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Bleigh. Going Nuts With Spirit Shaman
Topic Started: Dec 18 2016, 02:50 PM (652 Views)
Kiljaedon
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Prime
[ *  * ]
Darn this Krampus gift. Tweaking and testing new specs after only being a spirit shaman my entire sigil life has me toying around trying to get some form of a min max setting out of my character spirit shaman before the npc goes away.

Any godly builders lurking on the forums maybe willing to help me with my class? I am trying to sort of mimic the old druid shapeshifter builds with a combo of spirit shaman with near 0 spell penetration and casting additions as a hybrid spirit shaman and lycanthorpe shifter. Sadly nature avatar only works on companions so that is a small letdown but anyone have any ideas of how to make the most out of this with level 9 spirit shaman spells and any combo of classes to maximize the melee capabiilities of the Lycan prc taking 4-5 levels of it?

Since I do not care about the offensive abilities of the spirit shaman charisma being low and spell to hit DC is not an issue. Trying to maximize my bab and AC so no BG levels for boosted AC since my charisma is going to be low.
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Mick64
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What base race?

Also any other requirements then having lycantrope (What animal?) and Spirit Shaman?
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Kiljaedon
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Prime
[ *  * ]
Human is my base. And I am not familiar with the lycanthorp shapes since the prc seems new. Ive honestly only played a AC/DC spirit shaman from nwn 2 builds before all of these new enhancements came in.

I just want to use the spirit shaman animal based buffs mainly to support a melee hybrid lycan form. I already have my rp background altered a bit to have my spirit guide be animal based.
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Kiljaedon
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[ *  * ]
Well thanks for the whispers. I actually found a combo I like that has alot of rp flavor and seems to be decently flexible with a balance of tanky and offensive. Just cant do both at once but its adaptability is nice.
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Kiljaedon
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[ *  * ]
Just one last question before Krampus is gone. Can I be viable without having EDM. I am torn between having to do a total stat remake or keep what I currently have. EDM is a very heavy investment for a shaman and I am not really sure at how powerful EDM is.
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Whitefly
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;)
[ *  *  *  *  *  * ]
If you have +10 charisma bonus, it's +20 damage per hit. Depending upon your set up, that's quite a lot of damage per round.

If you think you'll be meleeing often and don't mind spending a cleric / blackguard level in that direction, I would fairly strongly recommend taking it. If you have less than +8 charisma bonus, it might not be as worthwhile though, since you almost always take Divine Shield too, which is a pain in the arse to keep active (even if it is strong, it's a nuisance) at anything much under 50 second duration.
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SyntheticRose
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EDM is cancerous cheese. Don't use it. You don't need it.
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Kiljaedon
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[ *  * ]
I am a stormlord/spirit shaman. I can do 1 cleric or guard then rest SL/SS. And I am not sure what the hoopla about hating EDM is about? So many classes take it as a power level thing?
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rapsam2003
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Kiljaedon,Dec 28 2016
01:02 PM
I am a stormlord/spirit shaman.  I can do 1 cleric or guard then rest SL/SS.  And I am not sure what the hoopla about hating EDM is about?  So many classes take it as a power level thing?

Because it's very unbalanced and can make a ok-ish build overpowered. The only reason, really, to take it is because of mechanics. People don't generally RP it; it's just mechanical.

Also, a level 1 cleric dip...is kinda silly, except for things like EDM. :P
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Kiljaedon
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[ *  * ]
Guess I will just do without then. Hope I am not too gimpy lol. Is EMD powerful in pvp as well?
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Theodoreick
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Kiljaedon,Dec 28 2016
07:02 PM
I am a stormlord/spirit shaman. I can do 1 cleric or guard then rest SL/SS. And I am not sure what the hoopla about hating EDM is about? So many classes take it as a power level thing?

It will spread your attributes thin, basically breaking your build, in particular if you are a class that is not focused on charisma and strength, i.e. anything but paladins, blackguards and, to a certain extent clerics. Which incidentally are the classes that can get divine might without -dips-.

Other than those there are two main classes which can benefit from it, and for which it is not even so without sense to have a cleric dip, i.e. joining a church formally, and they are favored soul and bard, because both use charisma and can benefit from strength.

In general, yeah, if it compromises your build too much and if your character has not even the slightest rp reason to take those dips, you are probably better off sticking to your initial concept.
PnP, Pencil-and-paper: the term refers to the ancient tools that were available to early roleplaying humankind. The pencil was a long piece of wood that contained a soft, staining, carbon-based material called graphite encased inside. Early roleplaying humans would scrape the pencil across the surface of paper. Paper was the term used to describe an early form of random access memory, consisting of pressed tree pulp that was smooth and designed to easily absorb the scrapings of pencil graphite.
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Plaxy100
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Does not infact have a Greybeard
[ *  *  *  *  *  *  * ]
Bard Builds like dipping for it cause well there common Str/Cha builds.

But really certian races like it and usually the differance between a Full Str user and an EDM uses is negated by the fact the EDM User Doesnt lose 6 Ab to Gain 20 additional damage that also doesn't Care if your Single wielding, duel wielding, twohanding or using a bow.

Making a build you could start 16/ 16. Or 18. . End of day a 40 str build has 5 more Ab than a 30 str one but loses 6 To gain 12 more damage.
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Strawberry Jam
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EDM costs feats and doesn't add attack bonus to every attack like str does. It's most effective when exploiting the NWN2 game engine for maximum attacks on a sever where monsters have low AC. :tongue:
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Theodoreick
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As said I think that on classes with turn undead, or others like favoured soul, EDM is quite all right.

What is just ridiculous is when you see it on classes which are not even remotely related to it, such as barbarians, rangers or sorcerers. And there are several of those builds on nw2db. :rolleyes:

This for example is one I just found in two seconds.
PnP, Pencil-and-paper: the term refers to the ancient tools that were available to early roleplaying humankind. The pencil was a long piece of wood that contained a soft, staining, carbon-based material called graphite encased inside. Early roleplaying humans would scrape the pencil across the surface of paper. Paper was the term used to describe an early form of random access memory, consisting of pressed tree pulp that was smooth and designed to easily absorb the scrapings of pencil graphite.
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Taihou
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Militarist bird
[ *  *  *  *  *  * ]
All people who say EDM is OP are deluding both themselves as well as others, as it is quite heavy investment in three ways - 1) requires several often otherwise useless feats 2) requires to spread attributes between CHA and STR* 3) Occupies one of class slots with otherwise useless cleric dip, which domains give it highly overrated bonus of contraversial value.

And also 4) as soon as thou run out of Turn Undead attempts, no more EDM, while Weapon Master crits are with thou forever. There are a lot of zones on server, where it is critical, as rest is not allowed and nearest rest zone is gods know where.

All in all it is a fair reward for lots of pain and sacrefice one undergoes, but I agree in one aspect: divine things should be RP-ed accordingly, or a player would not be worth respect.

* - If thou go SS, thou should have 1) minumum 19 Wisdom 2) preferably 13+ INT 3) as much CHA as possible, which makes EDM complitely not an option.

If thou do not go shifter, might think of something with 12 Fighter 10 Warpriest 8 Spirit shaman (optional monk dip maybe), if thou wisht melee. Or throw SS out and go something like Warpriest/Druid/Fighter/Monk dip.

Also Druid/Monk/Sacred Fist is good.
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