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| double flails | |
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| Topic Started: Nov 20 2012, 07:07 AM (184 Views) | |
| MarQuis | Nov 20 2012, 07:07 AM Post #1 |
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Prime
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cant dualwield flails why? I have taken monkey grip. But i can dualwield two large weapons... |
| "Smurff 'em all and let God sort 'em out!" | |
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| cryptc | Nov 20 2012, 07:33 AM Post #2 |
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Advisor
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known nwn2 issue, no workaround that I know of |
| "One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook | |
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| Agony_Aunt | Nov 20 2012, 08:11 AM Post #3 |
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Get a Life
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Yeah, its annoying. It is do-able, but as I recall it requires: a) new weapon type (let's call it off-hand flail) b) new models (or basically copies of the old models with appropriate new labels). And.... if i remember correctly, Cyphre made a mod already. Ah, yes, here we go. Its a bit of a hack, but it works: http://nwvault.ign.com/View.php?view=NWN2H...d=133385&id=524 Can't say we would implement. Would require some checking to get it in game, and the additional weapon category would require us to think about some of our scripts that deal with weapons and suchlike. (crafting and enchanting for a starters) |
| Stepped down as admin, but still lurking. | |
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| ManyFaced | Nov 20 2012, 04:16 PM Post #4 |
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Choosy testers choose Jif.
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I don't see the worth in it honestly; flails in general are exceedingly poor weapons and even poorer choices to dual wield(non fitnessible medium weapon.). If you need a blunt off Hans, a light mace or morningstar would do you well |
| "Can everyone try just, reading what the DM writes? I think that'd be a good first step." | |
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| Melmoth | Nov 20 2012, 04:27 PM Post #5 |
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Deader than most...
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If it's trouble to implement it, then it probably isnt worth it at all... The only reason someone would ever need a dual flail, would be because his/her toon worships a divinity that has it as a favored weapon (ie: Lloviatar) and the aforementioned toon is a FS (so with focuses on the weapon) or a cleric with War Domain (weapon focus for free), and the player for some crazy reason wants to make these characters dual wield (very bad mechanically). For anything else, I'm with ManyFaced's suggestion: morningstar/warhammer (if you can wield it) ftw :). |
| "If I cannot move Heaven...then I'll raise Hell." | |
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| ManyFaced | Nov 20 2012, 04:35 PM Post #6 |
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Choosy testers choose Jif.
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In a case like this it's completely okay to pick a morning star or mace diety and specify your dirty on examine. Nwn2 is an imperfect beast and everyone knows it. |
| "Can everyone try just, reading what the DM writes? I think that'd be a good first step." | |
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8:58 AM Jul 11