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| Samurai Warriors: Spirit of Sanada; New Characters: Sanada Masayuki, Chacha, Sasuke, Lady Muramatsu, Takeda Katsuyori, Tokugawa Hidetada | |
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| Tweet Topic Started: Tue Jul 12, 2016 4:15 pm (168,800 Views) | |
| Manjiimortal | Wed Dec 14, 2016 11:02 pm Post #2451 |
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Han's Unifier
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Well, if they do a Naotora based SW games it would certainly allow for the introduction of several Imagawa based characters that otherwise wouldn't really have a place in SW. Iio Otatsu is of course a must IMO, since she can act as Naotora's rival and play off the Ii/Iio rivalry that historically existed. Imagawa Ujizane also can be added in this context, as he would be Naotora's overlord between 1560 and 1568. Finally there's Asahina Yasutomo, whom was Ujizane's most loyal retainer of them all. The Tokugawa could also receive an add, though I imagine that will depend of how the Taiga Drama does with the story. As far as battles go in the 1560-68 period go, they could start right away with the rebellion of the Saigo clan in 1561, which was subdued by Yasutomo, and Naotora could take part on that (which reminds me of Lady Saigo that bluefiend mentioned, if this is her Saigo clan than she could possibly be added). They could add a stage representing Ii Naoshika's (Naotora's cousin, and Naomasa's father) suicide in 1562, as either Ujizane forced him to commit suicide, or he was attacked by the Asahina (I've seen both options). Another 1562 battle could be the Siege of Kaminogo, where Ieyasu capture several Imagawa retainers to exchange for his wife and son. Then in 1563 there's Ujizane discovering that the Iio were in talks with the Tokugawa, the event during which Ii Naohira (Naotora's grandfather according with some sources) was poisoned by Otatsu, and a failed attack on the Iio strongholds. The following year the Iio return to the Imagawa right in time for the war Ieyasu had with the Mikawa Ikki, which I think could also be a stage, just BS that the Imagawa sent reinforcements to help the Ikko. For 1565 they could have a battle displaying Iio Tsuratasu's death (Otatsu's husband), and Otatsu's defection from the Imagawa. Finally Ieyasu invades Totomi in 1568 and the Ii join him, and proceed to besiege Hikuma Castle, stronghold of the Iio, where Otatsu perishes defending the castle, and they could have a dramatic confrontation between the two women. And that's just for 1560-68, where all this new stuff could be featured. I do agree that if they do this Naotora should get a new design, a less fanservicy one, as well as give her some rock solid character development, so she isn't always apologising about everything. She can still apologise more than necessary, but that shouldn't be her defining characteristic. |
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| Rance | Wed Dec 14, 2016 11:21 pm Post #2452 |
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Yuki Oh. No.
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They could do all or most of that in a regular SW game. I don't really understand why they need to have a character or clan specific game just to expand upon a certain aspect of the plot. It's just an excuse for milking. |
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| Manjiimortal | Wed Dec 14, 2016 11:25 pm Post #2453 |
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Han's Unifier
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Of course it is, the same reason why they did Sanada Maru (Taiga Drama and the 500th anniversary of the Sieges of Osaka). The thing is I can't see then doing what I suggested in an average SW game, because the Imagawa aren't that important in the grand scheme of things, |
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| AntonKutovoi | Thu Dec 15, 2016 12:20 am Post #2454 |
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Legend
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Also, they can turn it into game about Ii clan, rather just about Naotora. After all, Sanada Maru not only about Yukimura as well. So we can go from Okehazama till Sekigahara. Or maybe throw Naohira in the game as well, so pre-Okehazama staff can be included as well. |
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| Manjiimortal | Thu Dec 15, 2016 12:31 am Post #2455 |
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Han's Unifier
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I don't see any pre-Okehazama stuff making it in really. I believe the 1560-68 period could be greatly expanded, but I don't see them doing pre-Okehazama because there really isn't much to cover as far as the Imagawa are concerned. They had no major conflicts in the 1550's. |
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| MioKyun | Sun Dec 18, 2016 7:45 pm Post #2456 |
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Toyotomi's member !
