
It's not bad really, it just kind of defeats its own purpose. The characters don't really seem different anymore. And it can ultimately lead to everyone playing the same, which is far worse than just a few characters playing the same(clones).


It is not at all worse then the boring clones DW6 had. Clones are better in DW7 then they were in those two, to the fact anyone can be a clone of someone you like and not stuck as a certain clone.

Quote:
 
Well why would you use a character you don't like in the first place?
And I'm talking IMO, not IYO. I wouldn't enjoy having dual halberds and daos on everyone. You might, that's cool.


Pretty sure I never said I disliked the character, just the moveset. I wasn't giving my opinion, I was playing what if and using myself as an example.

Quote:
 
Indeed. But again this would really just become an issue of everyone having the same stuff. I even mentioned that you can choose according to personality now. I just think it would have been better if there were some realistic limitations.
Also you shouldn't really be playing as someone you don't enjoy playing as.


I agree with the realistic limitations, but that is for future DW's to implement.

Quote:
 
Well if you're ok with everything being the same, be my guest. Just don't go deciding on my behalf.
Really it's losing all individuality it had that's bothering me.


Was i really deciding on your behalf? Sorry, If i seemed to, but I wasn't. I was saying, there is no real reason to say anything about everyone using a certain weapon combination, it is their choice... also, I'm not happy with the turn out of individual movesets, but the personality and the fact there is the option to choose which moveset you want to use it a plus.

Quote:
 
Err... I said that about the spear move thing.
It does give less uniqueness to a character and I'm happy you agree with me on that. But if you don't find it a problem, all the more power to you. I do find it a problem.


I was saying that, just to say basically saner was right about the fact you don't really have to do certain things if you dislike them so much. If this feature wasn't new to the main series (it includes a compatibility system that SF didn't have correct?), the only thing we can do is hope they improve it in DW8, so In a way to do have some problems with it, but the pro's outnumber the con's...
Quote:
 

I already said this: 7 main titles. That's enough time to keep silent.
I'm giving examples I thought people would understand not being that good. Seriously if you think it's a good thing everyone can play the same, you must enjoy the clones from previous titles as well.


As I stated earlier in this, DW7 clones are a huge improvement on DW6 clones, most clones in DW6 were pretty much boring. DW7 however, allows you to choose which weapons you like. I don't recall ever saying something about me liking the fact everyone is clones? I don't but this system gives much more than DW6 could.

Quote:
 
Indeed and I agree. I'd like some limitations though.


Some limitations would be nice, yes.

Quote:
 
But from a gameplay aspect it's repetitive. Also three moves distinguishing someone from the other, gameplay-wise, is a step back.
I agree that it is going to be useful, but I'd just enjoy it more if they had some actual "expertise".


It is less repetitive than normal clones, you have to admit that. The musous and EX attacks are a step back, but in another way a step forward. Also, I am not sure what you mean by 'expertise'? Star rating does something near that I guess?

Quote:
 
already explained this :blink:
It will just become more of the same and honestly it's far worse than just a few clones, which was what the major "war against Koei" was about, right?


Once again, the DW7 clones aren't nearly as bad. Sure everyone is a clone, but this is a step above DW6 clones, but a few below past games. Honestly, the DW7 clones will be much more fun to play, as you can enjoy it with your favorite moveset.
Quote:
 

How can you decide what's more fun and better for MY ENJOYMENT?
Seriously this is kind of looking like people aren't allowed to disagree with the hardcore fans here...


I agree with what you mean, saner was too harsh. This feature is a great add for quite a few people, but others not so much.
Quote:
 

You can agree all you want, just don't go spouting it like a law :/


I really do not get why you think I was spouting it like a law? I was agreeing and giving my opinion about how I also think it is a fun feature, in no way saying it is an awesome feature for everyone? I agreed when she said how it will be fun, and didn't once 'spout it like a law'.

