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| Psionics | |
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| Topic Started: Jun 10 2016, 06:27 AM (1,136 Views) | |
| Xndar | Jun 10 2016, 04:19 PM Post #16 |
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The Mechanus Cannon
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Astral Construct takes PrC levels into consideration when determining scaling. |
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| Strawberry Jam | Jun 10 2016, 04:19 PM Post #17 |
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True! =) Tho I far corpse crafter and golem master is going to be better than astral construct even so.
How do you raise your caster level to 38? ![]() Typically mages don't raise their caster level, so it's probably a bug right? Actually raising manifester level over your max level is the special feature of psionics in pnp. =( |
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I like Ravenloft & dual wield pistols & physician base class & Psionics & Aberrations & character customization & Book of Exalted Deeds Sorcery: Magi Kingdom of Magic Spirit Shaman: Mushishi Psionics: Fullmetal Alchemist | |
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| Born2BeWild | Jun 10 2016, 04:27 PM Post #18 |
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you can make wizard with 40 caster lvl for evocation spells
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| Green Bean | |
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| Mr_Otyugh | Jun 10 2016, 04:27 PM Post #19 |
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Practiced Spellcaster bug and red wizard of thay focus. |
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Time Zones - Alignments - Name Generator NWN 2 Mechanics - PnP Mechanics - Dice Roller Character Builder - 2nd edition Monster Database - Monster Finder In-case of problems: Click Here | |
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| Whitefly | Jun 10 2016, 04:28 PM Post #20 |
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;)
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level 20 wizard, level 10 enhanced wizardry specialist Practiced spellcaster (wizard) adds 4 Enhanced wizardry specialist adds 5 for your chosen school 20 + 10 + 4 + 5 = 39 caster levels Of course, it does thoroughly exploit the practiced spellcaster bug, which is why I haven't used it on any of my own characters, but that's the theoretical maximum. It's very effective as a human red wizard evoker on other servers, since it gives you unbeatable bigby checks. Normally you'd run a level of shadowdancer with that, since you can drop to 38 and stay within the bracket for a +6 epic DC bonus. As for psionics, I love the psion class to bits, but when you consider what other casters can do, they sacrifice a lot for their dynamicism and they're not really meant to have to sacrifice so much, it's just mechanical issues preventing psion DCs from rising as high as other class's DCs can. |
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Moxie Anafara Angas, aka Ixsaea; delightful Xaositectiefling Kismet Saljahasa; "really friendly" air elemental sort Ravvi Beaconberry; adorable hin adventuress | |
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| Born2BeWild | Jun 10 2016, 04:32 PM Post #21 |
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and +1 from fiendish power if you evocation red wiz |
| Green Bean | |
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| Lucadia | Jun 10 2016, 04:34 PM Post #22 |
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Using practiced spellcaster on this server is not an exploit. Most servers tell you cant take it if you pushes your cl above your hit dice. We dont have that restriction. |
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| Whitefly | Jun 10 2016, 04:38 PM Post #23 |
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;)
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Ooooh yea, you can take spellcasting prodigy and fiendish heritage both together as a human or strongheart halfling. I never realised that! Good catch B2BW! Too bad there's no necromancy version -.^ |
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Moxie Anafara Angas, aka Ixsaea; delightful Xaositectiefling Kismet Saljahasa; "really friendly" air elemental sort Ravvi Beaconberry; adorable hin adventuress | |
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| Pellease | Jun 10 2016, 04:38 PM Post #24 |
Greybeard
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Awesome, thank you everyone for all the information! I'm thinking I may stay clear of psions haha |
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| Whitefly | Jun 10 2016, 04:57 PM Post #25 |
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;)
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Naw, don't be like that, psions are good, they just have a few little issues here and there. They're definitely the most interesting class in the game. |
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Moxie Anafara Angas, aka Ixsaea; delightful Xaositectiefling Kismet Saljahasa; "really friendly" air elemental sort Ravvi Beaconberry; adorable hin adventuress | |
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| rapsam2003 | Jun 10 2016, 05:01 PM Post #26 |
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Which can be said of every class. No class is perfect. Neither should they be. It's about balance. No one class is going to be able to do everything. @Pellease: Pscion is probaly still going to be fun. The idea of a Persistent World server is, of course, to encourage party play. So, by all means, join a party. That should make pscion fun for you. |
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The Cambion Morthos: Athar Warlock Vaggol'cyth Krahl: Tiefling Cipher
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| Strawberry Jam | Jun 10 2016, 05:13 PM Post #27 |
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Yeah, I really love them too. =) It's kinda a shame the way things bug out with wizard like that. Psion has different types of feats in table top tho. You can find a few that increase their potency, and DC differently to mage. Also overchannel, and then improved overchannel. Like you're bleeding out of your eyes and ears as you double your manifester level, tho it effectively only works best if you can augment powers further. Here are some neat feats in case anyone is wondering.
