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Custom Content Resource; for acid sheathes and giggles
Topic Started: Jul 1 2012, 08:01 PM (329 Views)
phantomhermit
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Bench Gremlin
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Have often wondered at the many custom spells present on the server and am unable to find a listing of them on the forums. Anyone have a link?
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Agony_Aunt
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Get a Life
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AFAIK we haven't create a specific list.

Just off top of my head:

Cerulean Sign, Stygian Ice Storm, Negative Energy Ray, Negative Energy Burst, Blood Bridge, Bodak's Glade, Shelgarn's Persistent Blade, Black Blade of Disaster, Mechanus Canon and of course the annoying Dimension Door.

I may have missed one or two.
Stepped down as admin, but still lurking.
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Tomekk
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Dark Soul
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Acid Sheathe is a broken spell kthxbai.
"From the realms below we ride,
And in terror they run and hide,
From the shadows of old we rise,
Awakened, from the dark!

Over the ancient ruins we fly,
Where the old kings go to die,
And the new kingdoms rising high,
Awakened, from the dark, dark slumber!"
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Cadence
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"Act. Do. Be." -Factol Rhys of the Transcendent Order
Dungeon Master
Ooh, we have Bodak's glare?! :metal:
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deusex2
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Greybeard
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Seriously, it would've save everyone time and pain if we had a sticky with all custom spells.
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MadPorthos
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Playtesting Gremlin
Tester
Tomekk,Jul 1 2012
08:11 PM
Acid Sheathe is a broken spell kthxbai.

Then report what's broken about it? It damages things that hit me when I have it up, lasts appropriately long at times cast. Details.
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Tomekk
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Dark Soul
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MadPorthos,Jul 1 2012
11:44 PM
Tomekk,Jul 1 2012
08:11 PM
Acid Sheathe is a broken spell kthxbai.

Then report what's broken about it? It damages things that hit me when I have it up, lasts appropriately long at times cast. Details.

Last I checked, description said "Unarmed" attacks... other than that, deals way too much damage.
"From the realms below we ride,
And in terror they run and hide,
From the shadows of old we rise,
Awakened, from the dark!

Over the ancient ruins we fly,
Where the old kings go to die,
And the new kingdoms rising high,
Awakened, from the dark, dark slumber!"
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Higher Porpoise
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Greater Deity
[ *  *  *  * ]
After reading the description, I have to agree. Firstly, it says that it only damages enemies who strike with their bodies. Secondly, it does an extra 2 damage per caster level with no cap.
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Reptiller
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Mimir
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An Evoker Red Wizard who stacks it with Elemental Shield and Death Armor can land 100~ damage per one hit, yes. Only problem is that wizards are generally squishy but that is solved by Premotion and other spells of that type. Still, it is not so useful on full casters unless you're feeling risky. Eldritch Knights are boss with it, though. Too boss. They'll dish out up to 70 damage with that combo, I believe.
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shadowblizmasta
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Namer
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I know Grunty will eventually be using Acid Sheathe, Death Armor, and Elemental Shield. He'll be a bit lessened in the insanity of it with a 22 caster level, as opposed to 30+, but hits landed on him would still be painful. Assuming I ever get him past the lvl 12 rut he's currently in.
Too many to list! So here are the ones I play a lot lately.
Barrakasra - Wraith? Bard
Kandra Blackhand - Humanish Monk of the Twin Oaks
Z'ssadra Tharress - Pureblood Green Scholar
Sskrassk - Lizardfolk Fiend Hunter
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Ozzimandias
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Real life Bard, Traveler of the Spheres, Master of Mischief
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shadowblizmasta,Jul 2 2012
03:20 AM
I know Grunty will eventually be using Acid Sheathe, Death Armor, and Elemental Shield. He'll be a bit lessened in the insanity of it with a 22 caster level, as opposed to 30+, but hits landed on him would still be painful. Assuming I ever get him past the lvl 12 rut he's currently in.

Almost all my chars are level 10-13. Lets group up and solve the problem xD
Actual played Characters:
Garen Aerthen: Citizen of "Death of Innocence", Mystic Theurge
Tinkeen: Kobold thief, beggar, Informant, delivery boy
Pyrian Flameborn: Young Fire Genasi searching for his heritage
Garvas: "Drow" Blackguard.
Iron Golem: Must obey....Master!
Liana: poor servant
Vincent Seiler: Artist/Musician "Ozzimandias the Jester"

this list is not complete in lenght
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Agony_Aunt
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Get a Life
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deusex2,Jul 1 2012
10:13 PM
Seriously, it would've save everyone time and pain if we had a sticky with all custom spells.

Yes, it would. On the other hand, the spells are visible/selectable when you level up.

I do also recall there is an issue when you stack Acid Sheath/Death Armour/Elemental Armour. IIRC, they don't all always fire.
Stepped down as admin, but still lurking.
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Tomekk
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Dark Soul
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Agony_Aunt,Jul 2 2012
04:51 AM
I do also recall there is an issue when you stack Acid Sheath/Death Armour/Elemental Armour.  IIRC, they don't all always fire.

They fired enough to kill an adamantine-wielding Weapon Master with 51 AB, 470 Health and 15/- resistances about as fast as it took for him to kill a 250 HP wizard. :P And that was just a squishy mage, don't want to imagine it on an EK >.>
"From the realms below we ride,
And in terror they run and hide,
From the shadows of old we rise,
Awakened, from the dark!

Over the ancient ruins we fly,
Where the old kings go to die,
And the new kingdoms rising high,
Awakened, from the dark, dark slumber!"
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Agony_Aunt
Member Avatar
Get a Life
[ *  *  *  *  *  *  *  *  *  * ]
Ah, epic warrior, without energy resistances... bad bad move. A Brown Dragon Shield would have saved you from the acid, some fire resistance for the elemental shield.... not much to do about the Death Armour (IIRC its negative damage?) but minor compared with Acid Sheath.
Stepped down as admin, but still lurking.
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Mr_Otyugh
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Dungeon Master
Agony_Aunt,Jul 2 2012
01:07 PM
Ah, epic warrior, without energy resistances... bad bad move.  A Brown Dragon Shield would have saved you from the acid, some fire resistance for the elemental shield.... not much to do about the Death Armour (IIRC its negative damage?) but minor compared with Acid Sheath.

Death Armor is magic damage. Negative energy damage would be easy to counter with death ward typo fixed. By the way, they don't work on ranged weapons so just toss throwing axes or shoot them with bow :P

I've updated most of the spells to this thread: http://z13.invisionfree.com/nwn2planescape...p?showtopic=156

The new spells I'm unfamiliar with, but the last lot of mage spells I know well. Would of course help if DMs dropped the details once they got there ;)

The thread needs some work, I know. We're considering our options on more simple and better information source for all mechanics and custom content.
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