Offline Profile Goto Top
 
Joetri10
Member Avatar
Don't Even Pray For Me, No!
[ *  *  *  *  *  *  *  * ]
Cranequin
Tue Mar 22, 2011 8:33 pm
shortly back....

Not sure if this was posted already, but I found a Facebook page of all the characters' expressions
http://www.facebook.com/album.php?aid=50219&id=142059215812237

Enjoy

*leaves*
It appears that the special character image change only applies to one other person (Xiahou Ba) apart from Xiahou Dun and Sima Shi -_- ... Ah well...
Offline Profile Goto Top
 
ThreeKingdomsWarrior
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
All those speakings of clones (still) will never end it seems.
On this side, there are the defenders of the weapon-switch system because of it's variety and such.
And on the other side, there are the attackers of that system, which wants uniqueness.
I can understand both sides.
Don't get me wrong. I am already pleased with the game for 100%, although i don't have it yet.
But i don't need too much. I'm pleased with the things i become.
Koei, just make a DW-Game. Don't care, if you mess it here and there, as long as you make more good things, than bad. I loved even DW6 very much.

But to defend the attackers of the weapon-switch system, i ask:
If Koei ask us fans, what we want in the next DW-Game:
Weapon-switch? Or a unique moveset for every character?
The majority of at least 80% will surely say "Uniquenesssssssss".
Since we haven't such a uniqueness in DW7 (still it is unique, but not that unique we want), we only have to make the best of it.

Oh, and, this post isn't against someone certain.
Edited by ThreeKingdomsWarrior, Tue Mar 22, 2011 9:02 pm.
Offline Profile Goto Top
 
saner
Member Avatar
Supreme Warrior-Scholar
[ *  *  *  *  *  *  *  *  * ]
Xiuzhao
Tue Mar 22, 2011 8:10 pm
Cloned basic movesets are better and more fun than individual movesets for each character? I think I'll give your school a miss.
You still don't understand. :facepalm: Quit thinking two dimensional. :P

The freedom to mix and match characters with generally any 2 weapons they can use, allows players to make the characters play as similiar (clones) or different (unique) as they so choose!


There are lots of combinations, if you did the math between number of characters and number of possible weapon pairs, you can actually equip each character with a different combination of weapons, leading up to a different style overall,

combine that with each character's 2 unique signature attacks, and there is enough uniqueness and enough freedom to have someone play similiar if they so choose.

This way, if people like someone's default nunchucks fighting style and they want their favorite character to use that weapon and moveset too, THEY CAN.

If they don't want two specific characters to have the same type of moves, THEY CAN GIVE ONE OF THEM or both of them ANOTHER WEAPON or entirely different set of weapons.

Of course there are less types of weapons then there are characters, but creative people will come up with one unique specific pair of weapons for each character, that NONE of the other characters have as a set of weapons.

Someone may main a Sword and sub a Spear.

Someone else may main a Spear and sub a Crossbow

Someone else may main a Bladed yo-yo and a Bo Staff.

The combinations are a whole lot more than people dare count, and combine that with the Seals, and different weapon tiers, musou attacks and there is enough uniqueness for the characters.

Even characters that use the same pair of weapons, they are still different people, and each warrior has their own fans.

Admit it, DW7 provides more freedom

and the choice to be similiar or unique based on player's "creative approach" to how they want to play and how similiar or how unique they want the characters to be!!!!!!!!!!



Edited by saner, Tue Mar 22, 2011 9:15 pm.
Offline Profile Goto Top
 
JustMax
Member Avatar
Left General
[ *  *  *  *  * ]
Quote:
 
It is not at all worse then the boring clones DW6 had. Clones are better in DW7 then they were in those two, to the fact anyone can be a clone of someone you like and not stuck as a certain clone.

Yes and then EVERYONE would have the same moveset. It is worse than just a few characters being clones in my opinion.

