Welcome Guest [Log In] [Register]
Hello and welcome to KOEI Warriors (Forum), the official leading Rank 1 forum of ZetaBoards free online service of thousands of message boards aimed at video gaming; specifically the best KOEI TECMO fan site online! With over 35,000 forum members already a part of the community and millions of comments recorded! Thank you for visiting, we hope you enjoy the message board!

You're currently viewing our forum as a guest. By signing up and experiencing KOEI Warriors message board you will have access to features that are member-only such as customizing your profile, sending personal messages, voting in recognized polls, and more importantly discussion and the latest news from KOEI TECMO with fellow fans of their products. Our Members Only section via joining will grant you KOEI Warriors graphics, downloads and more.

We also have social network pages on Facebook, Twitter and a videos channel on YouTube, so please find us there.

If you need any help please don't hesitate to ask a member of staff/moderator. Thank you.


Regards,
KOEI Warriors Staff Team


Join our community at KOEI Warriors (Forum)!

Already a member? Welcome back, please login here and enjoy KOEI Warriors (Forum).

Username:   Password:
Add Reply
Shin Gundam Musou [Dynasty Warriors: Gundam Reborn]
Topic Started: Tue Sep 3, 2013 5:00 pm (22,267 Views)
NDestiny
Tiger General
[ *  *  *  * ]
wodash
Mon Nov 25, 2013 4:39 pm
they did, in GM3, it was disastrous, though not because it lacks an official mode...they just didn't do it the way they did it with GM1
Yes, that's why I prefer the one from Gundam Musou 1.

It has a lot of cutscenes. Even if each group use the same stage, it has always something different which doesn't feel so repetitive.

And I feel the story was better than in Gundam Musou 3.

But seeing the Ultimate Mode... I don't know, I hope it's not like the Mission Mode from Gundam Musou 2. It was horribly boring, only to raise the friendship of everyone...
Offline Profile Quote Post Goto Top
 
Zeik Liberated
Member Avatar
ChaosKasier
[ *  *  *  *  * ]
BlackKite
Mon Nov 25, 2013 6:44 pm
The more characters they have, the less resource they could dedicate to each characters equally, and by GW3 it ended up becoming some characters getting so much spotlight, while there are some other more who became pretty much filler characters.

Speaking of this, from what I've read in Japan's communities recently, seems like people are getting tired of both accurate official story retelling (because they've already seen them tons of times before) and original crossover story (for the reasons already mentioned above).
What they would like to see the most is a crossover story that intertwines the official stories, you know like in SRW or some G-Gen games (G-Gen Neo comes to mind). It'd be stories like the activation of RX-78-2 Gundam and the raid at Heliopolis happening not far away, or Celestial Being and Wing Boys teaming up together on sabotaging Earth militaries and such. Could be even better if there were branching paths, which the fans claim could increase replay value of the story mode.
This is so true, at this point there's simply to many characters to split them into small teams and have everyone get a good representation.

I'd actually love to see them go the SRW route with things now they have another universe fleshed out. they could have made a pretty good story using a cross over of early UC and Seed events with the other characters been added into the story lines. I really hope they take this route in the next game and if it was on Next Gen then it would be an excuse to start a 2-3 game expanded story line
Offline Profile Quote Post Goto Top
 
NDestiny
Tiger General
[ *  *  *  * ]
BlackKite
Mon Nov 25, 2013 6:44 pm
What they would like to see the most is a crossover story that intertwines the official stories, you know like in SRW or some G-Gen games (G-Gen Neo comes to mind). It'd be stories like the activation of RX-78-2 Gundam and the raid at Heliopolis happening not far away, or Celestial Being and Wing Boys teaming up together on sabotaging Earth militaries and such. Could be even better if there were branching paths, which the fans claim could increase replay value of the story mode.

That! I want that too!

For the SD Gundam, the few I know they did that are "G Generation Advance" on GBA and "G Generation Cross Drive" on NDS.

