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Shin Gundam Musou [Dynasty Warriors: Gundam Reborn]
Topic Started: Tue Sep 3, 2013 5:00 pm (22,270 Views)
PhineBuyM3
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Han's Unifier
[ *  *  *  *  *  *  * ]
Have the Impulse and Psycho MK II been loaded to that Chinese website yet?
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All i do is Train
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Elite Soldier
[ *  * ]
bigmacthecaveman
Fri Nov 22, 2013 12:31 am
Beargguy is dlc and not part of the initial release of over 120 and I didn't count any that were not confirmed playable, also double checked and came to 104 twice but I can double check again.
Yep still came out to 104 according to what is listed on the info thread.
GM3's roster of 84 (wich includes Knight Gundam) + the 23 new SEED/SEED DESTINY suits = 107 + the 4 new Unicorn additions = 111 + the ones GM3 removed from the roster = 117-120+.
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Red Rum
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21st Century Schizoid Man
[ *  *  * ]
Is Bearguy even considered a different MS lol? Oh the humility of being killed by a player with it online.
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Heat
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First Lieutenant
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Arios's SP changed and it's now AWESOME. Yep, I can die happy knowing that this game is happening =D.
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wodash
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undefeated in all directions
[ *  *  *  *  *  *  *  *  *  * ]
Mitsuhide M
Thu Nov 21, 2013 8:13 pm
PhineBuyM3
Thu Nov 21, 2013 7:42 pm
Looks like Deathscythe Hell got that one attack it did as an assist in 3.
actually it had it then as well (hold C6 then release)
err, no, it's nothing alike, that thing is definitely his partner strike attack from GM3
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Red Rum
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21st Century Schizoid Man
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Wow can't believe how much was revealed by that last PV.
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BlackKite
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長宗我部菜々

PhineBuyM3
Fri Nov 22, 2013 12:37 am
Have the Impulse and Psycho MK II been loaded to that Chinese website yet?
Ah yes, they already have. I got too hyped on watching the PV that I literally forgot this, sorry ^^;
Impulse Gundam: http://v.youku.com/v_show/id_XNjM3NzY4NTA4.html
Psyco Gundam Mk-II: http://v.youku.com/v_show/id_XNjM3NzcxNjM2.html


Anyway about the MS count, I've just updated my list count here, and apparently we're already at exactly 120 units now.

The list in the info thread only lists those that have been visually or indirectly confirmed. I think we still haven't got some concrete visual on the likes of Ple's black Qube Mk-II, Re-GZ or Byalant yet..
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bigmacthecaveman
First Lieutenant
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My mistake, only counted the suits on the info thread but based on the the actual count there is almost no chance for any adds for other series. Oh well, still the game is looking fantastic.
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SazukeEX
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Behold Sun Shi! The Fiery Tiger Cub of Sun Ce, Lu Xun's Tigress, and the Mother Tiger of Lu Kang!
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Hey...

Why did the Impulse not have a pilot? Does this mean custom made pilots players can make?

Kinda sad that Lunamaria wasn't showcased as the Impulse pilot after Shinn. I mean they did it with the Akatsuki showcasing Cagalli than Mu.
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BlackKite
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長宗我部菜々

SazukeEX
Fri Nov 22, 2013 4:27 am
Hey...

Why did the Impulse not have a pilot? Does this mean custom made pilots players can make?

Kinda sad that Lunamaria wasn't showcased as the Impulse pilot after Shinn. I mean they did it with the Akatsuki showcasing Cagalli than Mu.
Probably just a bug in the dev version. The setting is definitely a SEED Destiny Official stage, and you still can hear Shinn's voice when he launches the SP attack.
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DoUbLe Zz Mk2
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First Lieutenant
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So glad i saw this vid at work this morning, i was bored and getting sleepy till i saw this, loved every last second of what i saw!!! updates to the miesters!!! and new favs comming to the series!!!! The old versions cant compair for anything!!! man i Hope the west release doesnt take 6 months!!! And i can finally put all my ripped songs on my PS3 to use!!! Original music and metal is def what i will be using the most!!!! XD Ah Banshee!!! Cant wait!
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SazukeEX
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Behold Sun Shi! The Fiery Tiger Cub of Sun Ce, Lu Xun's Tigress, and the Mother Tiger of Lu Kang!
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I thought it wasn't an official one. Saw some UC mecha in the vid when it was the blank face. Or I think I did.
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Joshelplex
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The Nightmare of Winnipeg
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So at this point, unless we go over 129, all we'd actually have room for that would seem appropriate are the BuCUE and LaGOWE?
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Ma Su
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Seeker of knowledge and understanding.
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So much news, and so quickly... It's all rather too exciting. I hope Garma isn't stuck in the background, even if it means he has to use the backstabbing bastard's mobile suit.
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wodash
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undefeated in all directions
[ *  *  *  *  *  *  *  *  *  * ]
they backstabbed his father first, to be fair...


can't find the 4 koma strip to accompay it, but this always cracks me up:

Gihren:"why does Garma have to die?!"
Char:"Because he's a moron"
Gihren:"why does Dozle have to die?!"
Char:"Because he's a gorilla"


also, is there any explanations yet about the "R3" prompt appearing on top of the enemy ace's head during the recent vids?(the latest PV+the Impulse Vid)
Edited by wodash, Fri Nov 22, 2013 1:41 pm.
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NDestiny
Tiger General
[ *  *  *  * ]
Black Lion
Thu Nov 21, 2013 3:13 pm
Well I have to admit, even though I'm highly disappointed with the roster so far the PV looks really good, and the gameplay looks excellent throughout all of it. Everything seems much smoother and faster now, and the stages are looking better. Glad to see Delta Plus in at least.

