Welcome Guest [Log In] [Register]
Welcome to the last patrol

Socom clan since April 2005, through Socom II, Socom 3, Socom Combined Assault and now Socom Confrontation. We play for fun, but also attempt to be competitive in clan matches!

Please sign up, if you're interested in joining, head to the Recruiting Forum and read the guidelines to joining.

Join our community!

[ZP] JimmyJumble
Clan Leader


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
PES 2009 New Details
Topic Started: Aug 15 2008, 12:27 AM (370 Views)
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
Quote:
 
Konami Digital Entertainment GmbH has revealed further details of the many gameplay additions in its forthcoming PES 2009 title, and has explained its unique ‘PES Unites’ slogan that has been designed to band together fans of the beautiful game via its new game modes.

Due for release on PLAYSTATION®3, Xbox 360, PlayStation®2, PC-DVD, PSP® (PlayStation®Portable) and mobile phones in Autumn 2008 (followed by a Wii version in spring 2009), PES 2009 has been reworked from the ground up. New player models, AI elements and physics routines all combine to create the most advanced and realistic football game ever, but at the heart of PES 2009 are two new modes designed to make players rethink the way they approach the game.

‘PES Unites’ is the key phrase Konami is using to sum up the ethos of the new game. PES 2009 also improves on its many existing game modes and adds a number of new ways to play the game. Central to this is the new ‘Become a Legend’ solo mode, which casts the user as a midfielder or striker within a match. Using a default vertical camera view, the player starts as a rookie pro at the start of their career, and charts the many highs and lows of becoming a professional player. An extension of the popular ‘Fix’ mode, the ‘Become a Legend’ mode sees the player operate in their favoured attacking position, and work as part of the overall team as opposed to controlling every member as in a normal game.

If successful, the player must first cement their place in the starting line-up with strong performances, before catching the eye of bigger clubs and earning a move to top flight teams. Of course, results are everything in modern day football, and players must force their way into contention or face lengthy stints as a substitute or eventually be forced to take a step down to a smaller club if performances are not good enough. The ‘Become a Legend’ mode has already proved a massive hit in Japanese versions of PES since 2007, and is certain to enjoy similar status across Europe.

PES 2009 also boasts an online variant of the ‘Become a Legend’ mode, entitled simply ‘Legends.’ Players can use their saved player in online matches with like-minded friends, and can show their skills on the larger online stage.

The PES series has always been famed for its deep yet accessible control system, but the new game is aiming even higher. PES 2009 offers an unprecedented level of control, redefining the intricacies of first touch, close control and ball distribution, while also enhancing its shooting and AI mechanisms to create an all-round footballing experience. Konami’s Tokyo-based Pro Evolution Soccer Production Team has introduced new control systems wherein the player can now perform tricks and feints without the use of special moves, but within the context of the player’s run and via rapid turns and movements of the Dpad or analogue stick.

Likewise, the way the player guides the ball has been changed. The PES series has always treated the ball as a separate entity, but new calculations related to the air resistance and friction of the ground make passing and movement in PES 2009 a great deal more realistic. Different weather conditions will now have a more pronounced effect on the weight and movement of passes, with players having to compensate for more heavy conditions in poor weather.

Producer Shingo ‘Seabass’ Takatsuka and his team have also worked to extend the remit of their Teamvision AI routines, with on-screen team mates adapting their tactics according to current situations, and moving into space to assist the player in attacking and defensive situations. Teamvision also recognizes strategies that work for or against it, and will accumulate the data for use in Master League and League mode.

“It is an honour to know that our game is enjoyed by so many people from different backgrounds,” said Takatsuka of the new additions. “From top professional players, to football enthusiasts and kids who just want a kickabout in the streets, its appeal is widening all the time. The new Become a Legend and Legends Modes are designed to convey the pressure and pace a real pro experiences, with players working as part of a strong side and working to prove their merit as a player. I feel great and motivated when people enjoy our games, and feel the new modes will open up new ways to enjoy PES.”