Quote:
 
Pretty sure I never said I disliked the character, just the moveset. I wasn't giving my opinion, I was playing what if and using myself as an example.

But the movesets are part of the characters... And as have I been using myself as an example.

Quote:
 
Was i really deciding on your behalf? Sorry, If i seemed to, but I wasn't.

Oh. Sorry for the misunderstanding.

Quote:
 
I was saying, there is no real reason to say anything about everyone using a certain weapon combination

Well my reason for saying that is:
Quote:
 
I'm not happy with the turn out of individual movesets



Quote:
 
but the personality and the fact there is the option to choose which moveset you want to use it a plus.

Indeed it is. But just that everyone can basically be the same is unappealing to me :/

Quote:
 
I was saying that, just to say basically saner was right about the fact you don't really have to do certain things if you dislike them so much.

Well yeah but seriously, Xu Zhu doing the spear grapple move?
I don't really want to see these games become a joke now... :/

Quote:
 
the only thing we can do is hope they improve it in DW8, so In a way to do have some problems with it, but the pro's outnumber the con's...

Yeah, but sorry I kind of missed what this was an answer to. Is it to the "every step forward is also a step backwards"?
I think the "double edged sword" example was good.

Quote:
 
DW7 clones are a huge improvement on DW6 clones, most clones in DW6 were pretty much boring

It's not really an improvement when each character is a clone. It's better to have a small bud of clones than the whole cast.

Quote:
 
I don't recall ever saying something about me liking the fact everyone is clones? I don't but this system gives much more than DW6 could.

It just seems like you are talking for clones when you're saying it's a good thing everyone can use everything. I probably read too much into it.

Quote:
 
It is less repetitive than normal clones, you have to admit that.

Well honestly it depends on how you play it. But it will be even more repetitive IF the situation becomes so that every other weapon and moveset will be left out due to some other weapon and moveset doing it better. At least you had to play with a weapon and a moveset in previous games if you wanted to play another character.

Quote:
 
The musous and EX attacks are a step back, but in another way a step forward.

:D
Actually I think that's a step forward, the same moveset thing is a step back in my opinion.

Quote:
 
Also, I am not sure what you mean by 'expertise'? Star rating does something near that I guess?

I meant it as "this character has expertise in this weapon, therefore only s/he uses it".

Quote:
 
Once again, the DW7 clones aren't nearly as bad. Sure everyone is a clone, but this is a step above DW6 clones, but a few below past games.

Well I can't say for certain yet. But knowing me, I will get annoyed by not having uniqueness in the long run.

Quote:
 
Honestly, the DW7 clones will be much more fun to play, as you can enjoy it with your favorite moveset.

But I will also get quickly bored.

Quote:
 
I really do not get why you think I was spouting it like a law?

It just seemed like that when you agreed with Saner, but yeah that was another misunderstanding from me. Sorry ^_^

Quote:
 
Weapon-switch? Or a unique moveset for every character?

BOTH! :lol:

Quote:
 
This way, if people like someone's default nunchucks fighting style and they want their favorite character to use that weapon and moveset too, THEY CAN.

And when they choose to use it for EVERY CHARACTER, THEY CAN. Making them ALL the same with just three unique moves...

Quote:
 
Admit it, DW7 provides more freedom

This was never the issue, mind you. Yes more freedom, but nothing really unique anymore.

Quote:
 
and the choice to be similiar or unique based on player's "creative approach" to how they want to play and how unique they want certain characters to be!!!!!!!!!!

And when you give the same "uniqueness" to other characters, they stop being unique.
You just don't like people disagreeing with you :/
Offline Profile Goto Top
 
saner
Member Avatar
Supreme Warrior-Scholar
[ *  *  *  *  *  *  *  *  * ]

The selfish "this character should be the only one that can use this weapon/moveset" is such an old, restricted and dumb style of game design.