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I finished the main story and... That was the best scene ever ! And the last battle... So gorgious ! Edited by MioKyun, Sun Dec 18, 2016 9:56 pm.
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| Zai Tong | Sun Dec 18, 2016 8:04 pm Post #2457 |
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StormBlessed
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Maybe they secretly planning on bringing in Naotaka Ii |
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| WarHawk | Tue Dec 20, 2016 2:52 am Post #2458 |
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Where did bandana go?
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nevermind. i was wrong just checked SW4-II
Edited by WarHawk, Tue Dec 20, 2016 2:53 am.
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| Katatonia | Sat Dec 24, 2016 12:40 pm Post #2459 |
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destroy.erase.improve
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Spoiler: click to toggle
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| AntonKutovoi | Sat Dec 24, 2016 12:53 pm Post #2460 |
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Legend
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Spoiler: click to toggle
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| Katatonia | Sat Dec 24, 2016 1:12 pm Post #2461 |
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destroy.erase.improve
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Spoiler: click to toggle
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| Zai Tong | Sun Dec 25, 2016 6:58 pm Post #2462 |
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StormBlessed
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I hate these stupid spoilers how does this game have much that we don't already know ? |
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| Katatonia | Sun Dec 25, 2016 9:19 pm Post #2463 |
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destroy.erase.improve
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Spoilers are made out of courtesy to people who have yet to play the game |
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| Uesugi Kenshin | Sun Dec 25, 2016 10:40 pm Post #2464 |
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Mewshuji
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Quite a lot actually. The story and character interaction therein hasn't really been touched at all by any of the materials put out by Koei. We know what events happen, of course, because history-- but not how, who met who when, how they reacted, who killed who, etc. |
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| hozonov | Fri Dec 30, 2016 4:59 am Post #2465 |
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First Lieutenant
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So, still no word on the western release? If you ask me, I would make a SW game dedicated to almost every character, I'd buy it, but I don't know how much people would buy it too. I think I read somewhere Sanada-maru did well considering it's not a main game, but not exactly great so I don't know how much they can make with this idea. Maybe it's best to wait and make something new in a few a years. (Implying they aren't doing it already while throwing new spin-offs to keep us entertained) |
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| Mr.Honda | Fri Dec 30, 2016 6:53 am Post #2466 |
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All we know at this point is that it's coming to the West in 2017, but we don't know its official title or more specific release date yet. |
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| SwordofHeaven | Sun Jan 1, 2017 9:25 pm Post #2467 |
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Commander
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The story was fun to play, but it had its boring moments with it. I hope they add more DLC costumes like the ones in the trailer. I really like Ina in the Sanada outfit. It's a MUST BUY for me!! For the Naotora game, I'm not really feeling right now. They just finished with Sanada Maru game. My opinion... they should at least wait on it until after SW5. |
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| bluefiend | Sun Jan 1, 2017 10:27 pm Post #2468 |
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Emperor's Retainer
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A kanbei side game wouldn't be too bad, but my issue with kanbei is that he's actually too close to the three unifiers, what's the point of a side game if it's still just retreading all the same ground as the main games? Although, admittedly i'm not too familiar with his history, but didn't he join the Oda pretty much the minute he came of age? I myself would prefer a side game about the Saika's which could, introduce the Ikko-Ikki/Honganji as a playable force as well, it would greatly assist the main games later on by adding a whole new clan to the series as well as expand in area's the main games don't already cover(Ikko-Ikki wars) and times it doesn't cover like say the wars in Kyoto that the Saika were a part of or the battles on Shikoku that some of the Saika families got involved in. Plus they're uses as mercenaries would allow them to take part in battles just about anywhere(or could make for a fun side mode), and even when they do get to the more common parts of the era like Hideyoshi's those battles could be more like a backdrop for the rivalry taking place between the Saika and Tsuchibaschi as the latter always opposed Hideyoshi, whilst we'd also see Kennyo's story slowly close up after his battles with Nobunaga with Hideyoshi eventually granting him a new temple. And while I wouldn't be as excited for a Naotora game, I would be excited for what it too could eventually bring to the series as a whole; that being an expanded Imagawa force and possibly an earlier starting point for some clans such as the Takeda and Hojo as well as itself, which could then extend to the Mori and possibly Otomo as well. Plus it'd have a good range of coverage with Naotora from the 40-82 period, and then Naomasa for the rest of the era. Actually thinking about it, I think i'd want a lords of the north side game more than anything else, starring the Nanbu, Tsugaru, and Ando(later Akita). It's completely untouched territory for the SW games and they don't really join up with any other part of the country until 1590, with the exception of some of Tsugaru's top retainers who seemingly came from Shinano/Kanto. In terms of unique content they'd definitely bring the most. Edited by bluefiend, Sun Jan 1, 2017 10:30 pm.
