| Welcome to Streitstadt. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Tamers; Hunter info | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tweet Topic Started: Oct 15 2017, 06:34 AM (123 Views) | |||||||||||||
| streitstadt | Oct 15 2017, 06:34 AM Post #1 | ||||||||||||
|
Administrator
|
![]() One of the five faith classes, taming is a shadier ability used by hunters to summon, control, and draw strength from otherworldly beings. A natural 'talent' that few possess, tamers are tied closely to the spiritual world, and walk a dangerous path on the edge of catastrophe, hand in hand with madness, with only faith and discipline to protect themselves. Frowned upon by many for their ties to the supernatural, even within the Hunter society, tamers are distrustful of non-tamers; they shroud their ways in secrecy.
|
||||||||||||
| RP General Info Creature Info Location Info | |||||||||||||
![]() |
|
||||||||||||
| streitstadt | Oct 17 2017, 07:49 PM Post #2 | ||||||||||||
|
Administrator
|
Tamers make pacts with spirits, calling them to their aid and hosting them within their own body and soul Calling on spirits comes at a high cost- allied spirits influence a tamer, and calling on their powers heightens their sway. A tamer must maintain balance between their own personality and goals versus those of the many spirits they host within themselves; if balance is lost, the tamer can lose themselves and become a monster far more dangerous than any one spirit they contain. Table of Contents (click to view) [anchor]Controlling Spirits[/anchor]
Summoning Tamers are natural summoners. Their connection to the spiritual world allows them to contact beings on other planes of existence. Unlike normal humans who can only blindly summon, tamers have the unique capacity to choose exactly what they summon, and for how long. When many tamers act in unison, they can combine their strength. In large-scale battles, tamer groups are used to summon otherworldly armies and control potentially world-ending beings. Summoning comes at a high cost, and can vary anywhere from mild hangover, personality shift, to coma, among other unpleasantness. Summoned spirits will influence the tamer- for example, summoning a fire spirit may make the tamer hot tempered, or unable to stay warm once it leaves. Recovery comes with time. Hosting While tamers summon for limited periods of time, they will also contain, or host, groups of spirits within themselves long-term in a symbiotic form of possession. Skilled tamers can acquire and manage a group, known as a ethereal host. Hosted spirits can be summoned to fight, but their presence also protects and enhances the tamer themself. Staying ‘full’ of carefully curated spirits also prevents unwanted possession, a risk even for experienced tamers. In return, spirits receive a human body and soul to reside within and influence. They can also grow far beyond their potential by experiencing humanity and collaborating with different spirits. Hosted spirits have far more influence over a tamer than a temporary summon, and tamers consistently manifest outward signs of the creatures within. Keeping this less pronounced requires discipline, as well as maintaining a good relationship between tamer and spirits. A skilled tamer is picky about what they allow residence, choosing the most useful, or best suited to their personality, or having new qualities they wish to acquire (i.e., a coward may choose a spirit of bravery). Taming Spirits Tamers use will, cunning, and charisma to earn cooperation. Once earned, they must care for their allied spirits. Each has different needs; to experience love, to drink blood…. etc. An unfulfilled spirit is very dangerous. Tamed spirits are more powerful and complex than 'wild' ones, and the difference widens the longer they are with their tamer. Tamers shape their spirits as much as the spirit shapes them. Growth is guided by the tamer’s will, personality, desires, shared experiences, and other spirits’ influence. The best tamers try to plan the shape their spirits grow into, but not everything can be planned for. (i.e:. A spirit of love that experiences intense grief may become a spirit of heartbreak). For spirits, the opportunity to experience nuanced, varied, and complex humanity and the power and knowledge that comes with that is one of the main draws to allowing oneself to be tamed. Manifesting When summoning or hosting spirits, a tamer's appearance, abilities, and psyche grow to resemble them. This can be involuntary, as with possession, and is exacerbated by strong emotion or lack of control. Manifesting spirits is often a sign that spirits are taking over the tamer's body and mind. However, very skilled tamers can carefully and purposefully manifest their spirits to temporarily increase their own prowess. This comes at a cost similar to or worse to a summoning hangover. Working with Different Spirits Each tamer has a predisposition to certain kinds of spirits. Some may get along well with fae, while others may be instantly overwhelmed by angels. Here are some of the quirks that come with certain spirits (feel free to add to/change these guidelines)
[anchor]Removing Spirits[/anchor]
Exorcism Tamers excel at exorcism and banishment. However, exorcising a tamer is perilous for both the tamer and the exorcist, and should only be attempted by experts, ideally another tamer. Removing spirits recently acquired will not cause much trouble, but long-time residents may be deeply embedded in a tamer’s heart, mind, memories, and soul. Removing the spirit will take pieces of those things with it. (i.e. exorcising an old spirit of anger may render the tamer unable to feel angry over anything. The tamer may also forget things associated with the emotion, including enemies, or things that they once hated.) Additionally, powerful spirits may not be contained easily on forcible removal. They may even be hostile.
