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| Shin Gundam Musou [Dynasty Warriors: Gundam Reborn] | |
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| Tweet Topic Started: Tue Sep 3, 2013 5:00 pm (22,294 Views) | |
| tyrox9 | Sat Oct 26, 2013 7:22 pm Post #1076 |
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SUPER!~ General
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Yeah. You gotta have an Official Mode for the series to get the former units over the latter ones |
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| JDogindy | Sat Oct 26, 2013 9:38 pm Post #1077 |
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First Lieutenant
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I would see it like that if Nena was ever considered for anything outside of a 00 story mode, in which the 2nd season self would be featured, mostly because Gundam 00's 2nd Season is the one that'll mostly be depicted in any franchise. Assuming that they provide individual storylines for characters in Universal Mode, they'll simply play her desire to get revenge on Ali and the Innovators for killing her brothers (by putting her in something along the lines of the "Those Who Fight" group from DWG 3), all the while she's stuck with the Throne Drei, and the ever-present threat of Louise and her Regnant might be hinted. If a player wants to do anything with her if they do "character trio" groups again, they'll have to make due with an individual who is out for only herself, but would make a good support unit if they entice her with a chance to take a swing at Ribbons Almark, seeing as how providing opportunities to soothe her anger being the device to keep her in check. But, that's just me. In the meantime, if we did serious 00 additions, and not wistful thinking, you're limited to Ali and the Arche, IMO. |
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| Yuqi | Sun Oct 27, 2013 4:50 am Post #1078 |
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Han's Unifier
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buried the hatchet, hmmn who knows.Maybe they fixed the character in a yettobeannounced movie..which is why she came back? Sigh I can dream... And what is seed battle destiny? |
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| tyrox9 | Sun Oct 27, 2013 4:55 am Post #1079 |
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SUPER!~ General
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An action Fighting/battle game PS Vita, featuring a ton of units from SEED, Destiny, Stargazer, and the various Astray mangas. Released in 2012 I believe. its like mech sim style gameplay. similer to Another Century Episode, I think. Edited by tyrox9, Sun Oct 27, 2013 4:59 am.
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| NT1 DX Divider | Sun Oct 27, 2013 5:06 am Post #1080 |
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Pilot
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Well when you consider they added her into Extreme vs., You think she'd at least have SOME kind of chance of getting into the game, Honestly though If she did, I'd hope for a S1 Nena, at least as a swappable or something, I liked that design for Nenam ore than her S2 self. |
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| Ma Su | Sun Oct 27, 2013 9:42 am Post #1081 |
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Seeker of knowledge and understanding.
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I'd like to see Garma and his Custom Zaku II. Instead of the standard machine gun he could just fire the four head mounted Vulcan Guns while keeping his heat hawk in his hands. Or perhaps he could use the Magella Top Cannon for his ranged weapon... |
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| tyrox9 | Sun Oct 27, 2013 12:12 pm Post #1082 |
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SUPER!~ General
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I would think if any Zabi is getting their customed Zaku, its gonna be good ol Dozle. Which would be awesome. |
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| Ma Su | Mon Oct 28, 2013 5:35 am Post #1083 |
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Seeker of knowledge and understanding.
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That it would be, but he already has the Big Zam, which is really his signature weapon. And poor Garma has garnered my pity to the point where it has affected my already low opinion of char: I want him in game more than any other MSG adds (not counting CCA(Rezin .))
