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Special Races: Bugs
Topic Started: Jul 7 2014, 01:37 PM (4,385 Views)
Agony_Aunt
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Tomekk,Jul 21 2014
05:26 PM
Minotaurs gain Gnoll as a language instead of Giant.

EDIT: It also seems that the character sheet is displaying AB wrong... Having a BAB of 1 and 6 Strength, I have 9 AB unarmed instead of 7. Wielding a +4 axe, it shows 14 instead of 11 (1 BAB+6 Str+1 Focus+4 EB). The rolls however are the actual number, 11 and 8 with power attack.

Thanks for the point about the language.

But regarding AB, i'd bet good money its just the creature weapons messing with the display. Check combat logs instead. Never believe the character sheet, it lies.
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Agony_Aunt
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LiquidDreamer,Jul 21 2014
06:15 PM
May want to check the DC check on it. It's giving the generic DC of 16 when it should be higher, it doesnt seem to be adding in the CHA bonus.

Post merged... why on earth you thought this should be under build discussion and not bugs ill never know.

But ill raise a point here, and i think it may not be mentioned in the feat description (my bad), the DC is determined by CHA, but modified depending on the target type.

Ill post up the exact calculation in a little while, maybe you can then confirm if its in line with what you got.
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LiquidDreamer
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Sorry, to many windows open while raging at my monitor :lol:
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Whatever this is "Dog, dey be like, baller as *** y'alls. Dey is got PHAT ACs n dey abz is like pizschow, 'aight?"


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shadowblizmasta
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The camera is still quite enamored with the female Khaasta's breasts. Perhaps due to the oddity of them even having them in the first place.
Too many to list! So here are the ones I play a lot lately.
Barrakasra - Wraith? Bard
Kandra Blackhand - Humanish Monk of the Twin Oaks
Z'ssadra Tharress - Pureblood Green Scholar
Sskrassk - Lizardfolk Fiend Hunter
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Agony_Aunt
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shadowblizmasta,Jul 21 2014
07:25 PM
The camera is still quite enamored with the female Khaasta's breasts. Perhaps due to the oddity of them even having them in the first place.

Raised as issue: https://github.com/AgonyAunt/Sigil-City-of-...rs-PW/issues/33
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Agony_Aunt
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Regarding nymph kiss, if the target's race is one of the following:

Code:
 

case RACIAL_TYPE_ANIMAL:
 case RACIAL_TYPE_BEAST:
 case RACIAL_TYPE_DRAGON:
 case RACIAL_TYPE_FEY:
 case RACIAL_TYPE_HUMANOID_MONSTROUS:
 case RACIAL_TYPE_HUMANOID_REPTILIAN:
 case RACIAL_TYPE_OUTSIDER:
 case RACIAL_TYPE_YUANTI:
 case RACIAL_TYPE_SHAPECHANGER:


Then the DC is:

Code:
 
iDC = 10 + iLevels/2;


In other words, no CHA bonus.

If the target's race is one of these:

Code:
 
case RACIAL_TYPE_DWARF:
 case RACIAL_TYPE_ELF:
 case RACIAL_TYPE_GIANT:
 case RACIAL_TYPE_GNOME:
 case RACIAL_TYPE_HALFELF:
 case RACIAL_TYPE_GRAYORC:
 case RACIAL_TYPE_HALFLING:
 case RACIAL_TYPE_HALFORC:
 case RACIAL_TYPE_HUMAN:
 case RACIAL_TYPE_HUMANOID_GOBLINOID:
 case RACIAL_TYPE_HUMANOID_ORC:


Then the DC is:

Code:
 
iDC = 10 + iLevels/2 + GetAbilityModifier(ABILITY_CHARISMA, oPC);


It also provides a +4 bonus to the touch attack that gets made. Huh, and no idea why i did this, but i apparently then give another +4 bonus to the DC later >.< Oh well, i'm sure players won't complain. I guess i had two different ideas in mind while making that script. Ill have to fix that. Will apply as hotfix shortly.

If the target is not any of the above races, then a kiss will not work.

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Agony_Aunt
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Tomekk,Jul 21 2014
02:29 PM
Giant Weapons cannot be buffed. Hill Giant cleric couldn't put any Magic Weapon or Keen on his greatclub.

Try again after next reset.

Spells that should be fixed are: Keen, Weapon of Impact, Bless Weapon, Holy Weapon, Magic Weapon, and GMW.

If it works, let me know if i've missed any weapon buff spells. Not all will be affected. For example, Flame Weapon uses a different routine to determine whether to apply or not, and so should work fine. I didn't check Blades of Fire though or Storm Avatar.
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LiquidDreamer
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Have you considered using the tieflings body base for the erinyes and succubus?
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Whatever this is "Dog, dey be like, baller as *** y'alls. Dey is got PHAT ACs n dey abz is like pizschow, 'aight?"


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NuBahamut
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LiquidDreamer,Jul 21 2014
10:16 PM
Have you considered using the tieflings body base for the erinyes and succubus?

It would be pretty cool to give them some clothed options. Would that be difficult to implement... or maybe affect the flavor of monster races being quickly recognizable?

I'm a fan of the idea, in any case.
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Agony_Aunt
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Can't give them clothing options. Could only switch them to use a different model.

It was a design decision to go with the Succubus/Erinyes models. While i'm not against adding the shapechange widget for the Succubus (we have an open issue for this) i wanted them to clearly look like Succubus/Erinyes in their default form.

What i certainly did not want to do was have more Tiefling lookalike females stood around the Bazaar engaged in semi-lesbo-erotic RP like we had a few years ago (Xndar, i'm looking at you!).
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Arvuelos
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I've been playing an acid breathing half-dragon. Noticed I'm not actually immune to acid.

Character name is Morokei Nos, on ID same as my forum ID.
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Tamamo-no-Mae
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Undead don't seem to be immune to blindness and deafness. It might have just been me, but still. Being struck blind and deaf when you have neither eyes nor ears is mildly startling.
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Arvuelos,Jul 22 2014
11:56 PM
I've been playing an acid breathing half-dragon. Noticed I'm not actually immune to acid.

Character name is Morokei Nos, on ID same as my forum ID.

Issue raised: https://github.com/AgonyAunt/Sigil-City-of-...rs-PW/issues/35
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Tamamo-no-Mae,Jul 23 2014
02:52 AM
Undead don't seem to be immune to blindness and deafness. It might have just been me, but still. Being struck blind and deaf when you have neither eyes nor ears is mildly startling.

Thanks for reporting that. Not sure it should be a blanket immunity for undead. Vampires for example i think are not immune?

Someone can confirm from sourcebooks? If so which undead should get?

EDIT: Decided to not be lazy and checked myself. Nope, they do not get such immunities according to SRD.
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Tamamo-no-Mae
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They're 'technically' immune to most blindness and deafness, it's just not explicit. Undead are immune to any effect that would cause them to make a fortitude save, unless that effect also works on objects (edit: or is harmless). Up to you whether or not to add blindness/deafness to their list of immunities here though.
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