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| Musou Orochi Z; WO + WO2 (For PS3/PC - JP Only) | |
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| Tweet Topic Started: Tue Jan 6, 2009 8:26 pm (6,816 Views) | |
| Kaon | Wed Apr 1, 2009 4:14 pm Post #3726 |
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シュープリーム
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(Appreciate adding the additional characters with the bugs, Rydain ) So I guess the only cure for those characters' normal MS is... Tenbu.. ![]() Well, that's DW6 costume conversion to DW5 models~
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| Ultimate Legend | Wed Apr 1, 2009 8:47 pm Post #3727 |
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Keeping it Cool.
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Actually, they made generics even more generic by making SW generics have DW attacks instead of their own moveset. Same for the Orochi officers. |
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| ZeroTheWarrior | Thu Apr 2, 2009 1:33 am Post #3728 |
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Am I... A monster?
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what are you guys all talking about? whats an MS? also, MasterofMusou, what do ya mean generics became even more generic? did SW generics and orochi generics have different movesets in WO1/WO2?
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| Ultimate Legend | Thu Apr 2, 2009 1:42 am Post #3729 |
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Keeping it Cool.
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The Orochi and SW generics had the SW movesets in WO. In WO2, all generics had DW movesets. Also, MS = Moveset. |
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| Ixbran | Thu Apr 2, 2009 3:09 am Post #3730 |
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God of War
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you think that error was fixed in WOTC? o . o |
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| Ultimate Legend | Thu Apr 2, 2009 3:26 am Post #3731 |
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Keeping it Cool.
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No I don't. I was simply telling Rydain that I don't think that move exists anymore due to them changing the SW and Orochi officers into DW clones. |
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| Ixbran | Thu Apr 2, 2009 3:27 am Post #3732 |
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God of War
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well, heres hopeing they fixed that : ) |
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| Crimsondramon | Thu Apr 2, 2009 3:28 am Post #3733 |
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Your soul is weighed down by gravity
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Ok now I'm lost o_O Which spinny attack are you talking about then? I've never really paid attention to the generic units of both games o_o Anyways! I'm gonna get sommore 4ths up later
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| Ultimate Legend | Thu Apr 2, 2009 3:59 am Post #3734 |
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Keeping it Cool.
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The spinny attack is the spear type SW/ Ororchi generics' C1. It was used by SW spear generics in SW1 and similar to Tadakatsu's C4-5. |
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| Crimsondramon | Thu Apr 2, 2009 4:20 am Post #3735 |
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Your soul is weighed down by gravity
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For Asian PS3 Users: Did anyone see the Musou Orochi Z trailer in it? It's so awesome!! ![]() It's the PV trailer we've all see though
Edited by Crimsondramon, Thu Apr 2, 2009 4:22 am.
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| Ixbran | Thu Apr 2, 2009 5:11 am Post #3736 |
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God of War
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YAY!!!!!!!!!! |
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| Kaon | Thu Apr 2, 2009 5:56 am Post #3737 |
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シュープリーム
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I've seen a couple Sengoku Musou generics in Crimson-san's MOZ videos and they still have the DW generic sword/spear movesets.
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| Oblivion | Thu Apr 2, 2009 5:58 am Post #3738 |
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Aimless Wanderer
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I mentioned it earlier in this topic after examining all the posted videos... dissapointed, I am... it just looks so out of place... But they did bring back the generic soldier types that were missing from MO2 back (Armored SW Soldier etc.) Edited by Oblivion, Thu Apr 2, 2009 6:02 am.
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| Kaon | Thu Apr 2, 2009 6:03 am Post #3739 |
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シュープリーム
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"Out of place.." I guess that's one phrase to sum up those SW generics. ![]() Oh yes, WO1 didn't have SW-armored reserve captains, right?
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| Oblivion | Thu Apr 2, 2009 6:05 am Post #3740 |
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Aimless Wanderer
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It was the reverse, they didn't appear in MO2 at all... even though they appeared in the movie where Shingen and Kenshin's forces charge at Orochi... Its even dumber when a Orochi officer uses a spear like a Naginata... >_> Edited by Oblivion, Thu Apr 2, 2009 6:06 am.
