Welcome Guest [Log In] [Register]
Hello and welcome to KOEI Warriors (Forum), the official leading Rank 1 forum of ZetaBoards free online service of thousands of message boards aimed at video gaming; specifically the best KOEI TECMO fan site online! With over 35,000 forum members already a part of the community and millions of comments recorded! Thank you for visiting, we hope you enjoy the message board!

You're currently viewing our forum as a guest. By signing up and experiencing KOEI Warriors message board you will have access to features that are member-only such as customizing your profile, sending personal messages, voting in recognized polls, and more importantly discussion and the latest news from KOEI TECMO with fellow fans of their products. Our Members Only section via joining will grant you KOEI Warriors graphics, downloads and more.

We also have social network pages on Facebook, Twitter and a videos channel on YouTube, so please find us there.

If you need any help please don't hesitate to ask a member of staff/moderator. Thank you.


Regards,
KOEI Warriors Staff Team


Join our community at KOEI Warriors (Forum)!

Already a member? Welcome back, please login here and enjoy KOEI Warriors (Forum).

Username:   Password:
Add Reply
Shin Gundam Musou [Dynasty Warriors: Gundam Reborn]
Topic Started: Tue Sep 3, 2013 5:00 pm (22,287 Views)
wodash
Member Avatar
undefeated in all directions
[ *  *  *  *  *  *  *  *  *  * ]
BlackKite
Wed Nov 6, 2013 7:06 pm
Well in the defense of Deathscythe, it does have a unique melee weapon in the scythe. In fact most of the W Gundams do have distinctive weapons since most other Gundams are just regularly equipped with beam saber and beam rifle.

So one could assume that the W Gundams could find a better place in Warriors...
but G fits much more :( and there's only ONE gundam in that whole show that actually uses a beam saber, and he almost never used it at all tall, but when he used it, broken-ness ensues...

Wing had 4 Gundam-class MS that uses the beam saber, if counting custom and "sequel" models, there's 8 in total, that's many
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
wodash
Thu Nov 7, 2013 1:35 am
BlackKite
Wed Nov 6, 2013 7:06 pm
Well in the defense of Deathscythe, it does have a unique melee weapon in the scythe. In fact most of the W Gundams do have distinctive weapons since most other Gundams are just regularly equipped with beam saber and beam rifle.

So one could assume that the W Gundams could find a better place in Warriors...
but G fits much more :( and there's only ONE gundam in that whole show that actually uses a beam saber, and he almost never used it at all tall, but when he used it, broken-ness ensues...

Wing had 4 Gundam-class MS that uses the beam saber, if counting custom and "sequel" models, there's 8 in total, that's many
What are you talking about?

Deathscythe - beam scythe
Sandrock - dual shotels
Altron - double beam trident
Heavyarms - jack knife
Epyon - heat whip
Wing Zero is the only Gundam that uses a beam saber as its main melee weapon. The only other two are Leo and Tallgeese, and those are grunts.

Edited by Wild Lion, Thu Nov 7, 2013 2:42 am.
Online Profile Quote Post Goto Top
 
Cydge
Member Avatar
Wanderer
[ *  *  * ]
Black Lion
Thu Nov 7, 2013 2:39 am
wodash
Thu Nov 7, 2013 1:35 am
BlackKite
Wed Nov 6, 2013 7:06 pm
Well in the defense of Deathscythe, it does have a unique melee weapon in the scythe. In fact most of the W Gundams do have distinctive weapons since most other Gundams are just regularly equipped with beam saber and beam rifle.

So one could assume that the W Gundams could find a better place in Warriors...
but G fits much more :( and there's only ONE gundam in that whole show that actually uses a beam saber, and he almost never used it at all tall, but when he used it, broken-ness ensues...

Wing had 4 Gundam-class MS that uses the beam saber, if counting custom and "sequel" models, there's 8 in total, that's many
What are you talking about?

Deathscythe - beam scythe
Sandrock - dual shotels
Altron - double beam trident
Heavyarms - jack knife
Epyon - heat whip
Wing Zero is the only Gundam that uses a beam saber as its main melee weapon. The only other two are Leo and Tallgeese, and those are grunts.

