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| Special Races: Bugs | |
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| Topic Started: Jul 7 2014, 01:37 PM (4,391 Views) | |
| Orlitoq | Jul 11 2014, 06:03 PM Post #136 |
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Who invited this guy?
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Do'h! Ok... I am an idiot. Yes there is, and that works just fine. |
Ghyrryn: Gnoll Sensate Grahn Ljungstrahd: Bailiff of the City Courts Filip Kustaa: Purveyor of Westminster Brewery's fine beverages | |
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| Plaxy100 | Jul 11 2014, 07:56 PM Post #137 |
Does not infact have a Greybeard
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DC of Spores to low, Level 5 Cha 21 +5 10 +2 +5 =17 Mobs are rolling against a DC of 13.... |
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GMT: -8. Player Tag: Plaxy100 Steamtag: Plaxy186 Characters: Merrium Pinklily (The Red Death Hin) Brandon Burnfire (Master Evoker) Zinex (half lune warlock) Sssylvgh (Yuan-ti Arcane trickster) Timothy Jack (Bard of the Fated) | |
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| Agony_Aunt | Jul 11 2014, 08:14 PM Post #138 |
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Get a Life
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Clarify please. DC is 17.. are you saying the enemies have Fort saves of 13? That's rather high for level 5 enemies? What are you facing? Are you on Gatecrasher? I would expect enemies to have Fort saves of 10 max if you are in a level appropriate area (what's LA on Myconids? 2?) |
| Stepped down as admin, but still lurking. | |
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| Plaxy100 | Jul 11 2014, 10:38 PM Post #139 |
Does not infact have a Greybeard
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The DC of the Spore should be 17 based on description, in the combat log the enemies are rolling vs a 13 not the 17 they should be rolling against the Goblins and stuff only had a fort of 2-5 depending on type. also regarding this, after about 12 attempts in vs say group of 5 and ccasting invis to watch. I have yet to succefully convert one too. Here Image speak 1000 words for me ![]() I'd also like to note that one spider that was infected after about a minute It just wore off no sporeling Don't know if it saved or not as it didn't post anything further. |
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GMT: -8. Player Tag: Plaxy100 Steamtag: Plaxy186 Characters: Merrium Pinklily (The Red Death Hin) Brandon Burnfire (Master Evoker) Zinex (half lune warlock) Sssylvgh (Yuan-ti Arcane trickster) Timothy Jack (Bard of the Fated) | |
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| Higher Porpoise | Jul 11 2014, 11:42 PM Post #140 |
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Greater Deity
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Any reason that constructs are currently getting undead DR instead of their proper DR/adamantine? I assume it was an attempt at balancing construct characters, but considering that they are already trading all of their epic levels, a good chunk of their hitpoints (due to said missing levels and also the con penalty which was only somewhat remedied by sacrificing our tattoo slot), and their inability to apply their full damage against any enemy with DR, I would humbly ask that you give it some consideration. It seems odd to me that all an Undersigil goblin needs to kneecap a two-and-a-half ton man of steel is a good solid warmace. |
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| Agony_Aunt | Jul 12 2014, 04:25 AM Post #141 |
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Get a Life
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Thanks for the pic. Indeed it conveys a thousand words. Ill take another look at the script then. Also will try and see why you got no feedback. After 60 seconds the target(s) get a second roll to avoid the transformation effect but it should still inform you pass or fail. |
| Stepped down as admin, but still lurking. | |
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| Agony_Aunt | Jul 12 2014, 04:31 AM Post #142 |
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Get a Life
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Doh! Yeah, i know. Originally the golems were going to be Inevitables so started working with their feats. Later we decided to make them Golems instead due to the difficulty playing an inevitiable correctly. I changed stats to match, but not the bloody DR. >.< So Iron Golem gets 15/Bludgeoning instead of Adamantine/10. Looks like you are getting a bit of a better deal, except perhaps there is a greater chance of an enemy attacking you with a bludgeoning weapon than an Adamantine one. Ill make a note to change this though. |
