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| Gender Change; By magic of course | |
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| Topic Started: Nov 6 2015, 09:32 PM (386 Views) | |
| coyotesage | Nov 6 2015, 09:32 PM Post #1 |
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Greybeard
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So, if someone has their gender changed magically (which happens to coincide with rebuilding the character), is there any issue with that? Just checking before I go and do something that is frowned upon. |
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| Jiv | Nov 6 2015, 09:45 PM Post #2 |
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Blood
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Personally, I would suggest being both genders. Just to be sure.
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Characters: Teg - A simple Minotaur. Dipi - A friendly Kobold. ToV-RaMex - Trouble in the shape of a Khaasta. | |
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| Iggwilv | Nov 6 2015, 09:53 PM Post #3 |
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Witch Queen of Perrenland
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If it is done as part of a rebuild, no issue at all. |
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| Ceremorph | Nov 7 2015, 01:19 AM Post #4 |
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Dark Mistress of the Toolset
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*Adds "Girdle of Gender Change" to the project list* |
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We rode on the winds of the rising storm, We ran to the sounds of the thunder. We danced among the lightning bolts, and tore the world asunder. | |
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| Mr_Otyugh | Nov 7 2015, 01:23 AM Post #5 |
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That actually already exists. Problem with it just is that male and female ID numbers for hair etc don't always match so it wouldn't work on all appearances. |
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Time Zones - Alignments - Name Generator NWN 2 Mechanics - PnP Mechanics - Dice Roller Character Builder - 2nd edition Monster Database - Monster Finder In-case of problems: Click Here | |
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| MimiFearthegn | Nov 7 2015, 03:19 AM Post #6 |
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Mistress of the Toolset / Player-Side Admin
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But if Ceremorph gets that hair salon going, then you're all doomed. Your head id will not save you from misuse of the dm gender change tool. |
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Do not hesitate to send me a PM if you: - Have questions about building, or joining the Dev Team - Want to join or start an event for the Mercykillers, Fated, or Signers - You have been waiting more than 2 days for me to post in an IC forum thread | |
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| cryptc | Nov 8 2015, 11:26 AM Post #7 |
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Advisor
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Yeah, you need to build a character specifically for it to be possible really, making sure both the hair and head number exists on both genders. |
| "One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook | |
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| Ceremorph | Nov 8 2015, 03:16 PM Post #8 |
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Dark Mistress of the Toolset
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Actually... this is something that could absolutely be done using those new script functions AstralEclipse created, you could force both to automatically switch to a "known good" appearance. |
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We rode on the winds of the rising storm, We ran to the sounds of the thunder. We danced among the lightning bolts, and tore the world asunder. | |
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| cryptc | Nov 8 2015, 03:31 PM Post #9 |
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Advisor
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That would mean it's practicly irreversible though, unless you also store original appearance, which makes it more likely something goes awry. |
| "One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook | |
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| Ceremorph | Nov 8 2015, 04:23 PM Post #10 |
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Dark Mistress of the Toolset
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That information could be stored on local variables. |
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We rode on the winds of the rising storm, We ran to the sounds of the thunder. We danced among the lightning bolts, and tore the world asunder. | |
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| MimiFearthegn | Nov 8 2015, 05:13 PM Post #11 |
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Mistress of the Toolset / Player-Side Admin
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Yup. Nothing a few well-debugged functions can't handle. |
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Do not hesitate to send me a PM if you: - Have questions about building, or joining the Dev Team - Want to join or start an event for the Mercykillers, Fated, or Signers - You have been waiting more than 2 days for me to post in an IC forum thread | |
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| cryptc | Nov 9 2015, 07:57 AM Post #12 |
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Advisor
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Just saying don't rely on me to do manual bic fixing if it botches a character
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| "One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook | |
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