The ever-present Master League has also been reworked, with negotiations now a lot simpler and conducted on a two-tier club and personal basis, while loyalty now plays a part with disaffected players’ moods having an adverse affect on their performances.

Adding an all-new layer of gloss to PES 2009’s much-enhanced realism, the game has also undergone a radical aesthetic upgrade. Stadiums now have more realistic environment and atmospheric elements, while the PLAYSTATION®3 and Xbox 360 versions will also showcase LED hoardings. Likewise, the way distance is shown has been changed, with the use of contrast adding a depth field to the action, while there is also a new vertical camera angle that automatically switches to a closer proximity during key one-on-one situations.

Every player in the game has also been totally redefined, with all new face and body detail, with further facial animations and kit detailing adding to the realism. The game’s Edit mode has also been boosted with the ability to create bespoke matches via the importing of faces, kits, and even sound files for specific music and crowd chants for any team. A new Pixel Paint system has also been integrated, allowing players to create their own club crests and badges to add to their home-grown kits.

“We have pulled out all the stops to make PES 2009 a landmark in footballing games,” commented Jon Murphy, PES Project Leader for Konami Digital Entertainment GmbH. “From the most basic controls, through to the wide-ranging additions to game modes such as ‘Become a Legend’, all-new visuals, sound, and the Edit mode, Seabass and his team have strived to cram as much as they can into the new game. And with more online announcements to follow, there is every reason to believe that PES 2009 is the football game everyone has been waiting for.”


Become a Legend sounds good, like 'Be a Pro' on FIFA, what do they mean by Vertical Camera though? I find the default camers on 'Fix' is fine.

Legends online as well, interesting to see how that works, sure they'll fuck it up.

Reworked Master League prolly means a new dog. = p
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
xLWSx
Member Avatar
Come, come, nuclear bomb...
JimmyJumble
Aug 15 2008, 12:27 AM
Reworked Master League prolly means a new dog. = p
XD

I love Master League the way it is, just need to change the stamina thing on players. I have to rest mostly everyone after 3 or 4 games in a row on 08. Dunno if that's because I always have less possession.
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Surfgibbon
Member Avatar

needs slight tweaks, sounds like a massive step in the right direction to me.
Posted Image


Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
I'm bored of the Master League in its current state, even it just means changes to the Leagues, who qualifies for Europe etc.

I did also used to like the old 3/4 League system, when it took a few seasons to reach the top.

I find the Stamina fine, i do have most of the Possession though..but it means i can spend money Chelsea style and have loads of great subs to change it around.
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
xLWSx
Member Avatar
Come, come, nuclear bomb...
Yeah, my squad's big enough to handle it, and I do rest players before the big matches, which I suppose is quite realistic, but I'll use Berbatov as an example, he can play about 3 games in a row and his stamina plummets. Think it might have something to do with possession though, if you have a lot of it Jim. I usually have 40-45% and hit on the break pretty much all the time. Unless I'm playing Barca, and I have to keep it.

And I hope they balance out the probabilities of good players scoring free kicks. Pirlo, Ronaldinho and Hargreaves score or come amazingly close EVERY time on 2008. Pisses me off.
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Gmez
Member Avatar
It's not Christmas!
Here's a (translated) preview of the game from the guys at Level7:

At last year's PES-gathering for media I spoke with some overly intoxicated european KONAMI-associates. They expressed a frustration about KONAMI in Japan not really understanding what is important in Europe and that they are desperately trying to get more influence. In PES2008 they started to get more ideas through, like a licensed menu song for instance. In 2009 there is a detail that says alot about the PES series. There are now alot more licensed music, but instead of writing out the songname and artist, which would be the natural way to do it, they continue with their system of writing songname and the genre (rock, techno, etcetera). As if that is interesting. The same peculiar way of thinking is unfortunately found alot in PES2009. Improvements, but without a feeling for how to best please us the players.