I absolutely love these game for the crossover like that.
Offline Profile Quote Post Goto Top
 
Joshelplex
Member Avatar
The Nightmare of Winnipeg
[ *  *  *  *  *  *  *  *  *  * ]
There's only so much they can realistically do with a big roster like this. Might end up splitting everyone into 2-3 teams and doing a campaign type deal, like how the Kingdoms in DW are now divided, rather than individual storylines.
Offline Profile Quote Post Goto Top
 
SazukeEX
Member Avatar
Behold Sun Shi! The Fiery Tiger Cub of Sun Ce, Lu Xun's Tigress, and the Mother Tiger of Lu Kang!
[ *  *  *  *  *  *  *  *  * ]
I wouldn't be surprised is the series that got an Official Mode will end playing much smaller roles in Unofficial Mode.
Offline Profile Quote Post Goto Top
 
tyrox9
Member Avatar
SUPER!~ General
[ *  *  *  *  * ]
SazukeEX
Mon Nov 25, 2013 9:23 pm
I wouldn't be surprised is the series that got an Official Mode will end playing much smaller roles in Unofficial Mode.
prolly wont be the case. the more important, i guess you'd say Class 1 pilots, will prolly have equal Ultimate Mode stories, while the class 2-3 characters will vary from have a couple or a few, like in GM2.

Now, the amoun of time appeared is a different story. cause, looks at GM2's mission mode, and you'll see the likes of Amuro, Char, and Kira appearing as big parts of other people stories much more than characters like Heero, Seabook,, and Jerid did.
Offline Profile Quote Post Goto Top
 
Ma Su
Member Avatar
Seeker of knowledge and understanding.
[ *  *  *  *  *  * ]
I would sooner see a DW4/8 format: What is essentially kingdom play following the main story, and side stories, with varying accuracy depending on the player's actions. For a secondary mode there would be randomly generated missions similar to DW4 XL's Xtreme Mode or DW5 XL's Destiny Mode.
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
An interwoven original story would be great, if Koei had any competent writers in their employ.

But judging from... well, every game story they've ever written, they do not.
Online Profile Quote Post Goto Top
 
Joshelplex
Member Avatar
The Nightmare of Winnipeg
[ *  *  *  *  *  *  *  *  *  * ]
No game company has competent writers, so that's not really a knock against Koei. They don't even need much of a story, they just need lots of character interaction and it'll be fine.
Offline Profile Quote Post Goto Top
 
BlackKite
Member Avatar
長宗我部菜々

Seems like there could be a hidden gem in their otherwise plain story writings. Back then in GW2 there was this original story for Shinn, where he ended up straightening the Clyne faction. Turns out that it's getting a majorly warm reception from the Eastern fanbase, to the point that they wish it were incorporated in the official storyline, almost as much as SRWZ's what-if of keeping Stella alive. :sly:
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
I wonder what happened to the guys who wrote GM1? At least that was entertaining and memorable. 3 was just embarrassing. They would have been better off with NO story instead of the one we had.
Online Profile Quote Post Goto Top
 
wodash
Member Avatar
undefeated in all directions
[ *  *  *  *  *  *  *  *  *  * ]
Joshelplex
Mon Nov 25, 2013 9:00 pm
There's only so much they can realistically do with a big roster like this. Might end up splitting everyone into 2-3 teams and doing a campaign type deal, like how the Kingdoms in DW are now divided, rather than individual storylines.
that's what they did with GM1 and 3, with 3 having actual factions labeled to each characters whereas GM1 only lets you know it when you play as them

Quote:
 
I wonder what happened to the guys who wrote GM1? At least that was entertaining and memorable. 3 was just embarrassing. They would have been better off with NO story instead of the one we had.
probably not because of who wrote what, but more of the fact that the roster exploded and they can't give everyone a fair share of spotlights and cutscenes and whatnot, which is also the problem that BK mentioned before

there's also the problem of GM3's stage being very un-epic compared to the GM1 ones
Edited by wodash, Tue Nov 26, 2013 2:41 am.
Offline Profile Quote Post Goto Top
 
Wild Lion
Member Avatar
Legend
[ *  *  *  *  *  *  *  *  *  * ]
Well they don't have to give everyone equal spotlight. Using just a few select characters (and hopefully not the usual mains+rivals) would suffice as long as the interaction is good and memorable.
Online Profile Quote Post Goto Top
 
SazukeEX
Member Avatar
Behold Sun Shi! The Fiery Tiger Cub of Sun Ce, Lu Xun's Tigress, and the Mother Tiger of Lu Kang!
[ *  *  *  *  *  *  *  *  * ]
BlackKite
Tue Nov 26, 2013 2:35 am
Seems like there could be a hidden gem in their otherwise plain story writings. Back then in GW2 there was this original story for Shinn, where he ended up straightening the Clyne faction. Turns out that it's getting a majorly warm reception from the Eastern fanbase, to the point that they wish it were incorporated in the official storyline, almost as much as SRWZ's what-if of keeping Stella alive. :sly:
Was it the story where you play as Shinn and beat up Athrun and Kira all by yourself? I really liked that too. Those two really had it coming.

