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| Should I get DWG3?; question | |
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| Tweet Topic Started: Tue Jun 21, 2016 12:50 pm (589 Views) | |
| aarelovich | Tue Jun 21, 2016 12:50 pm Post #1 |
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Soldier
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Hi: I own Gundam DW Reborn. My question is, is Gundam DW3 different enought to merit a buy? Thanks for the answers. Edited by aarelovich, Tue Jun 21, 2016 4:17 pm.
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| Master Omega | Tue Jun 21, 2016 8:58 pm Post #2 |
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Lord of The World
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DWG3 plays only slightly different from Reborn, but I would say it's not really worth the purchase. The story mode isn't much better by any stretch of the imagination, but it is still fun at the very least if you decide to buy it. |
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| wodash | Wed Jun 22, 2016 2:09 am Post #3 |
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undefeated in all directions
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Gundam Musou 3 has: -unique graphics that is different from the other 3 installments(cell shading with anime special effects for attacks, generally much cooler that the standard 3D one, attack wise) -unique battle rules: units respawn after getting killed, be it allies/yourselves or enemies like the Gundam Vs games enemies are way stronger than your usual enemies in previous games/reborn, in that even in normal diff Master Asia can destroy you in one hit during certain stages, which is where the respawn system comes to play. -way stronger Unicorn and 00 units(they got nerfed a lot in Reborn) -some support/assist attacks are better in GM3 -really bad cramped maps -lowest number of map count in the series -no official mode and/or maps that are taken from the actual shows, all maps are "original" maps -story is actually more enjoyable than Reborn's Ultimate Mode, but still pales in comparison to Gundam Musou 1 Edited by wodash, Wed Jun 22, 2016 2:12 am.
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| aarelovich | Wed Jun 22, 2016 3:24 am Post #4 |
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Soldier
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I decided to buy it anyway just because I enjoyed how much the game looks. One question though, with the exception of the 8 star hard missions at the very end, I like the game was a breeze to me. I played it on easy. You think it is harder than reborn then? Also, story wise is Gundam Musou 1 the best one in the series? |
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| Master Omega | Wed Jun 22, 2016 6:01 am Post #5 |
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Lord of The World
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DWG3 is definitely not harder than Reborn. While you can die in one hit on high difficulty, many suits in-game deal absurd levels of damage if you know how to use them, so it never becomes a problem. And yes, DWG1 has the best story by far, and has yet to be surpassed. DWG2 has some great individual stories, with Master Asia's being the single best in the game, but many just end up pretty bland, and the requirements to even play some of them get ridiculous. |
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| wodash | Wed Jun 22, 2016 12:09 pm Post #6 |
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undefeated in all directions
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umm, duh? pretty much, some of the MS'es like unicorn and 00 are so spammy that you can basically stay NTD-ed/Trans AM-ed the whole stage, the difference with Reborn however, NTD and TA in DWG3 is actually useful and powerful instead of just a moveset change/pretty pink glow i also feel Knight Gundam got the nerf stick in Reborns too, a lot of his moves had been toned down, damage wise, when used as a player character the Susanoo has an unblockable melee by charging T, also something that is not doable in Reborn due to the button now used to fire charged shots each character only have 1 effing cutscene and some only have like 3 stages in DWG2 is what makes it whack, in DWG1 everyone had full fledged stories and every single is full of satisfying interactions between your character vs the rest of the cast Edited by wodash, Wed Jun 22, 2016 12:15 pm.
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| Lion_Of_Sagami | Sat Jun 25, 2016 5:10 am Post #7 |
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I think Musou 1 and 2 both had great story modes, respectively. Musou 1 was fun and interesting to see all the character interactions(way better than the interactions you see from DWG3 and up). DWG2 also had awesome character interactions as well, which is why I didn't feel much of a difference in 1 and 2's stories. 2 just had a lot more characters to choose from and was also, IMO, a heck of a lot more challenging to play. If you like a fun, interesting story. Go for DWG1. If you like a fun, interesting story, more characters, a higher difficulty and grind-heavy games(but still rewarding and satisfying), go for DWG2. Edited by Lion_Of_Sagami, Sat Jun 25, 2016 5:11 am.