That's the reason why games like Ninja Gaiden Sigma 2 are so limiting. Ryu can use all the weapons, and Momiji, Rachel and Ayane have their own unique weapons and moves.....but that's it!

Ryu can't use Momiji/Rachel/Ayane's weapons, and vice versa.

That isn't fun, that limits choices and limits ways to play.

It would be more fun if everyone can use any weapon and players can DECIDE if they want each character to use the same weapon/moves or not.


Quote:
 

And when you give the same "uniqueness" to other characters, they stop being unique.


That's if you CHOOSE to make them have the same weapon setup.

Edited by saner, Tue Mar 22, 2011 9:17 pm.
Offline Profile Goto Top
 
JustMax
Member Avatar
Left General
[ *  *  *  *  * ]
Quote:
 
The selfish "this character should be the only one that can use this weapon/moveset" is such an old, restricted and dumb style of game design.

I completely disagree. Not everything new is better you know. Take FFXIII as a good example of this.

Quote:
 
That isn't fun, that limits choices and limits ways to play.

It would be more fun if everyone can use any weapon and players can DECIDE if they want each character to use the same weapon/moves or not.

:facepalm:
And again you go telling everyone what is and what isn't fun. I DON'T want to see Ryu doing feminine moves, as I don't want to see Momiji doing masculine moves. I'm more of an aesthetic person, in that the way the motions look is very important to me.
If everyone had in some way unique moves for the movesets(not necessarily all different, but with some tweaks according to body build), I wouldn't be having such a big issue with this. For instance I utterly LOATHE Bob in Tekken 6. I hate him and I want to see Jack-6 punch his head so it blows up and then make that fat bastard explode to smithereens. He's just too unrealistic, as is Xu Zhu hanging from someone's neck smacking peons with a spear.
You also start seeming very much like a hypocrite with the mention of "dictatorship" yet keep saying what people should find fun and better.

Quote:
 
That's if you CHOOSE to make them have the same weapon setup.

Of course. But I explained the reason for my worries.
Edited by JustMax, Tue Mar 22, 2011 9:24 pm.
Offline Profile Goto Top
 
Frayling0
Member Avatar
Han's Unifier
[ *  *  *  *  *  *  * ]
Yunchan
Tue Mar 22, 2011 7:48 pm
western screens are out (see destructoid), and the good news is they replaced the japanese names on the HUD with super-ugly nametags....
Ewww, you're right... It looks like someone just pasted text on MSPaint XD
Offline Profile Goto Top
 
saner
Member Avatar
Supreme Warrior-Scholar
[ *  *  *  *  *  *  *  *  * ]
I'm not saying what people should do, but I was helping people see things from another perspective.


But if they want to stick with their miserable rants about clones and demanding uniqueness when they probably will only main 1 or 2 characters anyway while ignoring the flexible system that allows unique movesets and switch combo possibility, besides clone movesets to be possible, they are just being needlessly overdramatic :P


And seeing things from such a negative and stubborn perspective will only pour more dirt in their own soup, and they will generally have less fun than the rest of us. :dance: :dance:
Edited by saner, Tue Mar 22, 2011 9:34 pm.
Offline Profile Goto Top
 
YumichiHeart
Member Avatar
Wei's Elite
[ *  *  * ]
Quote:
 
Yes and then EVERYONE would have the same moveset. It is worse than just a few characters being clones in my opinion.


Well, I agree with what saner said about certain people using certain combo's and still manage to be somewhat different and somewhat cloned.

Quote:
 
But the movesets are part of the characters... And as have I been using myself as an example.


Well, I agree, but also disagree. We have different opinions, as I think that the personality and satisfaction from playing the characters is a more important part then unique movesets, but I agree with what you said later in your post about picking both. I would love if KOEI would make unique movesets, with the weapon switch system. That would be perfect, and KOEI has enough resources to do it within an expansion, or future game. I hope they won't rush certain features like they seem to have done in this.