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| BuddHA0991 | Thu Apr 2, 2009 6:07 am Post #3741 |
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Ace of Spades
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They should have just had dw using dw movesets, sw using sw's, and orochi generics using some new vicious lookin movesets |
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| Kaon | Thu Apr 2, 2009 6:12 am Post #3742 |
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シュープリーム
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The naginata moveset always had pretty slow swings compared to the other generic movesets.. Pity a few of them had it in WO1. ![]() They had vicious new movesets.. As in, DW sword/spear generics. *laughs* Seriously though, those generics could've had a new generic moveset if WO2 introduces new characters with totally new movesets.
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| SRS | Thu Apr 2, 2009 6:24 am Post #3743 |
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Master of the War Trident
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If I recall correctly, WO1 had SW-type moves for officers and DW-type moves for peons, and all stun/knockdown/death animation was SW-type. In WO2, officers were DW-type, peons were SW-type, and aforementioned animations were DW-type. |
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| Raiko Z | Thu Apr 2, 2009 8:12 am Post #3744 |
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Dynasty Recon Chinalands
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WO2 was more DW-ish while WO1 was a bit more SW-ish. Just like Seraphil said, the death animation in WO2 was using DW style which they will spinning 360 degree before laying to ground. SW generic's movesets was more faster and they can juggle us in combos, while DW generic's movesets usually stun us. |
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| Kaon | Thu Apr 2, 2009 8:15 am Post #3745 |
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シュープリーム
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I find it very disturbing to see Sengoku Musou officers KO'd in DW style.. Definitely unjugglible.
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| Raiko Z | Thu Apr 2, 2009 8:35 am Post #3746 |
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Dynasty Recon Chinalands
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KO'd in DW style is no problem for me. But please don't change all SW generic' movesets to DW style. We only got few of Orochi generic using SW Naginata movesets with DW spear...>.< |
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| Crimsondramon | Thu Apr 2, 2009 8:35 am Post #3747 |
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Your soul is weighed down by gravity
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http://i264.photobucket.com/albums/ii173/Crimsondramon/Goemon4th.jpg Goemon's 4th
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| Kaon | Thu Apr 2, 2009 8:43 am Post #3748 |
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I return unexpectingly! I'm amazed from what Goemon's wearing... HAPPI COAT!!! ![]() Arigatou Crimson-san! |
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| KillerShadow | Thu Apr 2, 2009 8:44 am Post #3749 |
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Sergeant
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Can anybody tell me the translated skills from top to bottom?, the blue, red and gold ones that you pick |
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| Crimsondramon | Thu Apr 2, 2009 8:50 am Post #3750 |
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Your soul is weighed down by gravity
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To Quote BK's Translation Guide: Top is the top of the red list and the bottom is the last in the yellow list. 体力増加 Life Increase Max 20 無双増加 Musou Increase Max 20 攻撃強化 Attack Enchance Max 20 防御強化 Defense Enchance Max 20 速度上昇 Speed Rise Max 20 馬術強化 Horse Skill Enchance (Enchances attack & defense while mounted)* Max 10 運上昇 Luck Rise (Chance of getting better items & weapons) Max 10 力型強化 Power Enchance (Increases strength of Power-type characters) Max 20 速型強化 Speed Enchance (Increases strength of Speed-type characters) Max 20 技型強化 Technic Enchance (Increases strength of Technic-type characters) Max 20 特殊強化 Special Enchance (Charge attack power up) Max 20 必殺強化 Sure-Kill Enchance (Increases power of attacks that consume Musou) Max 20 経験値増 Experience Up Max 20 待機回復 Standby Recover (Recovers Musou when standing by) Max 10 消費軽減 Consumption Reduce (This reduces amount of Musou consumed by specials) Max 10 連撃回復 Combo Recover (For each 10 hit combo, HP recovers) Max 10 回復体力 Recover Life Max 10 回復無双 Recover Musou Max 10 |
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![]](http://z2.ifrm.com/static/1/pip_r.png)
The glitch is still probably there.
) So I guess the only cure for those characters' normal MS is... Tenbu.. 










9:26 AM Jul 11