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Loose-knit Character Group Concept
Topic Started: Feb 14 2017, 06:06 PM (962 Views)
DaftyXIII
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Greybeard
[ *  *  *  *  * ]
LiquidDreamer,Feb 15 2017
04:03 PM
I can be the information broker. A cerebrumancer specialized in abjuration and telepathy.

I like that idea



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  Roles don't have to be unique nor do they have to be finite. If someone wants to join, there doesn't need to be a limit on what kinds of characters there are.


good to know, as it might take me awhile to figure out what i would like role wise, if i went through with joining in :P
“For me, insanity is super sanity. The normal is psychotic. Normal means lack of imagination, lack of creativity." - Jean Dubuffet
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Mcblight
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I have a character concept in the melting that might fit into this very well, perhaps more along the lines of the Mentalist. I am unsure if the Illithid linked earlier was simply for a cool picture or a dib on it :)

Do they have to be new characters? I know someone that have allready made a newish character that have read this topic and thought it would really match their character concept well.

I love the idea!
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Darkrob
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New or old characters, I suppose, would depend on all interested parties agreeing on the idea. We've all got to agree on concept, honor code, ideas, etc.

Right now I'm just gauging interest and initial ideas. So far it looks like it'll be off and running so will, likely, start an IC thread on it in the next couple of days so people can officially step in. Hopefully by that time we'll nail it down on how we want to build the group.
Charles Goodman - owner of The Consortium and Chairman of the Syndicate - Indep and Merkhant
Daniela Nokomis- "The Enclave" - Vampiress, The woman in White, Soul Stealer, Merchant
Garen Seph - Fraternity of Order B3

"You may think you have us surrounded, but in reality you have simply put us in a target rich environment."
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CheeseWedge
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CheesePencils
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Thinking you may need a medic-type to keep you guys patched up? :D
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Baalthazor
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Even barbarians likes cake.
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This is an awesome idea and if you ever get it off the ground, I got just the character to fill the role of being the muscle :angrymob:

Also, just to pitch an idea here, you could have two leaders of the group;
A strategic leader(the manager)handling all the contracts and sorting out what guys/resources/ect that's to be used in said job, and also handling the "birdseye" side of the missions.

And a tactical leader(the team leader) running the missions on the ground, making sure everything goes off according to plan.

You could also open up a spot for a PR-type guy, being the liaison between the client(s) and the group. Charismatic, fast-talking, reassuring and easily likeable, he would be the outward face of the group, which could also have it's uses if it ever were to get into trouble with the law.

Just a few thoughts though. ;)
I don't mind people standing around berating and belittling me... people are so much easier to hit when they are standing still.
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Darkrob
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I like that idea. It creates a bit of Organization to the group without demanding they all be online at all times together.
Charles Goodman - owner of The Consortium and Chairman of the Syndicate - Indep and Merkhant
Daniela Nokomis- "The Enclave" - Vampiress, The woman in White, Soul Stealer, Merchant
Garen Seph - Fraternity of Order B3

"You may think you have us surrounded, but in reality you have simply put us in a target rich environment."
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Darkrob
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Thinking a few ideas for some sort of code to adhere to. Some ideas would be (just ideas, can be ignored or altered):

Never kill a man in his own home or in the presence of his family.

At your own discretion, you may dispose of any other criminals you come across while performing a mission.

You may not harm any innocent bystanders.

Never harm children

Always follow through on a contract. Never double-cross, even if it means a larger prize

Once a job is accepted, you always follow it through.

If you are ever captured in the process of completing a job, you accept death rather than reveal the identity of your employer.

An employer who betrays your identity, or double-crosses you in any way, revokes the contract by so doing.

Killing must be done with the utmost efficiency. No "joy" kills.

Your only interest is the target, You are not there to fill your pockets. We are not common thieves.
Charles Goodman - owner of The Consortium and Chairman of the Syndicate - Indep and Merkhant
Daniela Nokomis- "The Enclave" - Vampiress, The woman in White, Soul Stealer, Merchant
Garen Seph - Fraternity of Order B3

"You may think you have us surrounded, but in reality you have simply put us in a target rich environment."
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Rayanne
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Greybeard
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It just sounds better and better.
I have rolled my new character in preparation for this group. :D
LFRP
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Darkrob
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Rayanne,Feb 16 2017
12:02 PM
It just sounds better and better.
I have rolled my new character in preparation for this group. :D

I created one last night I may use. Human male - Sully - Crossbowman.