Sealing Sometimes a spirit is too dangerous to set free, too powerful to be banished, or cost too much to exorcise, and an alternative is needed. Sealing rituals allow a spirit to be trapped within a tamer. Sealed spirits exert far less influence than normally hosted spirits, but can result in repressed memories, subdued personality/abilities relating to the spirit, strange manifestations, and will cause the tamer difficulty in understanding or remembering things related to the spirit, including that it still resides within, even if frequently reminded. A tamer can still experience feelings and thoughts related to the repressed spirit, but doing so frequently or strongly may weaken or break the seal. [anchor]Role in Society[/anchor]
Role in the Church Tamers were routinely burned as witches and heretics until recent times for their ties to the occult. As the potential for walking armies has begun to be realized, they have slowly become more tolerated by the church. Still, there are many who do not believe a tamers usefulness outweighs the danger and blasphemy of their existence. Tamer society is close knit as a result. Even new tamers are treated as close family. While the Church does it's best to keep these kinds of dangerous people separated, tamers have many private rituals and customs between one another. One such ritual: Tamers in close proximity often interact with each other’s hosts. Saying hello is a basic courtesy, but extreme situations can result in a sort of hive-mind. Tamers may also exchange spirits, which is by far the gentlest way to gain or lose a new spirit. Outside of the Church While human faith can help control the spirits drawn to a tamer, the belief does not need to be in Christ. Some cultures have a very different view of spiritual possession, and tamers from non-Christian cultures often have a better chance of survival, as well as more prestigious place in society. (Reference for taming in other cultures) [anchor]Becoming a Tamer[/anchor]
Becoming a Tamer This information is NOT common knowledge to anyone but tamers and the highest Church officials. If your OC knows anything about this, please make sure to give them a good reason. Becoming a tamer is not a choice as much as a mandatory step for survival. Taming is an inborn 'talent'; tamers are humans abnormally connected to the spiritual world, and who attract infesting spirits. Untrained, they are easily and frequently possessed, and many spend their (quite often) brief lives as involuntary puppets for whatever beings they run into. These early possessions are usually malevolent in nature, and many potential young tamers are captured or slain to prevent the spread of supernatural death and destruction. Those who are fortunate enough to survive usually have a mentor to thank, or else are incredibly lucky. Human faith can prevent random possession, and with practice, strong will, discipline, and diplomacy, a tamer can learn to turn the spirits that would control them into servants and allies. [anchor]Appearance[/anchor]
Appearance Tamers appear mostly human, with a wide range of physical oddities marking them as abnormal. The intensity of these manifestations will fluctuate, but strongly depend on the particular spirits the tamer harnesses & the tamer's level of control. However, even a master tamer will carry some signs. (Example Reference) Physical & Mental Quirks Tamers frequently see and hear things on different planes of existence, or which may not exist at all. They host spirits within themselves, which can influence their body and personality, and create distractions that only those with spiritual connections can even notice. Tamers exhibit a variety of abnormal behaviors and ticks, and most carry occult tools to help control their 'powers'. [anchor]Strengths & Weaknesses[/anchor]
Strengths
Weaknesses
|
||||||||||||
| RP General Info Creature Info Location Info | |||||||||||||
![]() |
|
||||||||||||
| « Previous Topic · Creatures · Next Topic » |






12:42 AM Jul 11