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I like Ravenloft & dual wield pistols & physician base class & Psionics & Aberrations & character customization & Book of Exalted Deeds Sorcery: Magi Kingdom of Magic Spirit Shaman: Mushishi Psionics: Fullmetal Alchemist | |
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| Mr_Otyugh | Jun 10 2016, 10:48 PM Post #28 |
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That's a pretty neat list and analysis on the psionic disciples, Whitefly. Think you might ever feel motivated on doing something larger scale to look into the other psionic powers? Because I've felt like there are some which are just not particularly useful during my testing, and something like that might help making them more useful. |
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Time Zones - Alignments - Name Generator NWN 2 Mechanics - PnP Mechanics - Dice Roller Character Builder - 2nd edition Monster Database - Monster Finder In-case of problems: Click Here | |
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| Strawberry Jam | Jun 11 2016, 03:13 AM Post #29 |
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I would say the list isn't entirely accurate. For example Repair Construct, you actually can't twin it, fully augmented it does little more than the base heal but costs 8 points instead of 1. Fully augmented at level 10 it heals about 20ish, at 20 it's 30ish, at 30 it's 40ish. By the time it has maxed out at 30, if you can ever get that high (ecl?) then the construct is usually taking more damage per hit but to reconstruct from scratch only costs 17 points in comparison. The repair also only benefits constructs, but it is easily outpaced by every single other heal, magic and kits, which also work just fine on anything including construct. I'd say repair construct gets a 1/5 for those shortcomings. Then Astral construct is dealt with as one, it is actually two powers, of course you replace it with the improved version, so you lose the first and for that I rate the first 0/5 because you only get 1 power at any time. The improved version scales almost exactly as table top, compare the final form, for this I'll max hp rolls like in NWN2. ---D&D vs NWN2 AC 33 vs 34 hp 230 vs 200 ab 28 vs 33 str 43 vs 40 fort 6 vs 9 refl 6 vs 7 will 6 vs 6 dr 15/+1 vs 15/+1 grapple 38 vs knockdown dmg 2d6+16(23) vs 2d6+21 (28) speed 50ft vs normal nwn2 speed reach 15ft vs (not sure, 5 due to fists?) Now, it also does psionic attacks (about 3-4, not that amazing, dc 20) and comes with 31 spell resistance, by the time you get it at level 17 you can already give it 29 spell resistance yourself tho~~~ In table top the construct comes with 2 of your picks from menu C, some choice picks: Rend: Deal extra 2d6+24 on full attack extreme deflection: +8 deflection ac blindsight: blindsight up to 60ft, no longer blind=useless invisibility: permanent invisibility, even when attacking, can't be dispelled damage reduction: 6 dr A menu C pick can be exchanged for 2 menu B picks so 2 menu C for 4 menu B, some choice picks: poison: fort dc 20, 1 constitution, 1d2 constitution muscle: +4 strength fast healing: 2hp/round extra attack: as says A menu B pick can be exchanged for 2 menu A picks, here is the best because of planar effects: resistance: 5 energy resistance Wotc also made menu D with improvements to other menus: whitefire: 5d4 fire damage aura heavy armor: +10 deflection ac toughest: +5 hp per hd super buff: 170 temp hp extra hard carapace: 20/+3 dr extra menu C options: tail slap: constuct has tail, extra attack for 2d6+24 spike flurry: cone attack, everyone hit by 2d4 spikes, each spike does 1d6, reflex for half hard carapace: 15/+2 dr extoplasmic form: as power extra menu B options: stunning fist: construct can stun poison touch: poison for 1d2 wis, 1d4 wis improved critical: as feat extra arms: more attacks astral repair: 2hp/round extra menu A options: spiked armor: 1d6 piercing damage on some attacks improved bullrush: knockdown attack dodge: as feat claws: 1d8+16 slashing damage brawn: +1 damage per selection This is not including feats that give extra menu choices, extra hd, multiple extra mini constructs (like pale master undead swarm) and classes that improve the construct specifically and award some of those feats. Well that is all table top, but as you can tell the Sigil astral construct is only slightly better than the table one if you don't include menus, and a lil worse if you include menus. Obviously it's powerful in table top but other summons got improved here mostly with lots of class levels too, so the construct kinda lacks a lil. For 20+ areas everything shreds it and overcomes dr easily so it doesn't do much. For these reasons I would review the improved construct power as 3/5 as it's okay but not amazing, and less so in 20+ areas where it dies too fast to do anything. If construction menus were added with some kinda UI it would be a huge improvement I think. You could get like 3 D's, or 6 C's or 12 B's or 24 A's as a maestro constructor. ^^; I'd much rather see a single construct power and then http://www.d20srd.org/srd/psionic/powers/quintessence.htm added as an onhit weapon/party buff with simulated bleed that bypasses any dr to replace the lost power. I would say fabricate, but I don't think there would be a mechanical use for it. So as a main shaper I would say: repair construct: 1/5 (heals are better, so is resummon) astral construct 0/5 (only one real power is improved constuct) improved astral construct 3/5 (room for improvement, especially on the high level area side, and resisting planar effects) I haven't played the other disciplines much but I agree that clarience has the best utility out of all. I do think psyochoporter has use with wormhole tho, you can port a party to an archer's ledge quickly. |
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I like Ravenloft & dual wield pistols & physician base class & Psionics & Aberrations & character customization & Book of Exalted Deeds Sorcery: Magi Kingdom of Magic Spirit Shaman: Mushishi Psionics: Fullmetal Alchemist | |
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| Whitefly | Jun 11 2016, 12:57 PM Post #30 |
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;)
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You can't twin it? I'm almost 100% certain that I remember twinning it. Maybe it got changed? |
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Moxie Anafara Angas, aka Ixsaea; delightful Xaositectiefling Kismet Saljahasa; "really friendly" air elemental sort Ravvi Beaconberry; adorable hin adventuress | |
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