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| DoUbLe Zz Mk2 | Mon Oct 28, 2013 9:38 pm Post #1084 |
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First Lieutenant
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Does anyone know if there will be 5 charge attacks for the arial string aswell??? if so that would guarantee using the same mech even longer!!! |
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| tyrox9 | Mon Oct 28, 2013 11:41 pm Post #1085 |
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SUPER!~ General
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I do admit, that would be a fine addition to increasing a units playability and depth. but i dont see it happen as A) the Aerial/Dash string isn't really on that systems as there is just a 3 part D-Combo, and pressing charge at any part of that will just do a designated Dash Charge move. and B) the game doesn't really implement aerial combat to a state where it would be practical and often used over ground combos. Dash Combos are essentially just chains to follow up a normal combo. but if they revamped it some, found a mechanic to make the setup better, this could be a great addition. |
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| wodash | Tue Oct 29, 2013 1:05 am Post #1086 |
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undefeated in all directions
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if they wanted to make something like that it's probably going to be only in several special mechs, probably the ones that will have sucky moveset in the ground and/or is incredibly vulnerable on the ground, like Fuuma in Basara |
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| BlackKite | Tue Oct 29, 2013 2:43 am Post #1087 |
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長宗我部菜々
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As much as I'd like to see that as well, it seems too good to be true for now. If there's a huge moveset revamp like that, I think Koei would've made a mention of them in the first info batch, like in DW8XL where they added a 2nd EX attack, or also that other certain upcoming Warriors.. |
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| bigmacthecaveman | Tue Oct 29, 2013 5:29 am Post #1088 |
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First Lieutenant
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Are we getting a new batch of reveals tomorrow or just gameplay videos? I kinda hope we get a non-UC or Seed reveal but my hopes aren't very high. Also a revamped dash string would be interesting; I know dash combos have saved me many times. |
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| BlackKite | Tue Oct 29, 2013 5:46 am Post #1089 |
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長宗我部菜々
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Shin GW has been getting a steady bi-weekly batch interval, so hopefully it stays that way and we'll get a new batch this week, because if they continue this pace the final batch should land right at the week before release. ![]() Speaking of which apparently Famitsu is already leaked since last night since apparently it's a very special issue (1300th issue), but so far people only bothered to post about the brand-new announced games, so no infos about already known upcoming games yet. |
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| tyrox9 | Tue Oct 29, 2013 6:53 am Post #1090 |
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SUPER!~ General
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at the very least we will get the next demo vids. Chaining combos with your dash combos is the key to racking in the high damage on enemies, especially the high difficulty missions' aces who have a ton of health and defense. I lveo me some Dash Combos, especially Zeta's with that extra beam shot in the end. But That Seed mode Burst is gonna be awesome for infinite combos. I just thought though, i wonder how burst meter will work in the actual game. will it just fill like a SP meter as you hit and get hit? or will it gradually rise under some condition, like the Support Meter in GM3? cause I imagine in all these gameplay demos, since it's just showing off fighting, with no real implemented objectives, it can be different when there are (moving)bases. |
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| Ma Su | Tue Oct 29, 2013 11:16 am Post #1091 |
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Seeker of knowledge and understanding.
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Surely I'm not the only one wanting more amphibious Mobile Suits? |
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| Wild Lion | Tue Oct 29, 2013 11:20 am Post #1092 |
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Legend
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Only if we get some underwater areas to use them in. Otherwise they're just... *puts on sunglasses* Spoiler: click to toggle
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| Ma Su | Tue Oct 29, 2013 11:26 am Post #1093 |
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Seeker of knowledge and understanding.
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Sorry it took me a minute to respond to that, I just couldn't stop laughing... Okay then, how about the Ex-S Gundam and Gundam MK V? Both powerful with interesting pilots and their own story. |
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| Wild Lion | Tue Oct 29, 2013 11:33 am Post #1094 |
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Legend
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I would love to have them and many other fans would as well... but anything from Sentinel is hard for Bandai to get ahold of because it's partially owned by Model Graphix. The Battle series on PSP is the only game where it was actually used, since SD versions count as a completely different license. So Sentinel is a very long shot, even if Koei cared about it, which I doubt. |
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| Ma Su | Tue Oct 29, 2013 11:40 am Post #1095 |
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Seeker of knowledge and understanding.
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Well damn... Then how about a soldier mode? Relive or even change the classic stories that bind this universe together. What if Char had been caught trying to kill Garma? What if the Gundam was wiped out early on by Crown? Endless possibilities... |
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| Cydge | Tue Oct 29, 2013 1:04 pm Post #1096 |
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Wanderer
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"What if" stories would be interesting. |
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| tyrox9 | Tue Oct 29, 2013 2:21 pm Post #1097 |
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SUPER!~ General
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When it comes to games like these. Someday, sometime, they always hit the point when they make "What Ifs." They have tackled this in shades before. like Emma's GW2 story had "What If Quattro left the AEUG and joined Haman" in her Simulation storyline. And I remember GM3 had a mission; "What if Zeon's forces fought a modern gundam in the One Year War" where you play as Kira in the Strike Freedom, completely blowing through all their forces, and all their aces as Char freaks out about Gundams being complete monsters. even though the general premise of the game is kind of this, expansion of the idea in actual missions would be sweet. Edited by tyrox9, Tue Oct 29, 2013 2:22 pm.
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| Joshelplex | Tue Oct 29, 2013 3:38 pm Post #1098 |
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The Nightmare of Winnipeg
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On that note, have they confirmed any sort of non-Official Mode type campaign? Like original crossover storylines like we had in 1-3? |
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| bigmacthecaveman | Tue Oct 29, 2013 4:27 pm Post #1099 |
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First Lieutenant
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If you're referring to the game mode then yes, it's ultimate mode but if you mean the story or stories within it then unfortunately not yet. Although I remember a screenshot involving the GP02 and the Unicorn in what appears to be a scripted event so that could be one. |
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| tyrox9 | Tue Oct 29, 2013 4:27 pm Post #1100 |
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Ultimate Mode. Character specific short story mission sets, similar to GM2's Mission Mode. |
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