Just to clarify things: Tallgeese is no grunt and Epyon uses a Heat Rod (whip-like weapon) AND a Beam Sword (that is pretty close to a beam saber).
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
Cydge
Thu Nov 7, 2013 2:46 am
Black Lion
Thu Nov 7, 2013 2:39 am
wodash
Thu Nov 7, 2013 1:35 am
BlackKite
Wed Nov 6, 2013 7:06 pm
Well in the defense of Deathscythe, it does have a unique melee weapon in the scythe. In fact most of the W Gundams do have distinctive weapons since most other Gundams are just regularly equipped with beam saber and beam rifle.

So one could assume that the W Gundams could find a better place in Warriors...
but G fits much more :( and there's only ONE gundam in that whole show that actually uses a beam saber, and he almost never used it at all tall, but when he used it, broken-ness ensues...

Wing had 4 Gundam-class MS that uses the beam saber, if counting custom and "sequel" models, there's 8 in total, that's many
What are you talking about?

Deathscythe - beam scythe
Sandrock - dual shotels
Altron - double beam trident
Heavyarms - jack knife
Epyon - heat whip
Wing Zero is the only Gundam that uses a beam saber as its main melee weapon. The only other two are Leo and Tallgeese, and those are grunts.

Just to clarify things: Tallgeese is no grunt and Epyon uses a Heat Rod (whip-like weapon) AND a Beam Sword (that is pretty close to a beam saber).
The point is none of the main Gundams use a standard beam saber aside from Zero.

Online Profile Quote Post Goto Top
 
Cydge
Member Avatar
Wanderer
[ *  *  * ]
I am wondering which ones of the Gundams from Wing he is counting.
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
You know, I wouldn't mind Koei taking another note from the VS series, and having assists integrated into the standard moveset

Like instead of Tallgeese doing a little spin or whatever for its C5, it could have an Aries appear to launch the enemies into the air with its rockets. Or Yazan could have one of his charge moves call in Dunkel and Ramsus to fly beside him like a shield for a limited period of time.

It would be a good way to show off some more minor MS without needing to give them a full moveset (because a lot of them don't really have enough weapons / moves to be fully playable anyway) and it would add a bit of variety to the battles.
Edited by Wild Lion, Thu Nov 7, 2013 3:17 am.
Online Profile Quote Post Goto Top
 
BlackKite
Member Avatar
長宗我部菜々

This week's new early videos: Unicorn 02 Banshee and Legend Gundam

And as expected black suit Marida is the default pilot for the Banshee
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
Got that link again? I can't find it in the previous pages
Online Profile Quote Post Goto Top
 
BlackKite
Member Avatar
長宗我部菜々

http://ggame.jp/musou_movie.php
The original link is here, but you'll need to register a Japanese Bandai Namco ID account.
For the usual Chinese uploads, I think they'll only become available at a later time, maybe the earliest will be in about 10 hours from now.

Anyway the internet outside of my home is rather spotty today so I couldn't manage to get a stable stream, but from what I could catch..

Banshee: Treize and Tallgeese II are spotted! Banshee seems to use a combination of beam saber and claw slashes. Burst Mode is Destroy Mode indeed. Note that when using SP outside of Burst Mode, it temporarily transforms to Destroy Mode, but as soon as the SP ends, it reverts back to Unicorn Mode

Legend: The moveset mostly consists of awesome all-range attacks supported by the DRAGOONs. But there are some more interesting spottages here: Lunamaria is now confirmed to be officially using Impulse Gundam, and Rezin Schneider is also spotted with her custom Geara Doga!
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
Banshee looking like a beast, I'm really glad they've got it using a lot of the claw since that's the most unique weapon it has. Also saw that the beam on the gun is constant, so you can swing it around like a giant beam saber. This thing is definitely a rape train like Unicorn was in GM3.

I have to say, this is the first time a MS looks more fun to use in a Musou game than it does in the VS games. I really liked the atmosphere stage too, so glad they're putting real aerial battlefields in now. The Earth looks great in the backdrop.

I know someone is gonna be happy to hear about Rezin

Another thought: So far we have only seen the players fight one Ace at a time, and the enemy Aces have "R3" over their heads for the lock-on feature. I'm wondering if we can cycle though the lock-ons when multiple Aces are around, or if they're only going to have one Ace approach you at a time while the rest hang back so the lock-on doesn't get confused?
Edited by Wild Lion, Thu Nov 7, 2013 6:45 am.
Online Profile Quote Post Goto Top
 
Joshelplex
Member Avatar
The Nightmare of Winnipeg
[ *  *  *  *  *  *  *  *  *  * ]
I really hope we start getting some more class 1s revealed soon. Blitz, Lagowe, Providence, the Druggies and the Neo team are still noshows, nevermind any padding for other series'
Offline Profile Quote Post Goto Top
 
Ma Su
Member Avatar
Seeker of knowledge and understanding.
[ *  *  *  *  *  * ]
BlackKite
Thu Nov 7, 2013 6:21 am
and Rezin Schneider is also spotted with her custom Geara Doga!

