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Ability Bonus Cap
Topic Started: Sep 25 2015, 03:08 PM (233 Views)
Leprechaun7
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Clueless
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Is there an ability bonus cap in Nwn2? I seem to remember one in Nwn1.
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Selebius
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Factor
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The cap for the ability scores is 50 IIRC.
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Mick64
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Builders/scripters
50 yes. Also enhancement bonuses to abilities cap at +12. (Which is important for Owl's Insight and certain STR bonus stackings).
Scripter.

Login: Electrohydra
I play: Anything. Blue Slaad. Lots of things too.
Countless, ever-changing alts.
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Leprechaun7
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Clueless
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thanks
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WestonQ
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Blood
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Now which things count against that +12?
-race?
-class bonus?
-increases at every 4th level?
-magic items (I assume yes)
-spells (I assume yes)
anything I'm missing?
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Ceremorph
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Dark Mistress of the Toolset
Admin
Any change made to your actual character file does not count as a "bonus". So any bonus brought about by your race, class (such as RDD), or a non-activated feat (great strength) does not count towards that +12.
We rode on the winds of the rising storm,
We ran to the sounds of the thunder.
We danced among the lightning bolts,
and tore the world asunder.
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