Quote:
 
Well yeah but seriously, Xu Zhu doing the spear grapple move?
I don't really want to see these games become a joke now...:/


You can really blame that on KOEI wanting Xu Zhu to be a buddha with a baby face. If they could put in RoTK Online costumes (way to far with hoping huh?), that could work out then I guess. In short, I pretty much agree with restrictions.


Quote:
 
Yeah, but sorry I kind of missed what this was an answer to. Is it to the "every step forward is also a step backwards"?


Yes, that was what i was talking about, I agree with it, but also think It is pretty much forward in the end.
Quote:
 

It's not really an improvement when each character is a clone. It's better to have a small bud of clones than the whole cast.


It is also better to enjoy movesets, even if they are cloned. Example, say DW7 still had DW6 clones, with no choice in choosing a weapon... And It only had a certain weapon, but you ended up loving it and glad your favorite characters had it.

Which is pretty much what DW7 is offering for everyone who likes a certain moveset, yes I bummed at the lack of unique moveset, but this feature makes up for somethings lacking, I don't know if you agree, and if not it's cool and your opinion, and I won't rob it from you, or try to convince you otherwise, as everyone prefers different things.

Cutting this post short, was a nice chat (I guess i could word it like that?) :hehe:
Offline Profile Goto Top
 
Benzod
Member Avatar
All Tai'd Up
[ *  *  *  *  *  *  *  * ]
Frayling0
Tue Mar 22, 2011 9:27 pm
Yunchan
Tue Mar 22, 2011 7:48 pm
western screens are out (see destructoid), and the good news is they replaced the japanese names on the HUD with super-ugly nametags....
Ewww, you're right... It looks like someone just pasted text on MSPaint XD
Yea, it would have been better if they'd left it with just the Japanese text like in DW5/6. Or atleast the older games where it was right above the life bar and less glaringly obvious.
Offline Profile Goto Top
 
Raiko Z
Member Avatar
Dynasty Recon Chinalands
[ *  *  *  *  *  *  *  *  *  * ]
Frayling0
Tue Mar 22, 2011 9:27 pm
Yunchan
Tue Mar 22, 2011 7:48 pm
western screens are out (see destructoid), and the good news is they replaced the japanese names on the HUD with super-ugly nametags....
Ewww, you're right... It looks like someone just pasted text on MSPaint XD
Indeed. For me, overall font in the western version one sucks..

About the clone stuff:
One word: "We lost uniqueness". Story wise, indeed the characters have their own personality, but when it comes to battle, I see nothing but unique generals like a bunch of preset CAW. Moreover, they have the same moves with Generics (for sword, fan, spear, and club).

Seriously, I want to order this game from Play-Asia by looking at the story wise because for me, it's the important thing in playing games. But to be honest, I'm kinda doubt of spending my SGD 102 + SGD 14 FedEx delivery just because of this clone stuff, as I never like clone moves, even though I can swap 'em all. Different with Strikeforce, where there is 'Weakness-Resistance' and weapon skill feature that will make bring a certain 2nd weapon to battle.
Offline Profile Goto Top
 
Xiuzhao
Member Avatar
----
[ *  *  *  *  *  *  * ]
saner
Tue Mar 22, 2011 9:04 pm
Xiuzhao
Tue Mar 22, 2011 8:10 pm
Cloned basic movesets are better and more fun than individual movesets for each character? I think I'll give your school a miss.
Spoiler: click to toggle
Sorry but there's no way I'm reading all of that.

My point is, why can't we have the weapon switch system along with unique movesets for each character? Hell I could live with just each character's charge attacks being unique, but only one basic combo for each weapon and one unique-to-each character non Musou attack just seems lazy to me.