YES, YES, YES, YES!!!

...It's official, whether she is playable or not, whether this game comes stateside or not, I WILL OWN IT!!!

Quote:
 
I know someone is gonna be happy to hear about Rezin


You're damn straight I'm happy!

Now that I am no longer delirious... Could you make anything out, moveset wise BlackKite? I hope she isn't an NPC with a generic recolor again...
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
Salt-Upon-Wounds
Thu Nov 7, 2013 7:43 am
BlackKite
Thu Nov 7, 2013 6:21 am
and Rezin Schneider is also spotted with her custom Geara Doga!
YES, YES, YES, YES!!!

...It's official, whether she is playable or not, whether this game comes stateside or not, I WILL OWN IT!!!

Quote:
 
I know someone is gonna be happy to hear about Rezin


You're damn straight I'm happy!

Now that I am no longer delirious... Could you make anything out, moveset wise BlackKite? I hope she isn't an NPC with a generic recolor again...
She didn't do any attacking. Like all enemy suits in these videos, she just stayed on the side while the featured MS cleaned house
Online Profile Quote Post Goto Top
 
Ma Su
Member Avatar
Seeker of knowledge and understanding.
[ *  *  *  *  *  * ]
Damn, oh well... I can wait... But for how long?

I've been looking at possible ideas, and what do you guys think about Stargazer? I haven't really seen it, and I confess I don't know much about it, but it seems like it has so much potential...
Offline Profile Quote Post Goto Top
 
BlackKite
Member Avatar
長宗我部菜々

Salt-Upon-Wounds
Thu Nov 7, 2013 7:51 am

I've been looking at possible ideas, and what do you guys think about Stargazer? I haven't really seen it, and I confess I don't know much about it, but it seems like it has so much potential...
Definitely has potential indeed. Strike Noir has its own pack set that distinguishes itself from other Strike packs, and we could see a very unique moveset from the Stargazer with its Voiture Lumiere rings.
I wonder though, since Shin GW seems to be a bit more CE-heavy in adds, maybe we could get a chance of seeing these two included here. And Sven's VA in particular is also now a mainstream Warriors participant, so they really can't miss him, can they? :hehe:

Joshelplex
Thu Nov 7, 2013 6:37 am
I really hope we start getting some more class 1s revealed soon. Blitz, Lagowe, Providence, the Druggies and the Neo team are still noshows, nevermind any padding for other series'

They pretty much have shown videos for most of the currently revealed suits, the only ones remaining being Akatsuki and Impulse. With the exception of last week's Destroy & SF batch, all other weeks seem to have a SEED slot and a non-SEED slot.

Plus we already have 3 weeks devoid of Famitsu info. They had to make a new batch next week if they still want to maintain the hype level.

Black Lion
Thu Nov 7, 2013 6:29 am
I have to say, this is the first time a MS looks more fun to use in a Musou game than it does in the VS games. I really liked the atmosphere stage too, so glad they're putting real aerial battlefields in now. The Earth looks great in the backdrop.

Oh wow right, I just realized it's really a mid-air stage since there are clouds on the movement axis. So now we have not just space, land and sea stages, but sky stages as well! :ph43r:

Black Lion
 
Another thought: So far we have only seen the players fight one Ace at a time, and the enemy Aces have "R3" over their heads for the lock-on feature. I'm wondering if we can cycle though the lock-ons when multiple Aces are around, or if they're only going to have one Ace approach you at a time while the rest hang back so the lock-on doesn't get confused?

Hmm, I think you can check out Strike Gundam's gameplay video for that. Yzak and Dearka are approaching it at the same time, yet the R3 prompt is only available to one of them. And in one occasion the R3 icon still seems to be set on Yzak even when he goes off-screen. I think you might be able to change the designation by moving the right analog stick?

Black Lion
Thu Nov 7, 2013 3:16 am
You know, I wouldn't mind Koei taking another note from the VS series, and having assists integrated into the standard moveset

Like instead of Tallgeese doing a little spin or whatever for its C5, it could have an Aries appear to launch the enemies into the air with its rockets. Or Yazan could have one of his charge moves call in Dunkel and Ramsus to fly beside him like a shield for a limited period of time.

