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playing a druid
Topic Started: Jul 1 2012, 12:53 PM (596 Views)
ManyFaced
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Choosy testers choose Jif.
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@AA: Is it possible to holy sword or bless weapon creature weapons to beat DR?
"Can everyone try just, reading what the DM writes? I think that'd be a good first step."
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Higher Porpoise
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Greater Deity
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I thought of it more from a flavor point-of-view rather than a power-oriented one. I toyed with the idea of a water genasi druid that would wild shape/elemental shape into a water elemental, but he'd look kinda out-of-place with a bear following him around. :P
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Er_Nano_Infame
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EL NANO!!
Tester
Agony_Aunt,Jul 2 2012
04:59 PM
Not 100%.  Epic Animal Companion will break the 30 barrier.  Natural Bond says it shouldn't, but there again, there are other feats (Practiced Caster comes to mind) that don't work how they say they will.

What i can say is the top template for companions is for effective levels 33-35, that's the best version you can get.

So...

Druid 30 + Epic Animal Companion should get you the best version.
Druid 30 + Natural Bond should only give you the level 30 version.
Druid 28 + 2 levels of something else + Natural Bond + Epic Animal Companion should get you the best version.


checked: both normal companion and dragon benefit from natural bond + epic an. comp. if the final druid lv isn't 30.
anyway, for what i saw , dragons aren't much better than the dinousaur companion. dragons have a bab of 26, raptors arrive up to 18, methinks. (i tried a full buff, with druid spells only, on both, dragon got to +40 ab, 6 attacks, raptor to +48 ab, 4 attacks. dunno if multiattack was included in this count though). also, ac: raptor get to 58...dragon..47...
but the latter has better base stats, and seem to benefit from nature avatar, unlike dragons
maybe dragons have some abilities not listed in their sheet but that still applies? nwn2 wiki is uncertain on that

so buffs for companions that don't work on dragon companions are still present?
or it has been fixed, and if not, which are the ones that actually don't work on dragons?

also, the magical beast shape for the druid looks interesting enough (tried in vordan's creator though). in scod is changed? is better the dragon shape?

the dragon types in which a druid can morph into are red/blue/black or this was changed in scod?

Maewind:''That's still plant-hating! That makes you a plant racist!''

Lucelle Vand'hovar: ''Miss Maewind, i assure you, the plants started this conflict.''

Nienna: ''Razorvine is hardly a plant, in her defense.''

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Mr_Otyugh
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Er_Nano_Infame,Jul 2 2012
08:33 PM
also, the magical beast shape for the druid looks interesting enough (tried in vordan's creator though). in scod is changed? is better the dragon shape?

Of the two (dragon shape and magical beast shape) the first one is better. But I use the word pretty loosely, neither of them are that good. Dragon shape has better quarantees of survival, but for the cost of it, it's rather weak. Which is why many really just picks shapechange spell instead or uses treant shape or something. Because none of them really is good for killing anything, it's mostly the AC and hit points out of them :P and horned devil has regeneration.

Though what magical beast shape has an advantage is that you can get it pretty cheap if intending to go for multiclass, you need only 10 (or was it 12?) levels of druid which leaves plenty levels to do something else interesting.
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Agony_Aunt
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@ManyFaced - erm, good question. I think you can bless weapon on creature weapons. Fairly sure i've done that with my Ranger/Paladin. Not certain though, would have to check. Of course, only bypasses Evil DR, so if they have separate Silver or Cold Iron DR you still have to bypass that.

eg: If they have DR 10 Evil/Cold Iron, then you only need one. If they have DR 10 Evil AND DR 10 Cold Iron you need both. At least thats how i think it works.

@Er Nano - Mr_O has covered most of it, but ill point out that you can now morph into a Bronze Dragon as well. Provides a good aligned dragon shape instead of only evil.

And overall, Dragon Shape and Companion are really not worth it unless you are going for the whole Dragon RP thing. If you want multi-class options and more flexibility, then Magical Beast with a Dino Compaion are your best choices.
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Er_Nano_Infame
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one question more: the size of the morphed druid is considered as his original size, or take the one of the being he morph into? i ask this in regard of knockdown

edit: nature avatar won't work in any way on the druid himself?
greater magic fang seems to work on dragons. jagged tooth, not sure.