Repairs: The defensive line

Among the worst things with PES 2008 was that the defenders all too often were completely absent and wrong in their runs which could lead to the opponents getting free passage to a scoring opportunity. It is much
better this year. This is despite the fact that Seabass refused to recognize the problem last year. Your teammates also move significantly better this year and holding L1 before passing often leads to the passer
making a nice long run. It is also a bit more unusual for goalkeepers to make big blunders and, above all, the refresh rate has improved since last year's version, which was almost unplayable.


Improvements: Ball physics

The biggest improvement is that overall the ball is more alive. As the players are now stretching more after balls, there will be more somewhat failed bolltouches. Someone may get a toe in, and the ball is "free" on
the pitch. An attempt to stand in the way of a ball might instead become a embarassing tunnel. Players try, but fail completely to reach a ball. Shots bounce on players standing in the way and in duels and
overcrowded areas anything can happen. It may, because of this, sometimes become even more messy in tight situations in the penalty area and it will probably take a long time before you learn that it can be dangerous to have too many people in the same area. On the whole more balls become "loose". In PES 2008 to PS3/360 the ball was more often pegged to a player. It is a delicate balance. We do not want the ball to be an entirely free entity as in Sensible Soccer, but Konami found a really good balance in PES 2008 for PS2. Unfortunately, it is not quite as free and successful in PES 2009, but it is better than the last to PS3/360.


New: Player Control

An interesting new feature is that you can now choose to only switch players when you press L1. With this setting you do not automatically switch players when a player receives a pass. This means that you can let
the computer play the ball around before you become one of them to pass the ball to someone you have started a run with. Not simple to get used to, but there is clearly a point to the feature. Another new feature is that you can decide which players you want to be able to control on the pitch. For example, an attacker, a sidemidfielder and the defensive midfield. Then, when you change players with L1, you will only switch between these players. In this way, you and up to six friends (in the PS3 version) can split the team between you if you want.
In the case of feints and tricks alot of them are now performed automatically as long as you move with technical players. Ronaldo may, for example, make a stepover feint while changing direction. Otherwise, the control is familiar.


Better, but not enough?

This is one of the most permanent impressions I get, this is better than last year, but not as good as PES 2008 for PS2. There Konami found a balance between a free ball and a play on the pitch that completely depended on the player. In the versions to 360 and PS3, it happens too often that stupid players on the plan or big goalkeeper bloopers cause conceded goals. The awkward and bad passing game remain, and may even have worsened. Either the direction control for the passes is too sensitve, or KONAMI has implemented a too large random factor during passing since they still can end up all over the place. Certainly not in every situation, but too often.


Become a Legend: the basics

Konami is this year trying to outright copy EA's Be A Pro. Create a player as midfielder or attacker. Then choose a league or create your own with the teams you want. Now you're always controlling the same player and initially you play a test game. You observe the action on the pitch from a slightly zoomed-in camera that follows your player, and it's your job to perform as well as possible. To become more involved in the game, you can request a pass with 2 quick presses of R2 (or if you change the configuration). But unlike FIFA's Be A Pro mode, your teammates do not pass immediately. Instead, they pass a little when they feel like it, which can lead to the opportunity already having passed by the time you get the ball. Once again, KONAMI completely ignores the "accessibility aspect" of the game.


Become a Legend: in a larger club

After the Test, you get bids from various teams and must choose one of them. The wacky thing is that you end up in a major club from the start, and your player is easily worse than any of your teammates in the starting 11. I choose to play for Everton (Merseyside Blue), and at first I am playing an internal training match against the others in the team. I do fairly badly even though I am taking a lot of responsibility. I miss some important passes and miss the 2 scoring opportunities I create. But I still manage a 7.5 rating which is best in my team. To make a long story short, after about 20 matches (that is, around 1800 minutes) I had been able to get subbed in in about half of the matches, and rarely more than fifteen minutes per game (total playing time is approximately 150 minutes of 1800 minutes). The rest of the time, I have had to watch the matches from the bench. While one can increase the tempo of the matches to four times as fast, it is still about five minutes per game.