Haven't begun to use him yet.
Charles Goodman - owner of The Consortium and Chairman of the Syndicate - Indep and Merkhant
Daniela Nokomis- "The Enclave" - Vampiress, The woman in White, Soul Stealer, Merchant
Garen Seph - Fraternity of Order B3

"You may think you have us surrounded, but in reality you have simply put us in a target rich environment."
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WestonQ
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Blood
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Sounds excellent. I'm thinking a "demolitions expert" aka a blaster sorcerer.
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Rayanne
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Greybeard
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So, when are we going to do this?
Is there going to be an explanation for these people coming together to make this band, or are we going to make it up as we go and basically start from scratch getting to know eachother?
LFRP
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Darkrob
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There's currently no leadership. As I said in my opening post, I don't want to lead it. I've got too many under my watch as it is.
Charles Goodman - owner of The Consortium and Chairman of the Syndicate - Indep and Merkhant
Daniela Nokomis- "The Enclave" - Vampiress, The woman in White, Soul Stealer, Merchant
Garen Seph - Fraternity of Order B3

"You may think you have us surrounded, but in reality you have simply put us in a target rich environment."
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DaftyXIII
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Greybeard
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Got one of my old Characters that I never really played on that much that fit the bill for the concept. he would fit in the terms of "The Muscle" he's a Legacy Jann Race - Fighter - Defender - Cleric Dip (for Protection against alignment and two feats, don't think I'll be taking Divine Might as it might not be possible in Sym's case, also have lots of other feats in play as it is :P )
I would have created a new character, but I wanted a reason to use Sym more often as all he was doing for the longest time was assisting new players and de-leveling time and time again to assist even more :P

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There's currently no leadership. As I said in my opening post, I don't want to lead it. I've got too many under my watch as it is.

So, out of curiosity perhaps there will be no official leadership? I mean yeah there would be some one most would listen too in the end who would have the most pull, but rather than one with the title "leader" just go with the flow of folks operating on a simmiler idea?

Could also have the folks group up and come to a meeting voting who would be the official leader of the group? which i would prefer after some time the folks get to know each other IC
from there said "leader" could apoint folks to be on his staff


could also. . .
Quote:
 
Also, just to pitch an idea here, you could have two leaders of the group;
A strategic leader(the manager)handling all the contracts and sorting out what guys/resources/ect that's to be used in said job, and also handling the "birdseye" side of the missions.

And a tactical leader(the team leader) running the missions on the ground, making sure everything goes off according to plan.

If I may expand on that as it sounds simmiler to another idea I had. perhaps have something set up like a war council? where . . .
Quote from a wiki becasue I'm lazy :P
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a commanding officer has the ofical say, optionally communicated and coordinated by staff officers, and then implemented by subordinate officers


Inevitably one person will have the most pull even if a joint leadership deal goes on. . . I would think

While I like the idea of two-leaders, it can become a pain and added drama overtime (this is coming from exirence) as lets say two-leaders exist and vote on stuff, who's gonna break the tie? so you add a third, wel third leader bails leaving two of them once again x.x anyhow i'm not 100% oposed to the idea, I jsut want a fall back plan if something like that does happen :P and if there's one leader have the leader make one perosn his future successor ahead of time in case somthing hapens to him/her


also
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If you are ever captured in the process of completing a job, you accept death rather than reveal the identity of your employer.

Sounds Hard-Core :P I like the "Perma-Death" idea behind that, it gives a incentive to be even more careful



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Sounds excellent. I'm thinking a "demolitions expert" aka a blaster sorcerer.
those are fun :) a pain to lvl up early on if it was like mine.. but its worth it in the end :D
“For me, insanity is super sanity. The normal is psychotic. Normal means lack of imagination, lack of creativity." - Jean Dubuffet
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Leona
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Blood
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Huh I have a char concept I could mold to this. It certainly sounds interesting. Can't guarantee how mechanically powerful the char I have in mind would be, but still would be interesting.

What I have in mind could be a little bit acrobat a little bit dopple.
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LiquidDreamer
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Dungeon Master
Amendment: instead of abjuration, it's going to be divination. :D

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Huh I have a char concept I could mold to this. It certainly sounds interesting. Can't guarantee how mechanically powerful the char I have in mind would be, but still would be interesting.


Don't matter, it's all good. When the group travels, most of us will be in groups, unless some folks can work some kind of soloing mechanic into their build.
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