Welcome Guest [Log In] [Register]
Direct Connect: scod.game-server.cc
NWN List
Announcements
Welcome to the forums of Sigil: City of Doors. | New update 5/28/18 - read the update notes here!
Welcome to Sigil: City of Doors. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Multi-Quote Post on Multi-Quote Post off
Add Reply
Nymph's Unearthly Grace
Topic Started: Nov 15 2014, 10:40 AM (111 Views)
DarkArc
Member Avatar
Namer
[ *  *  *  *  *  * ]
Unearthly Grace is broken. Doesn't work with or without armor.

Its bonus to saves are also gone too.

Edit: Ok nvm. I'm not sure why but it suddenly started working. Trying to isolate what made it not work to begin with. Thinking it has to do with resting.
Charae of Sschindrylyn - Factor of The Red Death
Offline Profile Quote Post Goto Top
 
Agony_Aunt
Member Avatar
Get a Life
[ *  *  *  *  *  *  *  *  *  * ]
Right. Well, let me know how it goes.
Stepped down as admin, but still lurking.
Offline Profile Quote Post Goto Top
 
DarkArc
Member Avatar
Namer
[ *  *  *  *  *  * ]
It looks like that when you equip the heavy armor, you have to unequip it and then rest in order for the feat to turn back on. When the heavy armor is equipped, the whole feat deactivates to include its bonus to saves too.
Charae of Sschindrylyn - Factor of The Red Death
Offline Profile Quote Post Goto Top
 
Agony_Aunt
Member Avatar
Get a Life
[ *  *  *  *  *  *  *  *  *  * ]
Ah sounds about right.

Its set up as an active feat, so will auto reactivate on rest, but you can also use the feat to reactivate it, and it will work as long as you are wearing light or cloth armour.

I suppose it could be added to the on-unequip event so that i detects when you remove the armour, but since you shouldn't be really stomping around in heavier armour in the first place, i'm fine with requiring you to rest to "recover" your abilities.
Stepped down as admin, but still lurking.
Offline Profile Quote Post Goto Top
 
« Previous Topic · Bugs and Errors · Next Topic »
Add Reply