| Stepped down as admin, but still lurking. | |
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| Xndar | Jul 12 2014, 05:27 AM Post #143 |
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The Mechanus Cannon
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As of this past update, the Efreeti wall of fire still does no damage whatsoever. |
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| Agony_Aunt | Jul 12 2014, 05:43 AM Post #144 |
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Get a Life
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Nooooooo! Ok. Will take another look. |
| Stepped down as admin, but still lurking. | |
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| Higher Porpoise | Jul 12 2014, 06:12 AM Post #145 |
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Greater Deity
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According to the SRD, Clay Golems get DR 10/Adamantine, but Iron Golems get DR 15/Adamantine. |
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| Rainbow Prism | Jul 12 2014, 06:49 AM Post #146 |
Namer
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Actually, for Clay golems, it is Adamantine AND bludgeoning. I must say, the golem races look pretty suspicious. Sure, they got incredible ability scores, but they don't have the things that golems are known for. In essence, level adjustment of +8-12 looks undeserved. |
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| Higher Porpoise | Jul 12 2014, 06:54 AM Post #147 |
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Greater Deity
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Complete immunity to anything that calls for spell resistance would probably be a bit much, especially given that iron golems are currently the only race that can reach 50 strength without rage or frenzy. That, and I have a feeling the abilities like being slowed by lightning and healed by fire would probably be difficult to implement. EDIT: If given a scaling DC, I think the poison breath would be really cool. |
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| Agony_Aunt | Jul 12 2014, 07:32 AM Post #148 |
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Get a Life
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Spell immunity was a design decision. If had included that i would have whacked on another 10 LA. |
| Stepped down as admin, but still lurking. | |
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| Plaxy100 | Jul 12 2014, 09:17 AM Post #149 |
Does not infact have a Greybeard
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Regarding Golems personally If I were to play a golem Id probably more want to play something like those rusted Golems I see roaming around the Hive. some thing with Construct immunities and middling stats like + 6 str and an ECL around 3-4 I really don't like playing humungus things...and not even be epic. Oh the negative energy add to Wraiths is nice. though right now with creature weapons I think the only viable path is druid for them or finding a Druid buddy, no way to bypass DR later on and missing that +5 enchantment druid solves the +5 enchantment deal with Improved Magic fang. Monk Flurry works at for creature weapons atleast so you could go the full Look I can attack 12 times around deal..flurry and haste stacks with the multi-attack nature of that and yes really stacks netting Hasters an additional 3 attacks. +1 Normal +1 Flurry +1 Multi-Attaclk...kind of funny really expecially at lower levels when hasted. PS even with Monk they won't be able to bypass Magic/Lawful/adamantine do to using a Creature weapon rather than Unarmed. PSS okay they might make good wizards still can get level 26 with a 4 level dip in Presitige can obtain CL 30. and be wonderfully near unhittable with the free 100% uptime Displacement effect.... |
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GMT: -8. Player Tag: Plaxy100 Steamtag: Plaxy186 Characters: Merrium Pinklily (The Red Death Hin) Brandon Burnfire (Master Evoker) Zinex (half lune warlock) Sssylvgh (Yuan-ti Arcane trickster) Timothy Jack (Bard of the Fated) | |
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| Midnight | Jul 12 2014, 09:22 AM Post #150 |
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Factor
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After having tested it on numerous npcs and a pc I can confirm that vampire blood drain still will not believe that anything has blood. Oh is there anyway I can fix the tint on my characters hair without having to fully relevel? |
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Partial Character list: Annia Jahram (Retired) Jentia Snyden (Retired) Rania Dias (Mercykiller Tracker) Elliana Wettel (Godsman Smith) Caterina Arnders (Fraternity Judge) Emila Valios (Dustman Factor)
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