I'm surprised SRW Z and L didn't cause fan riots in the shipping fanbases. Since they firmly establish that even with Stella's survival Shinn's true love is always Lunamaria. Would have thought the Shinn/Stella fans would have caused a ton of trouble since those games depict Shinn only seeing Stella as a younger sister figure. Than again Shinn/Lunamaria is one of the most popular ships in GSD. Fans went crazy when Banpresto gave them a combo attack in UX.
Edited by SazukeEX, Tue Nov 26, 2013 2:59 am.
Offline Profile Quote Post Goto Top
 
Joshelplex
Member Avatar
The Nightmare of Winnipeg
[ *  *  *  *  *  *  *  *  *  * ]
Black Lion
Tue Nov 26, 2013 2:45 am
Well they don't have to give everyone equal spotlight. Using just a few select characters (and hopefully not the usual mains+rivals) would suffice as long as the interaction is good and memorable.
It would be the mains and rivals though, with a few fan favourites. You really think they;d devote anything other than the bare minimum amount of time to guys like Sarah or Clotho?
Offline Profile Quote Post Goto Top
 
tyrox9
Member Avatar
SUPER!~ General
[ *  *  *  *  * ]
Beecha. Kai. Clotho.... Nuff Said.
Offline Profile Quote Post Goto Top
 
Joshelplex
Member Avatar
The Nightmare of Winnipeg
[ *  *  *  *  *  *  *  *  *  * ]
Good God no.
Offline Profile Quote Post Goto Top
 
NDestiny
Tiger General
[ *  *  *  * ]
BlackKite
Tue Nov 26, 2013 2:35 am
Seems like there could be a hidden gem in their otherwise plain story writings. Back then in GW2 there was this original story for Shinn, where he ended up straightening the Clyne faction.
What was the story in this stage?

I didn't understand much back when I played and I never played the EU version (only DWG3).
Offline Profile Quote Post Goto Top
 
wodash
Member Avatar
undefeated in all directions
[ *  *  *  *  *  *  *  *  *  * ]
BlackKite
Tue Nov 26, 2013 2:35 am
Seems like there could be a hidden gem in their otherwise plain story writings. Back then in GW2 there was this original story for Shinn, where he ended up straightening the Clyne faction. Turns out that it's getting a majorly warm reception from the Eastern fanbase, to the point that they wish it were incorporated in the official storyline, almost as much as SRWZ's what-if of keeping Stella alive. :sly:
speaking of that, i still find it ironic that AGE >the game< does not have an option/branching that allows you to save Yurin, would've made the game much more likeable if they have actually alternative storyline than those of the awful anime had...
Offline Profile Quote Post Goto Top
 
Lazaroth
Member Avatar
Connoisseur
[ *  *  *  *  *  *  * ]
I have a feeling that AGE 2 will be one of the DLC's, but that's probably the only thing from AGE that's possible to get. Never payd much attention to AGE series, but AGE 2 is the only one that I like.
Edited by Lazaroth, Tue Nov 26, 2013 9:33 pm.
Offline Profile Quote Post Goto Top
 
Joshelplex
Member Avatar
The Nightmare of Winnipeg
[ *  *  *  *  *  *  *  *  *  * ]
If anything form AGE got in, it would be the AGE-FX, but AGE probably wont be popping up. It was super unpopular, poorly received by those that did watch it, and there si licensing involved with Level 5.
Offline Profile Quote Post Goto Top
 
Lazaroth
Member Avatar
Connoisseur
[ *  *  *  *  *  *  * ]
Bahhh AGE FX is one of my least favorite MS's :lol:
Offline Profile Quote Post Goto Top
 
bigmacthecaveman
First Lieutenant
[ *  *  * ]
I enjoyed AGE quite a bit but level 5 having half the licensing guarantees we will probably never see AGE in Gundam musou.
Offline Profile Quote Post Goto Top
 
Lazaroth
Member Avatar
Connoisseur
[ *  *  *  *  *  *  * ]
That's a shame, 1 or 2 MS's from AGE would'be cool, or maybe from the new Build Fighters. But that's probably what will happen in the end.
Offline Profile Quote Post Goto Top
 
bigmacthecaveman
First Lieutenant
[ *  *  * ]
Yea the variations in build fighters so far have been awesome, I wouldn't mind getting any of them. Like the tallgeese valkyrie or either of Sei's build customs.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Dynasty Warriors: Gundam Reborn (Shin Gundam Musou) · Next Topic »
Add Reply

Composed & Designed by, ©KOEI Warriors, 2005-2017. All rights reserved.