And the suggestion that if I want to make a character unique I should give him another weapon is a feeble one. I'm not going to give Cao Ren a pretty little fan, I'm not going to give Zhao Yun an oversized club, and I'm not going to give Zhou Yu a gatling gun/arm cannon.
Offline Profile Goto Top
 
saner
Member Avatar
Supreme Warrior-Scholar
[ *  *  *  *  *  *  *  *  * ]
Seriously, lots of games have characters with cloned movesets, Rainbow Six, Resident Evil 2, Hard Corps Uprising, Elder Scrolls Oblivion, Skyrim, etc.

and you don't see people complaining all characters can use the same guns/weapons/have the same attacks/animations. :XD

Edited by saner, Tue Mar 22, 2011 9:49 pm.
Offline Profile Goto Top
 
Yunchan
Member Avatar
Tiger General
[ *  *  *  * ]
Xiuzhao
Tue Mar 22, 2011 8:10 pm
Cloned basic movesets are better and more fun than individual movesets for each character? I think I'll give your school a miss.
If the individual movesets are not fun and the unique weapons crappy, then definitely yes (and yes, there have always been plenty of duds in the DW weapon selection, both in function and in form (aaargh Dun's mace-pole in Dw6...).
Offline Profile Goto Top
 
MĀJĒD
Commander
[ *  *  *  *  *  * ]
Koei Is moving in a great direction with the DLC If the Dagger Axe become Yue Ying she will be unique and Zhou Yu will be unique too.

Online Profile Goto Top
 
TrueChaos
Member Avatar
Just Keep Slashing
[ *  *  *  *  * ]
I'm with you saner, the new weapon system is much better then the old one, me personally i just wish there were more weapons to choose from.
Offline Profile Goto Top
 
Validur
Member Avatar
Terror Demon
[ *  * ]
YumichiHeart
Tue Mar 22, 2011 5:43 pm
Validur
Tue Mar 22, 2011 5:34 pm
YumichiHeart
Tue Mar 22, 2011 5:27 pm
Validur
Tue Mar 22, 2011 5:20 pm
ugh...my excitement for this game has completely died. They stepped forward in some areas but stepped backward in others. Loss of Free Mode was a death sentence :hmmm:
Yes, I did miss free mode as well. Conquest mode has however, filled the gap, there seems to be more coop replay value in it. I've lost all hate for no Free Mode, and read Shadowclaimer's thread on it, it honestly looks a bit better than free mode. Well, in my opinion at least. :)

I also think they have taken more step forwards with gameplay then back, the story mode is a HUGE improvement on DW6 though. You can't really say it took a step back, it is a few steps behind DW5, but a hell of a lot more than DW6 had, its more like... It's back on track.
yeah its definitely better than 6 but I think it was over hyped though every one was expecting to be the greatest dynasty warriors ever.
The greatest Dynasty Warriors games is just personal preference. Some people think 3 is the best, others think 4 or 5. The point is, you can't really say it is over hyped until you try it for yourself without taking others opinions, or experience the game first hand. It might have been over hyped, but in my current opinion, it is looking to be an extremely nice game.
ok you're right. but im really afraid im gonna be disappointed when i do get it. god I hope im wrong :/
Offline Profile Goto Top
 
saner
Member Avatar
Supreme Warrior-Scholar
[ *  *  *  *  *  *  *  *  * ]
Xiuzhao
Tue Mar 22, 2011 9:45 pm
My point is, why can't we have the weapon switch system along with unique movesets for each character? Hell I could live with just each character's charge attacks being unique, but only one basic combo for each weapon and one unique-to-each character non Musou attack just seems lazy to me.
You try developing 62 characters with unique movesets in a limited timeframe and budget. :P


It's very foolish to think it's lazy the way it is, considering how much work Koei put into this compared to DW6 and the ones before it.

How many hack n slash games out there have 62 playable characters with unique appearances and 2 unique super attacks each, while none of the character models were recycled from past games, and have more detail to their face, clothes, everything?

Or an extra mode with Conquest mode's features and legend stages tailored to each character?

