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Update 05/09/14
Topic Started: Sep 5 2014, 12:25 PM (129 Views)
Agony_Aunt
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Quite a number of changes this update, the big ones being provided by Xndar in the form of a working Mechanus, the Gatecrasher PrC, and... a new secret area ;)

So onto the details:

  • New PrC - Gatecrasher - for details see here: http://sigil-nwn2.wikia.com/wiki/Gatecrasher - Note, this is highly experimental, please report bugs
  • Mechanus area now acessible - visit Root of Nine's warehouse to find the portal. Designed for new characters. - Feedback on spawn strength and XP and drops appreciated
  • Druid Viper, Stirge, and Good Lantern Archon summons made a bit better. Not a full fix, mainly just increased HP and AC on them.
  • Beholder Wounding Eye feat description fixed.
  • Goblins and Kobolds now set to be small. This also affects playable characters - note: Did not fix race descriptions, will make this with next update. If any player's builds are negatively affected by this change see a DM for free rebuild
  • Flee the scene should now work better with Warlock Buddy.
  • Server description on NWList changed... perhaps could be better, but know how to change it now, so can update whenever.
  • Vigorous Rage description updated to properly note CON bonus affects HP gain.
  • Item Set bug has been fixed for Torc of Celestial Glory
  • XP penalty for LA races reduced at low levels and also spawns will not be high level for low level LA races. Effective character level adjustment increases with level until full LA is considered.
  • Ethereal tower should not longer strip natural AC on new races. Report bug if any other racial abilities are stripped.
  • Trolls are no longer vunerable to Acid and Fire. If those feats are not removed automatically, please report to me, ill edit them from your character.
  • Lich description updated to inform about Phylactery ability.
  • Under Sigil Bugbear Elites no longer have Turn Undead
  • Scry tool had problems reporting players in some areas. Should be fixed for some areas at least, possibly all.
  • Hellfire Warlock abilities changed to drain HP instead of CON to get around issue with races that have ability drain immunity.
  • Cowl of Warding changed - this does not affect existing versions. Do not ask for swap outs. New version is more powerful!
  • Faithless Tattoo removed from parlour as it doesn't work (property only works on NPCs and hardcoded). No fix for the moment.
  • Changes/fixes to the new Warlock invocations made.
  • Hit/Hittable distance on Young Dragons changed so that larger monsters can actually hit them.
  • Efreet and Djinn get new abiltiies including shrink/enlarge and invisibility. Efreet also get the ability to "Flame on!"
  • Succubi can now polymorph into random humanoid forms.
  • Lycanthropes and other human appearance races should now be able to use kemo chairs (needs testing)
Stepped down as admin, but still lurking.
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