Become a Legend: failed joke?

The sad thing is that when I do get to play I almost always get a better rating than my fellow players, and I both score goals and deliver assists. After a bunch of games most of my teammates are almost completely drained of energy and their form-arrows point straight downhill. Despite all this I still don't get to start matches.
It would have been okay if I had developed my player so far, but after 20 games, he has not yet received a single improved stat. The fact is that he has not even had a half step in any stat.
Hopefully, Konami forgot to inform me that this is an unfinished game mode which will be fixed before release. Otherwise, this is nothing more than a failed joke.


Master League: as usual

Us Master League-enthusiasts have by now become accustomed to Konami ignoring us every year. The career mode has barely evolved over the past five years, and it is the same thing this year. The only thing that changed is that the negotiations now take place in two stages; first with the club, then with the player. More specicially, first a transfer fee with the club, and then salary and contract negotiations with the player.
Otherwise, nothing has happened and it is as frustrating as usual.


The graphics and sound: better

Graphically there has been some improvement. The players look a little better, the audience may be a little more alive, framerates are clearly improved, many new animations have been added, the menus at least have some kind of design this year and facial expressions are more alive. Sound-wise, besides a few songs that are actually sort of OK, there is also included more chants on the arenas (even though they become a bit repetitive after a while).


Online: confusion

Choose name, favorite team, favourite players and a signature before you go serverhunting. It is divided into British, German and a few other variants. You can see where there are people, and how many they are. Then you go into different lobby and find players. I spent an hour trying to get up and running it, but hopefully it is simply not ready yet and Konami have forgotten to tell me. From the menus, however, I can figure out that it should be possible to play two against two online (in 2003 Seabass said in an interview that they could fix eleven against eleven online on PS2), and there is a Legend mode in which it seems possible to bring in your "Become A Legend" players and be one of four that play in the same team. Exactly how it works, we have not yet been able to test.


Edit: same

IN PES2009, as in the past, it is possible to change team names and go in and fine-tune players in everything from appearance to behavior. For example, there are 16 different shoes (no custom creation), about as many settings as last year when it comes to facial hair, hair, facial models and more. Faces can be modified quite alot, but hairstyles and beards are still lacking in numbers a bit. To set the dribble and freekick styles feels extremely pointless, but the 71 different goal celebration styles is as fun as last year.
It is possible to import a picture with the Playstation Eye, but it does not appear to be improved from last year, and us who have beards can forget trying to include it with the player.


Licensing: fewer

The big news is that Konami seems to have lost the entire Spanish league. They have the wrong team names and wrong kits. In England Liverpool and Manchester United should be confirmed, but the names are still wrong in this versions. Bayern Munich has been replaced for Zenit St Petersburg and in the Nordic countries Helsingborg have had to leave room for Brøndby (left are Hammarby, AIK, Rosenborg, Helsinki, IFK Gothenburg and Copenhagen). In other words, not one licence has been added without atleast one other being dropped.


Other short impression:
• Replays can now be seen even after a break in play.
• Still quite "steered"/controlled who has the ball.
• The runs are still a bit "stilted".
• Still running in eight directions only.
• Simply holding X and square works alarmingly good to steal the ball from the computer.
• As in 2008, it happens a little too often that players are on the totally wrong place on the pitch. A DMF up at the offensive throw-in, for example.
• Online Games requires Konami ID - at least in the PS3.
• Jostles can end in several/more ways.
• The players still do not understand where the sidelines are.
• Players sometimes stop for almost a second when they miss a reception/trap or duel.
• Must still by myself check what match comes next and what applies in it.

Conclusion: almost all the way

Much has been improved since 2008, and except for when I was playing Become A Legend, I have had a lot of fun with PES 2009. It is much better than 2008 on many of the key points, but I am still a little disappointed. This is what PES 2008 should have been. Now, I had expected yet another step farther. One step closer to the gameplay "feel" the PS2 version had last year, a lot more additional licenses, less rigid animations on the pitch, smarter players and much more. Instead, Konami invested in a number of new game modes, which hopefully was not functioning as they would in the unfinished version I tested. To sum up:
really good, but not the cracker I was hopeing for.

