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Level Limits & Multi-Classing
Topic Started: May 30 2012, 05:52 PM (59 Views)
DM Dusk
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Dungeon Master
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Level Limits & Multi-Classing

Playable non-humans (referred to in AD&D books as "demi-humans") may multi-class, and are subject to the level limits as by the book. After reading much online discussion, I have chosen to retain level limits but make the following changes:

Once a maximum level is reached, that class no longer consumes XP or HP

When accruing further levels, a character need no longer take this class into account for division. Experience is only divided amongst classes that are still advancing, and Hit Points rolled are divided by the number of advancing classes.

In the case of a character with two classes, this means no division will be made once one class reaches maximum level.

In the case of a character with three classes, accumulated experience would go to two classes once one class reaches maximum level. Once a second class reaches maximum level, there will be no division.

Remainder Experience is transferred

Any experience divided into a class that is no longer advancing reaches a maximum when the level does. Any remainder is moved to classes still advancing.

E.G. Say a character with two classes has 48,000 XP total (24,000 XP per class). He gains 4,000 XP at the end of an adventure. This divides by 2 into each class, so his total of 52,000 XP is split (26,000 per class). One of his classes reaches its maximum level at 25,000 XP, so its amount stays there, with the remainder (1,000 XP) being moved into the advancing class. His new XP division is 25,000 / 27,000. On accruing 2,000 XP at the end of a subsequent adventure, his XP division would become 25,000 / 29,000, and so on.

Single-class non-humans gain +2 to Level Limit

This is a rule as per Unearthed Arcana (an AD&D 1e supplement), where any non-human character that has elected to play a single class may raise any imposed level limit by two levels.

E.G. A Dwarf Fighter may normally reach 9th Level of experience.

If he is solely a Fighter, he may now reach 11th Level of experience.

If he instead chose to multi-class as a Fighter/Thief, he may only reach 9th Level as a Fighter, while Thief is unlimited as before.

What This Means Now

This is only currently relevant to Leonard, as a Halfling. His Fighter level will remain at 4, but any excess XP will be transferred to his Thief XP total. Further, rolled HP for Thief levels since the Fighter "cap" was reached will not be divided by 2.
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Leonard
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Thanks for clearing this up. I got confused about multi-classing and, at the end of the game, kinda felt a bit unsure and doubtful about it. But this makes more sense. Cheers.
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