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Flee The Scene; Is Annoying
Topic Started: Aug 11 2013, 10:47 AM (510 Views)
Devil's Elysium
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Damp Pope of Eris Discordia
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I should probably start this suggestion with the "bug report" that Warlock Buddy does not really keep Flee the Scene up for you: you certainly don't get the hasted bonus attack/round and whether the +1AB/AC stick on you seems to be up to chance.
My actual suggestion: Would it be possible to just change the duration of the original spell to 1round/caster level? As it is Flee the Scene has to be cast twice as often as divine favour and cannot be extended. It is irritating.
Maybe it meant something. Maybe not, in the long run, but no explanation, no mix of words or music or memories can touch that sense of knowing that you were there and alive in that corner of time and the world. Whatever it meant.
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Er_Nano_Infame
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EL NANO!!
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sure it didn't keep it up cause you were still in combat? warlock buddy should refresh the buffs some seconds after the battle is over. during combat the autorefresh is disabled, or it'd be sort of cheating eh
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Agony_Aunt
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Even with the bug (its first time i've heard of this, but presume you have checked it out) its still a damn good ability and still more powerful than the PnP version.

In PnP its basically like Dimension Door.
Stepped down as admin, but still lurking.
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Devil's Elysium
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Er_Nano_Infame,Aug 11 2013
01:14 PM
sure it didn't keep it up cause you were still in combat? warlock buddy should refresh the buffs some seconds after the battle is over. during combat the autorefresh is disabled, or it'd be sort of cheating eh

It refreshes the movespeed buff after combat. So currently I'm getting effects like this:
Normal cast: Five rounds of ordinary partywide haste.
Warlock Buddy cast (out-of-combat refresh, seems to check it every heartbeat): Five rounds of a haste buff next to my portrait, but one less attack than I'm getting from a round where I have manually cast Flee the Scene.

If it was changed to its Dimension Door/Invisibility/Illusionary Duplicate (what I seem to remember it doing in PnP is dimension door but creating the illusion that you hadn't moved) I would be over the moon. If it was changed to just Dimension Door, I would still be over the moon. I could also understand if you ruled that warlocks having access to the same Haste as wiz/sorcs and travel-domained clerics is imbalanced.
It's more that Warlock Buddy's refresh doesn't appear to give you the bonus attack (this issue appeared back when I was playing Malkuth, but he was terrible at punching people anyway so it didn't really matter enough for me to remember to make an issue out of it).
Maybe it meant something. Maybe not, in the long run, but no explanation, no mix of words or music or memories can touch that sense of knowing that you were there and alive in that corner of time and the world. Whatever it meant.
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cryptc
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can a builder/dm comfirm and replicate the bug?

if it's reproducible I'll try figuring out why this is the case and come up with a fix
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Agony_Aunt
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cryptc,Aug 11 2013
04:53 PM
can a builder/dm comfirm and replicate the bug?

if it's reproducible I'll try figuring out why this is the case and come up with a fix

Did some testing with Devil's Elysium - seems to confirm the problem. If he manually casts after expiration then he gets the second attack. If he breaks from combat after it has expired, let's the Buddy reapply it, then he does not get the second attack.

So, step by step:

Variant 1 (does not work):
1) Use WB to auto-cast FtS.
2) Attack, get extra attack.
3) FtS expires
4) Back off, let WB reapply FtS.
5) Reenter combat, no additional attack

Variant 2 (works):
1) Use WB to auto-cast FtS or manually cast.
2) Attack, get extra attack.
3) FtS expires
4) Back off, but manually cast FtS
5) Reenter combat, get additional attack.
Stepped down as admin, but still lurking.
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cryptc
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Weird... strange that noone has caught it before... I'll take a look at it once I get a chance if noone manages to make a solution first
"One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook
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Agony_Aunt
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It could be something build specific, but DE is already doing a rebuild and i boosted him a level so he could take FtS to test.

If I get the chance soon, ill try it out with a plain warlock, or maybe someone else can. I have no warlocks in my vault unfortunately.
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MadPorthos
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So this Warlock glitch was a confirmed bug? Got a buddy building a warlock I think, was curious how this will go for him. Was telling him about Warlock buddy refresh, but noticed this thread.
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Agony_Aunt
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No further update from DE. I am planning a warlock build at the moment, i may be able to test it, but if you and your buddy want to test, thats cool as well.
Stepped down as admin, but still lurking.
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Ninefingers
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If you need a warlock with Flee the Scene to test it, let me know. I've got one available. (Also the bug that prevents warlocks from taking Craft Wand is still present)
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MadPorthos
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I dont know if test monkey is the road my buddy will go with this. I was discussing builds he was asking about and expressed that caster with extend or persist haste was not the only way to get haste into build because warlock buddy does FTS and renews auto, as you pointed out, including the attack if out of combat.

IF, as you confirmed already with Devil's Elysium, warlock buddy is not refreshing FTS extra attack, and it has not been patched/fixed, I suspect the idea is going to be better with a source of caster haste that lasts greater than 5 rounds and does not have the management hassle of manual FTS refreshing that was the whole virtue of warlock buddy (out of combat) in the first place (mobility was big part of the build).
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Devil's Elysium
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MadPorthos,Sep 24 2013
03:44 PM
I dont know if test monkey is the road my buddy will go with this. I was discussing builds he was asking about and expressed that caster with extend or persist haste was not the only way to get haste into build because warlock buddy does FTS and renews auto, as you pointed out, including the attack if out of combat.

IF, as you confirmed already with Devil's Elysium, warlock buddy is not refreshing FTS extra attack, and it has not been patched/fixed, I suspect the idea is going to be better with a source of caster haste that lasts greater than 5 rounds and does not have the management hassle of manual FTS refreshing that was the whole virtue of warlock buddy (out of combat) in the first place (mobility was big part of the build).

Sorry, got taken away for a while.
Currently the out of combat autorefresh does not grant an additional attack, just the AB and AC. I am sure of this. I would recommend taking the alternate caster route.
Maybe it meant something. Maybe not, in the long run, but no explanation, no mix of words or music or memories can touch that sense of knowing that you were there and alive in that corner of time and the world. Whatever it meant.
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Nerull
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This bug is still around. The Auto-refresh doesn't seem to work sometimes, or refresh in conjunction with how other Warlock Buddy spells are refreshed.

I'd still prefer if the incantation was Dimensional Door, but eh, workin' with what we've got.
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Agony_Aunt
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I looked at this way back. No idea why it happens. No idea how to fix.
Stepped down as admin, but still lurking.
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