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| aarelovich | Sun Jun 26, 2016 5:18 am Post #8 |
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Soldier
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I find it funny that I went for DWG3 and every one is recommending either DWG1 or 2. Maybe I'll buy them both later. Right now I had a small window of a chance to buy the game so... But it is interesting that I keep hearing that all previous games are harder? Is this still true when playing the easy setting? Do they also have this weird double difficulty? (stars AND difficulty setting)? |
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| wodash | Sun Jun 26, 2016 3:47 pm Post #9 |
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undefeated in all directions
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well, DWG3 is considered to be one of the worst actually, because it has so many bad decisions, which why people kept reminiscing of 1&2 Reborn is basically a sequel to 2 in that it has so many similarities with it(including the lackluster crossover story/element)
DWG1 is harder because it has an odd musou attack system and enemies seems to have quadruple the HP of your regular musou officers DWG2....well, it's not really hard at all IMO also the difficulty system is not weird, Dynasty Warriors had been using both star and regular difficulty at the same time since long ago |
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| aarelovich | Sun Jun 26, 2016 6:03 pm Post #10 |
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Soldier
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I didn't know that double difficulty is a standar for the franchise. What were the bad decisions in DWG3 that you mentioned? |
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| wodash | Mon Jun 27, 2016 1:43 am Post #11 |
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undefeated in all directions
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it's already mentioned in my points about DWG3 standards in difficulty/improvement in gameplay and enemy AI is obviously anything from normal upwards above of course, there's no point in playing any of these games in the easy diff, you won't be able to feel anything in easy, since everyone will die before you can even see what they can do to you, unless you really, really suck at playing games |
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| aarelovich | Mon Jun 27, 2016 4:50 am Post #12 |
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I disagree with your difficulty assesment. If the suit and pilot are not levlevled/have good skills 7 star difficulty in easy is not that easy. At least in Reborn. Acew in burst aan kill you rather easily. It becomes a breez with a powerfull unit/pilot, that is for sure. But I do see the point your are making. Anyways I enjoyed it enought to coomplete it and want more of it
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| Lion_Of_Sagami | Wed Jun 29, 2016 1:39 am Post #13 |
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I found DWG2 to be much more difficult than DWG1, personally. I don't remember struggling that much at all in DWG1, but my dreams are still haunted by the challenge missions from DWG2....Char and his Sazabi with his infinite, no impact guard and 1-2 hit kill attacks...*shudders*....the game pretty much FORCED you to beat these stages too because you had to in order to unlock other things(I forgot what...it has been a very long time..). I think it was for more friendship stages/characters/best Gundam parts/etc. |
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| wodash | Wed Jun 29, 2016 2:41 am Post #14 |
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undefeated in all directions
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i don't remember any of the DWG2 stages being hard/challenging aside from the two TDWG stages, that's the only stages that kinda forces me to use DG Cells DWG2 is very grindy due to tedious friendship farming, that's all, and i play the JP version, so the quizzez are extra annoying too. |
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| Lion_Of_Sagami | Fri Sep 16, 2016 6:40 am Post #15 |
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I actually enjoyed the friendship thing in DWG2 and 3. Yeah, it was grind heavy, but it kept things interesting and fresh. it was nice to receive a message or two every so often in the terminal, informing you of the various things you've unlocked, or extra little dialog scenes between characters. I believe Warriors Orochi 3 had a similar mechanic, which was also interesting. It makes you "feel" like you're interacting with the characters more and felt rewarding every time I maxed out a new friendship. Also, this is coming from a guy who spent 5+ years of his life playing a very grind heavy MMO called Final Fantasy XI...so I guess I'm pretty used to it. I dunno, I remember having a hard time with a few of those max difficulty stages. I remember not being able to beat them, no matter how hard I tried. This was a very long time ago though. It might be easy if I played them now, but back then, those stages were a nightmare to me as far as difficulty. Edited by Lion_Of_Sagami, Fri Sep 16, 2016 6:44 am.
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| wodash | Fri Sep 16, 2016 12:00 pm Post #16 |
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undefeated in all directions
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DW7 is actually closer to DWG2~3 than WO3, because in WO the stage roster is never random and you simply needs to bring character you already have as a teammate DWG and DW7 has random officer appearance which makes raising relationship with officers that you want some kind of a living hell without cheats(in DWG2's case, the quiz, DWG3 had easier method by simply raising them up to partner level and keep using them as partner/Navigator) WO3 had cheats too, after you almost beat the game you unlock moon viewing which can max out relationships easier, of just throw a huge party to increase everyone's relationship all at once. all in all WO3 has the most use of relationships since it adds a new gameplay feature in which your teammate auto-counters enemies that is attacking you. nothing is unbeatable in DWG games, interim save spam made sure of that, as long as you didn't save at the wrong point of the game |
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| Ambimunch | Fri Dec 9, 2016 6:57 pm Post #17 |
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First Lieutenant
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I bit late to add to the conversation, but I enjoy DWG3 the most. I think it is the most fun game of the four we have. It has a good selection of suits, it has a very pleasurable visual art style, and it's mission design and difficulty keep it fun. The "easier" difficulty cuts out the grinding component and allows you to quickly level up many pilots and upgrade many suits - which gives you the option to try out many characters. Since a character/mobile suit only becomes viable at around level 30 (when it actually becomes fun to use), the other games heavily limit how many characters you get to try since grinding to 30 is a chore. Even after beating DWGR, I popped DWG3 back in and still come back to it now and then, it's more fun. As for the other games, I started with DWG2, got it on release together with my PS3. I found the game hard. Enemies were hard to kill (too much HP), map objectives were boring, and field commanders were op (which is fine, by normal game standards, but you were so weak by comparison, and it was difficult to level up). Moreover, I disliked the overall "color-style" of the game. Other than the space levels, everything else was dark and bland with washed out colors. After DWG2, I rented the first one. Yes, the story was the most "interesting" - but the already outdated gameplay even by comparison the DWG2 back then, just prevented me from playing it beyond the story. I still recommend the 3rd game as the best one, most fun one at least. And I would say skip the 1st and 2nd game entirely, they're outdated. DWGR is the sequel to the 2nd game, if you want to know what the earlier games "feel" like. |
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