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Gender Change; By magic of course
Topic Started: Nov 6 2015, 09:32 PM (386 Views)
coyotesage
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Greybeard
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So, if someone has their gender changed magically (which happens to coincide with rebuilding the character), is there any issue with that? Just checking before I go and do something that is frowned upon.
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Jiv
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Blood
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Personally, I would suggest being both genders. Just to be sure.

:nod:
Characters:
Teg - A simple Minotaur.
Dipi - A friendly Kobold.
ToV-RaMex - Trouble in the shape of a Khaasta.
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Iggwilv
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Witch Queen of Perrenland
Dungeon Master (Emeritus)
coyotesage,Nov 6 2015
10:32 PM
So, if someone has their gender changed magically (which happens to coincide with rebuilding the character), is there any issue with that? Just checking before I go and do something that is frowned upon.

If it is done as part of a rebuild, no issue at all.
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Ceremorph
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Dark Mistress of the Toolset
Admin
*Adds "Girdle of Gender Change" to the project list*
We rode on the winds of the rising storm,
We ran to the sounds of the thunder.
We danced among the lightning bolts,
and tore the world asunder.
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Mr_Otyugh
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Dungeon Master
Ceremorph,Nov 7 2015
03:19 AM
*Adds "Girdle of Gender Change" to the project list*

That actually already exists. Problem with it just is that male and female ID numbers for hair etc don't always match so it wouldn't work on all appearances.
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MimiFearthegn
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Mistress of the Toolset / Player-Side Admin
Admin
But if Ceremorph gets that hair salon going, then you're all doomed. Your head id will not save you from misuse of the dm gender change tool.
Do not hesitate to send me a PM if you:
- Have questions about building, or joining the Dev Team
- Want to join or start an event for the Mercykillers, Fated, or Signers
- You have been waiting more than 2 days for me to post in an IC forum thread
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cryptc
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Advisor
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Mr_Otyugh,Nov 7 2015
01:23 AM
Ceremorph,Nov 7 2015
03:19 AM
*Adds "Girdle of Gender Change" to the project list*

That actually already exists. Problem with it just is that male and female ID numbers for hair etc don't always match so it wouldn't work on all appearances.

Yeah, you need to build a character specifically for it to be possible really, making sure both the hair and head number exists on both genders.
"One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook
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Ceremorph
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Dark Mistress of the Toolset
Admin
Actually... this is something that could absolutely be done using those new script functions AstralEclipse created, you could force both to automatically switch to a "known good" appearance.
We rode on the winds of the rising storm,
We ran to the sounds of the thunder.
We danced among the lightning bolts,
and tore the world asunder.
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cryptc
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Advisor
Admin
Ceremorph,Nov 8 2015
03:16 PM
Actually... this is something that could absolutely be done using those new script functions AstralEclipse created, you could force both to automatically switch to a "known good" appearance.

That would mean it's practicly irreversible though, unless you also store original appearance, which makes it more likely something goes awry.
"One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook
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Ceremorph
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Dark Mistress of the Toolset
Admin
That information could be stored on local variables.
We rode on the winds of the rising storm,
We ran to the sounds of the thunder.
We danced among the lightning bolts,
and tore the world asunder.
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MimiFearthegn
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Mistress of the Toolset / Player-Side Admin
Admin
Yup. Nothing a few well-debugged functions can't handle.
Do not hesitate to send me a PM if you:
- Have questions about building, or joining the Dev Team
- Want to join or start an event for the Mercykillers, Fated, or Signers
- You have been waiting more than 2 days for me to post in an IC forum thread
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cryptc
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Advisor
Admin
Just saying don't rely on me to do manual bic fixing if it botches a character :P
"One of the most curious statements I've seen on this list is that PlaneScape is a logical world. I must have erred. I was trying to create a world that defied logic." - David 'Zeb' Cook
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