Somehow, I'm feeling the same as you about the roster. I wanted to have more protagonist from other series...
If they did that during Gundam Musou 1 or 2, I would be so excited about this game since I was really into Gundam SEED (mostly SEED Destiny for me) as I played various games on PS2.
Well, what I hoped is they put Musha Gundam and Musha Gunda Mk II "souls" as pilote like Knight Gundam

tyrox9
Thu Nov 21, 2013 8:13 pm
I think i saw Justice in there, doing the glider attack that IJ would use.

milesbudokai
Thu Nov 21, 2013 9:24 pm
Sorry to disappoint, but I'm pretty sure that's IJ :( You can tell from the shield, which is much smaller than what Justice has. I'm sure Justice will be in though :lol: unless they want Freedom 1 v 3 the druggies

Rakolai
Thu Nov 21, 2013 10:46 pm
I think it's the Infinite Justice in the PV, as the beam rifle doesn't have the armor piece or foregrip that the regular Justice's rifle has.

That's definitely the Infinite Justice. You know, the simpliest way is to see his flight (or glider, don't know how you called it).
The Fatum-00 (Justice's) has... let's say 2 "head" while the Fatum-01 (Infinite Justice's) has 1 "head".
Sorry if I'm not clear, english isn't my first language :/
Edited by NDestiny, Fri Nov 22, 2013 2:57 pm.
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bigmacthecaveman
First Lieutenant
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That would probably be the camera lock-on.
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wodash
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undefeated in all directions
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bigmacthecaveman
Fri Nov 22, 2013 2:55 pm
That would probably be the camera lock-on.
for small/non MA aces? that's weird...

there's no camera icon like in the MA battles on previous games on it...
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Joshelplex
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The Nightmare of Winnipeg
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Maybe the one on one duels from the old DWs are sort of back?
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Red Rum
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21st Century Schizoid Man
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Didn't the camera lock on feature only appear during those MA battles though? Has there been any shown so far from an MS perspective in the trailers?
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All i do is Train
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Elite Soldier
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Red Rum
Fri Nov 22, 2013 4:31 pm
Didn't the camera lock on feature only appear during those MA battles though? Has there been any shown so far from an MS perspective in the trailers?
Unicorn vs Banshee around the 2 minute mark in the PV is when the lock-on feature is used. You don't see the R3 lock-on prompt because Unicorn was already locked in.



Edit: To describe it: When you lock-on to MA's the camera is glued on em, when you lock onto aces the camera is kinda loose. and when they dash to the side the camera adjust to follow them, and your melee redirect/corrects itself to follow them
Edited by All i do is Train, Fri Nov 22, 2013 5:01 pm.
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SazukeEX
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Behold Sun Shi! The Fiery Tiger Cub of Sun Ce, Lu Xun's Tigress, and the Mother Tiger of Lu Kang!
[ *  *  *  *  *  *  *  *  * ]
Joshelplex
Fri Nov 22, 2013 8:03 am
So at this point, unless we go over 129, all we'd actually have room for that would seem appropriate are the BuCUE and LaGOWE?
If they're gonna cover the Desert Arc and Andrew than those mecha are needed. Not sure if they'll have a color swap for Andrew in regards of the Gaia Gundam though.
Edited by SazukeEX, Fri Nov 22, 2013 5:14 pm.
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Red Rum
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21st Century Schizoid Man
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Ah well glad to know it is back. Boosting around MA's was always fun with lighter more high speed MS like Arios in the last game.
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tyrox9
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SUPER!~ General
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pft. variable unit transforming blows. attacking is pointless, theres like a second of self stun when you transform to and back from, and when theres corridor areas with the corners and turns, have fun flying into the wall. I'll take fast MS speed any day.
Edited by tyrox9, Fri Nov 22, 2013 6:34 pm.
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wodash
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undefeated in all directions
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All i do is Train
Fri Nov 22, 2013 4:50 pm
Unicorn vs Banshee around the 2 minute mark in the PV is when the lock-on feature is used. You don't see the R3 lock-on prompt because Unicorn was already locked in.

Edit: To describe it: When you lock-on to MA's the camera is glued on em, when you lock onto aces the camera is kinda loose. and when they dash to the side the camera adjust to follow them, and your melee redirect/corrects itself to follow them
unicorn locks onto a grunt actually and it dies instantly, the bashee doesn't really seem to be locked on, the >>>>>>> arrow thing is already present in previous DWG games, the camera redirecting might've been a manual work, and auto aim is always present ever since the first game as long as you keep your analog in neutral while attacking, at it will almost always prioritize bosses if there's one close by

so yeah, i'm still quite iffy about the small ace lock-on thing, probably the next info batch will give us more insights about the R3 feature

Quote:
 
pft. variable unit transforming blows. attacking is pointless, theres like a second of self stun when you transform to and back from, and when theres corridor areas with the corners and turns, have fun flying into the wall. I'll take fast MS speed any day.
nah, fast units will still get ripped to shreds by bases in GM3, variable units don't, so they are still useful to bypass the enemy main camp is your target is right beside it, instead of finding another way to reach them

plus it eats so little boost to do it that it's pleasing to do

the only really fast units are the running ones like the G guys/Gedlav+speedster with boost temporary buff or Char's Zaku on crack mode(char as pilot)+speedster
Edited by wodash, Fri Nov 22, 2013 6:42 pm.
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