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Mage Slayer/divine Feats
Topic Started: Jun 26 2017, 09:19 PM (95 Views)
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Bench Gremlin
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The current idea is to combine divine and other feats to offset the mage slayer inability to use any magic. The wiki says feats are allowed/usable.

So, for example:

Paladin of Helm 4/Samurai5/celestial envoy of pistus sophia 5/mage slayer 5

with high charisma.

Immune to fear, decent ac and divine shield to supliment, high SR, charisma to attack bonus if timed right via ijitsu master, charisma to saves, 10/evil DR, using power attack with a katana/longsword.

Thoughts as to which base class I should focus on after I get my PrCs out of the way?

Aasimar so have a +1 level adjustment.

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