Everything DW7 offers and the customization freedom for the characters movesets, and some people are still upset for dumb nitpicking reasons. Sigh. :XD
Edited by saner, Tue Mar 22, 2011 9:59 pm.
Offline Profile Goto Top
 
JustMax
Member Avatar
Left General
[ *  *  *  *  * ]
saner
Tue Mar 22, 2011 9:32 pm
I'm not saying what people should do, but I was helping people see things from another perspective.


But if they want to stick with their miserable rants about clones and demanding uniqueness when they probably will only main 1 or 2 characters anyway while ignoring the flexible system that allows unique movesets and switch combo possibility, besides clone movesets to be possible, they are just being needlessly overdramatic :P


And seeing things from such a negative and stubborn perspective will only pour more dirt in their own soup, and they will generally have less fun than the rest of us. :dance: :dance:
Riiiieeeeeght. So saying what is fun for all, what is better for all and complaints against them are useless is only giving another perspective to others and in no way forceful?
You're REALLY childish. You do know that, right?
Wasn't the issue at all and I find it offensive how you're just discrediting the complaints into something like that.
Me stubborn? Not the only one here missy. Ironic of you to even say that.
It's like saying anything bad is utterly out of the question for people like you.


Quote:
 
It is also better to enjoy movesets, even if they are cloned. Example, say DW7 still had DW6 clones, with no choice in choosing a weapon... And It only had a certain weapon, but you ended up loving it and glad your favorite characters had it.

Yeah it is better to have clones you can choose the movesets for than clones you can't. But my problem is that everyone is essentially a clone.

Quote:
 
Cutting this post short

Me too, running out of energy :XD

Quote:
 
was a nice chat (I guess i could word it like that?)

Same to you :)

Quote:
 
Moreover, they have the same moves with Generics (for sword, fan, spear, and club).

Forgot about that... :(

Quote:
 
And the suggestion that if I want to make a character unique I should give him another weapon is a feeble one.

Yup! And who would logically go out of their way to make something more of a pain in the ass when you can do something more easily?
For instance, say that the fan is the weakest weapon(hypothetical). Now why would anyone want to use it when they can choose two of the strongest and quickest weapons in its place?
This was the point I was talking about: In the extreme it will become a huge issue when EVERYONE just uses the same two weapons for every playable character because using any other weapon is useless.
IMO it would be awesome if someone had like just one star for a weapon and was really awkward with it(using it "poorly"), where the moveset would change drastically. Or something along those lines.

Uniqueness isn't a bad thing at all. Clones are.

Quote:
 
and you don't see people complaining all characters can use the same guns/weapons/have the same attacks/animations.

You sure about that?
Though did you take into consideration that people are probably complaining because they made people into clones when they weren't in one of the previous games?

Quote:
 
How many hack n slash games out there have 62 playable characters with unique appearances and 2 unique super attacks each

MO/WO series beats this hands down. Now that's what I'm talking about ;)

Quote:
 
while none of the character models were recycled from past games, and have more detail to their face, clothes, everything?

True. But why do these features need to cut in front of the other?

Quote:
 
Or an extra mode with Conquest mode's features and legend stages tailored to each character?

WO2.

Quote:
 
Everything DW7 offers and some people are still upset for dumb nitpicking reasons. Sigh. :XD

This is exactly why people are having a problem with your attitude. I'm not calling you blinded by fandom and being a sheep lead in a heard because you prefer everything that's new over the older, better things, yet here you are, calling others dumb and nitpicking things. Like I said: Childish.

Edited by JustMax, Tue Mar 22, 2011 10:04 pm.
Offline Profile Goto Top
 
Deleted User
Deleted User

It's possible, but today, the developers want to make money, even KOEI.
It may be that each character can have unique movesets later, but it will certainly pay for it (DLC).
Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Archives · Next Topic »
Locked Topic

Composed & Designed by, ©KOEI Warriors, 2005-2017. All rights reserved.