It would be a good way to show off some more minor MS without needing to give them a full moveset (because a lot of them don't really have enough weapons / moves to be fully playable anyway) and it would add a bit of variety to the battles.

If they want to do something like that though, they'd better make it exclusive to grunt units, or either grunt units become assist-exclusive or CB-exclusive.

You know it's going to be really outrageous if the likes of Duel & Buster Gundams end up becoming CB-exclusive MS, while we still have playable class 3 grunts like the GINN and such... >_>
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
I hope they get some of the real anime tracks this time instead of that cheap remix stuff they've been using

Listening to Zeta's OST right now and it's beautiful
Online Profile Quote Post Goto Top
 
wodash
Member Avatar
undefeated in all directions
[ *  *  *  *  *  *  *  *  *  * ]
Cydge
Thu Nov 7, 2013 2:55 am
I am wondering which ones of the Gundams from Wing he is counting.
-Regular Wing
-WZ
-WZC/EW WZ
-Talgeese
-Talgeese 2
-Talgeese 3
-Heavyarms(it still has it in SGM, so that counts)
Quote:
 
Note that when using SP outside of Burst Mode, it temporarily transforms to Destroy Mode, but as soon as the SP ends, it reverts back to Unicorn Mode


i guess that means we can't spam the mode as easy as GM3 anymore, i guess this will apply to all super mode MS'es including Trans-Am-ers, no more post SP attack bonusses...to an extent this felt like the changes done to BBCP, where "supermodes" were shifted into the more limited form of burst mode instead of a regular super
Edited by wodash, Thu Nov 7, 2013 11:54 am.
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
wodash
Thu Nov 7, 2013 11:49 am
Cydge
Thu Nov 7, 2013 2:55 am
I am wondering which ones of the Gundams from Wing he is counting.
-Regular Wing
-WZ
-WZC/EW WZ
-Talgeese
-Talgeese 2
-Talgeese 3
-Heavyarms(it still has it in SGM, so that counts)
Quote:
 
Note that when using SP outside of Burst Mode, it temporarily transforms to Destroy Mode, but as soon as the SP ends, it reverts back to Unicorn Mode


i guess that means we can't spam the mode as easy as GM3 anymore, i guess this will apply to all super mode MS'es including Trans-Am-ers, no more post SP attack bonusses...to an extent this felt like the changes done to BBCP, where "supermodes" were shifted into the more limited form of burst mode instead of a regular super
So, three versions of the same suit, one suit that will never be in GM anyway, and a bonus easter egg that's not even part of its normal arsenal. That's a lot of straws to grasp at.
Online Profile Quote Post Goto Top
 
tyrox9
Member Avatar
SUPER!~ General
[ *  *  *  *  * ]
woo. Both of those units looked amazing. Banshee has such a fierce strength to it. anyone notice the slow mo parts at the end of it's attacks? wonder if thats unique to only banshees moves of what.

And I didn't imagine Legend was gonna be that epic too. but those funnel moves, and surprisingly, beam saber moves were sweet as hell. I enjoyed that guilty Gear esque dragoon spiral move.

and to go back on a subject previously a hand...

Having a unique weapon like spears or scythes are a great foundation to center a unit on. But by all means, if the entire move base it gonna be that, it's going to get dull and boring. especially for units with the unique melee, cause chances are their S String is gonna be that. So making 6 charges, and 3 Sps with that very same weapon? theres only so much.

thats my main concern with the Wing units in this one. they aren't exactly gleaming with possibilities like others suits are. I mean, I want, and think, every unit needs to get amp'd up some, because this GM is far faster pave than otehrs, the old system wouldn't work. But at the same time, for units liek WZ, and DS, it's like... what are they gonna do? since they only really use 2 weapons, it seems like they are tapped. hell they prolly struggled to finish their movesets in old GM games, hence why WZ's C6, G-SP, and A-SP are the exact same move, with minor differences.

only so many ways you can swing your scythe, and only so many ways you can fire your buster rifles. I imagine their SGM movesets will be much of the same, a lot of attacks that overlap each other into redundancy, but will be faster and maybe more range to make up. And, im guessing fans of Wing will jsut be glad they are there, and defend their abilities, and jsut be ok and enjoy the predictable, repetitive moves, as they seem to always seem to for some reason, instead of wish and hope the developers could flesh it out more, give it a greater versatility, so we can see more than yellow flashlights every 2 seconds when playing as WZ..
Offline Profile Quote Post Goto Top
 
Cydge
Member Avatar
Wanderer
[ *  *  * ]
@tyrox: you may be right for Wing movesets but don't forget that other class 1 MS are in the same boat (Hambrabi, Char's Zaku II and Gelgoog).