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| Kuroda Kanbei | Sun Jan 1, 2017 10:38 pm Post #2469 |
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Emperor's Retainer
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That's similar to my concern that a Li game would just be retreading the same old Tokugawa ground we are already familiar with and that's why I'm not personally hoping for a Kuroda game. But one thing that might decrease the effect of that is that the Kuroda have some manner of independence, seeing as how they joined all three unifier clans. While SW Kanbei isn't nearly so self serving he does tell Hideyoshi he's going to turn against him if a better option for peace were to emerge. Perhaps they could expand his largely solo campaign on Kyushu in order to cover some new ground. |
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| Katatonia | Sun Jan 1, 2017 10:45 pm Post #2470 |
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destroy.erase.improve
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A Naotora game might be in the works. I'd place bets on it being anything but a Musou game and actually, I tremble of the thought |
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| bluefiend | Sun Jan 1, 2017 11:27 pm Post #2471 |
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Emperor's Retainer
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I'm with you on that fear in the context of the li-Tokugawa bit, but that's why I was hoping that it'd focus more on the Imagawa. That said I don't see how having an extra bit of independence would help them at all? Whatever the means they still end up just becoming another one of the unifiers retainers. If they exercised that freedom then it'd definitely be significant though. However I feel that the Saika manage to circumvent this problem by having Shigeharu Tsuchibaschi on the other side meaning, while Hideyoshi's conflicts are still occurring in the background, the rivalry between Magoichi and Shigeharu would still be front and center. |
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| Makörë | Mon Jan 2, 2017 1:44 am Post #2472 |
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Makörë
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The very idea of an independant Ii game is totally stupid. The Ii on their own have nothing special that isn't included in the game (except maybe the fight against the Iio) and no decent characters that can be added related to them. Seriously, so many clans can have good solo games: Date, Tachibana, Shimazu, Uesugi, Höjö, Möri... |
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| Ryō Genken | Mon Jan 2, 2017 1:48 am Post #2473 |
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Disciplined Mind
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Considering Vanilla SW4 focused on Sanada and 4-II focused on Ii..it IS llausible they'll might be going for Iimaru. |
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| Makörë | Mon Jan 2, 2017 1:56 am Post #2474 |
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Makörë
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SW4II didn't focus on Ii, it had multiple characters, it just added a Ii character, didn't give him any more attention than it gave to the others. Also, that doesn't go against my argument, the Ii are still not good in comparison to all others I mentioned. |
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| wodash | Mon Jan 2, 2017 2:03 am Post #2475 |
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undefeated in all directions
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and suddenly the next SW spinoff turned out to be a Tsuruhime game instead ![]() would've been a riot if that were true. |
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just checked SW4-II


that poor thing. At least give her that antagonistic relationship with Kunoichi back






7:34 PM Jul 11