2nd edit: knockdown can't be used while druid is morphed :X
Maewind:''That's still plant-hating! That makes you a plant racist!''

Lucelle Vand'hovar: ''Miss Maewind, i assure you, the plants started this conflict.''

Nienna: ''Razorvine is hardly a plant, in her defense.''

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Agony_Aunt
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No idea about the size question.

I fixed Jagged Tooth (Obsidian never got it working). Spells like Flame Weapon now work on all 3 possible creature weapons, not just the second. All such spells can be cast on any creature with creature weapons. It can even be special races, polymorphs, summons, etc.

Nature's Avatar - don't think i changed that, so probably doesn't work on the druid himself, only on his companion. Could be wrong.

EDIT: Just checked. Damn, didn't even work on my dragon companion. Should change that really, very annoying. Bet it works on the bloody Dinosaur.
Stepped down as admin, but still lurking.
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Er_Nano_Infame
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Agony_Aunt,Jul 2 2012
07:44 PM
No idea about the size question.

I fixed Jagged Tooth (Obsidian never got it working). Spells like Flame Weapon now work on all 3 possible creature weapons, not just the second. All such spells can be cast on any creature with creature weapons. It can even be special races, polymorphs, summons, etc.

Nature's Avatar - don't think i changed that, so probably doesn't work on the druid himself, only on his companion. Could be wrong.

EDIT: Just checked. Damn, didn't even work on my dragon companion. Should change that really, very annoying. Bet it works on the bloody Dinosaur.

sure it works. as said, the dino get to have +48 ab...and add 13 damage from buffed strenght, +5 from greater magic fang, +10 from nature avatar, +1d8 from flame weapon. so yeah, it kick ass, even if his bab is just 18
actually it has an final higher strenght than dragon
Maewind:''That's still plant-hating! That makes you a plant racist!''

Lucelle Vand'hovar: ''Miss Maewind, i assure you, the plants started this conflict.''

Nienna: ''Razorvine is hardly a plant, in her defense.''

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cryptc
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Pretty sure the druid is considered the size of the creature wildshaped into, the reason being that in nwn2 it's tied to the model directly
"One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook
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phantomhermit
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Bench Gremlin
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Been toying with a rp idea, but to make sure it is only halfway gimp (rather than completely ;) ) I wanted to ask if the earth elemental form for druid of the elements had any DR/adamantine or some such associated with it.
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Agony_Aunt
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phantomhermit,Jul 3 2012
02:43 PM
Been toying with a rp idea, but to make sure it is only halfway gimp (rather than completely ;) ) I wanted to ask if the earth elemental form for druid of the elements had any DR/adamantine or some such associated with it.

Yes, it gets DR 1/- :P Come on, its a baby elemental form.

You do get the full range of elemental immunities though including sneak/criticals (unless opponent has elemental ruin of course), paralysis, poison, etc.

You also get 100% vulnerability to acid... so don't try that form in Carceri. In Carceri you would probably want the air form as it does electrical damage with its attacks.
Stepped down as admin, but still lurking.
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cryptc
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Vulnerability to the energy form allied to earth? <,<

Fire - Fire
Water - Cold
Air - Electricity
Earth - Acid
"One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook
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Agony_Aunt
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Erm.... yes, i unfortunately considered chemistry instead of alchemy. You know, because acid eats through solids and....
Stepped down as admin, but still lurking.
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MadPorthos
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Yeah, well I suppose by chemistry logic, Fire Elementals should burn themselves up, Air Elementals Electrocute themselves, and Water Elementals freeze themselves to death.

The alchemical arrangement I think was nicer, with certain elements always dominant over another one, mystically, hence taking greater damage from that one. I'm not remembering clearly which was dominant over earth though, but I think it might have been water.

In theory you could have freezing effects do more to otherwise solid earth things, as they actually fracture and become brittle when at such low temperatures... water triumphant. Pretty sure it wasn't air that was dominant over earth, because electricity just grounds out after all, with no harm and fire sort of coexists with earth in volcanos.
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Agony_Aunt
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Ill double check the elemental hide properties i have. Make them more in line with canon.

EDIT: Oh, MP, opposition to Earth is Air. Where Earth and Water meet you get Ooze and where Earth and Fire meet you get Magma. So its electricity which Earth Elementals *should* be weak to electricity, except... they are not.
Stepped down as admin, but still lurking.
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