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Soulknife Queries
Topic Started: Oct 16 2016, 10:15 PM (140 Views)
Dredi
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Quick query.

For pure-class soulknives: Do they get the standard Bonus epic feats at class level 23, 26 and 29? like most other pure class PC's get? or do they get slower Bonus feat progession (24 , 28) like monk or increased progression (22,24,26,28,30) like fighters get?

I cant find any note of it on the Wiki so really, really hoping that this isnt going to be like Psions where they dont get any epic bonus feats at all, especially since you basically have to go pure class and loose out on all the usual benefits from multiclassing.



Additionally a few other queries.

Mind Sheild, Improved Mind sheild, Epic mind sheild
Just making sure I have this down correctly. Sheild bonus = Int mod, capped at 3
With Improved mind sheild it = Int mod +1 Capped at 6
Finally with Epic Mind Sheild = Int mod +2 Capped at 9

Strength of My Enemy / Epic strength of My enemy
These are noted as Enchantment bonuses, just confirming, do these stack with bonuses from items? - otherwise its +2 strength for 2 Blade skills, one of them epic.

One Thousand Cuts
The wording for this is a little unclear, when does the damage actually occur? Do the stacks ever fall off, is it recurring damage or does it only hit once per round? - Need some clarification on this.
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Mick64
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Soulknifes don't gain any bonus epic feats. To compensate for this, you'll notice that they gain Epic Blade Skills (At a faster rate then they gain Blade Skills pre-epic, too), while most classes don't gain any new features at epic levels.

You are correct for Mind Shield. To gain the maximum bonus, you need (With items) 16 INT for Mind Shield, 20 INT for Improved Mind Shield and 24 INT for Epic Mind Shield. Though note that even if you don't get the "maximum" bonus, it can still be a good investment just for that free +1.

Strength of my Enemy : Enhancement bonuses never stack, so no, this does not stack with items.

One Thousand Cuts : The stacks never fall off, and it applies every time you hit. The progression is something like this :

0 (First Hit), 1 (Second Hit), 1 (Third Hit), 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, ....
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