Still, the moves are always the weak point of Wing when comparing to other series (same in SRT). In fact, the more interesting suits, moveset-wise, are Shenlong/Altron and Sandrock. They should have done Heavyarms a lot like Cherudim.
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
tyrox9
Thu Nov 7, 2013 12:05 pm
im guessing fans of Wing will jsut be glad they are there, and defend their abilities, and jsut be ok and enjoy the predictable, repetitive moves, as they seem to always seem to for some reason, instead of wish and hope the developers could flesh it out more, give it a greater versatility, so we can see more than yellow flashlights every 2 seconds when playing as WZ..
I like how you lay the blame on the fans somehow, rather than lazy devs who only give good movesets to what's most popular at the moment. :rolleyes:

Because wishing and hoping is exactly what every damn Wing fan has been doing since GM1.
Online Profile Quote Post Goto Top
 
wodash
Member Avatar
undefeated in all directions
[ *  *  *  *  *  *  *  *  *  * ]
Black Lion
Thu Nov 7, 2013 11:56 am
So, three versions of the same suit, one suit that will never be in GM anyway, and a bonus easter egg that's not even part of its normal arsenal. That's a lot of straws to grasp at.
except for EW WZC all of the MS are individuals, they are not the same, all were build from scratch

i was just saying that W had plenty of beam saber users, as opposed to G, the only other Gundam show that also has so little BS user are Turn A...
Offline Profile Quote Post Goto Top
 
tyrox9
Member Avatar
SUPER!~ General
[ *  *  *  *  * ]
@Cydge: lol. im sorry. im gonan feel like a complete fool for this, cause i think I should know this one. But, SRT? what is that exactly xD.

@Black Lion: I dont think MOST (not all) Wing fans care enough about the series they stand by. it's liek they just settle, happy that it gets to be present here in the 21st, and dont care for it to be improved. It's like when they want the TV units to be replaced with EW units. So WZ can lose a secret beam sabers, a piledriver shield, and its Neo bird mode (which was the entire point of Wing/WZ). For what? Chicken Wings and a blue paint job? So what few non buster rifle and non single slash moves can be replaced with more buster rifle moves. they would actually condemn the starring unit to this and enjoy it? certainly seems to, because whenever somebody argues the extremely lacking moveset and problems, they feel the need to make it sound like it's ok. Do they just want buster rifle moves? Are they ahppy with a 1-2 weapon unit while awesomely equipped and versatile units exist. if thats the case, make the unit a Class 2, it would fit better.

I wasn't happy with Nu gundam before. i love nu gundam. wanted it to be awesome, but it was so bleh. I have voiced this. Now it looks much more awesome, and I can rejoice. Did I really have any say and control in this? prolly not. Im sure me with a group voicing this may have reached out to them, so they'd know "lets make nu gundam kewl". I cans till chalk it down to a win.

Same thing with Strike freedom. my favorite unit in gundam. Was I a fanboy who just said it was perfect, lets leave it alone, nothing wrong its SF how could it be? hells no. the unit is great, but its charge 3 could be something more fitting, and better than stab stab slash. Do the SF's spin slashes -> kick. It's charge 6... was just wrong. it shoots beams, not slashes! It's G-SP... is just sad. make it stronger, make it longer, or burst fire it similar to Zeta's move. Well, now Sf is reamp'd and hotter than ever. I get to hold my head up high.
Offline Profile Quote Post Goto Top
 
Cydge
Member Avatar
Wanderer
[ *  *  * ]
@tyrox: SRT = Super Robot Taisen. My bad.
Offline Profile Quote Post Goto Top
 
tyrox9
Member Avatar
SUPER!~ General
[ *  *  *  *  * ]
Cydge
Thu Nov 7, 2013 1:14 pm
@tyrox: SRT = Super Robot Taisen. My bad.
oooh. I shoulda figured. but I call it Super Robot Wars, SRW. so thats why i didn't recognize.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Create a free forum in seconds.
Go to Next Page
« Previous Topic · Dynasty Warriors: Gundam Reborn (Shin Gundam Musou) · Next Topic »
Add Reply

Composed & Designed by, ©KOEI Warriors, 2005-2017. All rights reserved.