-------------------------------------

There seems to be an improvement from last year (not really hard tbh) but still the usual Konami laziness. Hopefully they can still tweak Become a Legend mode otherwise that's another f*ckup. Apparently the Spanish league and all the correct teams are still there, its just they've lost the license to call it La Liga. Don't ask me how.

And HOORAY for another stupid Konami ID! Jesus Christ what do they think they are playing at?

Anyway there should be more opinion from www.winningelevenblog.com in the morning as the embargo on their playtest is lifted. That is if the site isn't still down.
Edited by Gmez, Aug 20 2008, 12:39 AM.
Posted Image

Posted Image


Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
Erik added this to his preview:
Quote:
 
Såg nu att jag missat att säga att den stora nyheten i edit-läget är att man kan bygga emblem på pixelnivå.

:eyes:

Quote:
 
Forgot to mention that the big news in the edit-mode is that you can now edit your emblem at pixel level.


So might be worth getting the game after all!? :X

Posted Image
Posted Image
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
Saw an advert on the hoardings at Spurs for PES 2009, last year Newcastle and Spurs were the only teams to have them for PES 2008, and they were the two licensed Prem teams, on that basis looks like it'll be Spurs again.

Anyway, lets all just take this moment to laugh at Spurs, what a joke they are, more millions spent and they've lost to Middlesborugh and Sunderland!

Hagahahahahahahahahahahahahahahahahahahahahahah.
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Surfgibbon
Member Avatar

while we're at it, let's all laugh at the Arsenal :D

You noticed it said, coming soon on the boards, maybe something to do with FIFA 09 being advertised for october release :huh:
Posted Image


Offline Profile Quote Post Goto Top
 
Gmez
Member Avatar
It's not Christmas!
Linkage

Demo on 11th September - head to head with FIFA!

Champions League mode - includes the Big Four!
Posted Image

Posted Image


Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
Quote:
 
Konami Digital Entertainment GmbH has announced an agreement to become an Official Partner of Liverpool FC, which will see its forthcoming PES 2009 and subsequent titles declared ‘Official Football Video Game of Liverpool FC.’

As an Official Partner of Liverpool FC, Konami has the right to use LFC logos and marks in all its internal and commercial promotions. The team, its kits, logos and players will also appear officially licensed in the forthcoming PES 2009, which will be released for PLAYSTATION®3, Xbox 360, PC-DVD, PlayStation®2, PSP® (PlayStation®Portable) and mobile phones across Europe in Autumn, 2008, with a Wii version to follow in Spring, 2009.

Konami and Liverpool FC are also committed to working closely together across a number of promotional mediums. PES 2009 will enjoy prominent signage across Anfield’s LED hoardings during all domestic league and cup matches, and will have a regular presence in the weekly “LFC Magazine” and ‘This is Anfield’ matchday programme.

As the ‘Official Football Video Game of Liverpool FC’, PES 2009 will enjoy accreditation as an Official Partner on the LFC website (www.liverpoolfc.tv) with hyper-links to PES sites, and will boast prominence in the ‘Interactive Games’ section of the LFC site. Konami will also contribute competitions and additional content to the LFC site, and is to produce a bespoke, specially-packaged version of PES 2009 for exclusive use by the club.

PES 2009 is the latest installment of the award-winning Pro Evolution Soccer Series, and will feature a wealth of extensive additions to enhance the series’ reputation as the most realistic football game. The new game enjoys a stunning graphical update wherein its players look identical to their real-life counterparts, while original moves and key online enhancements will further bolster the realism of the game.

“We are very pleased to become the ‘Official Football Video Game’ of such a respected and successful team as Liverpool FC,” commented Jon Murphy, PES Team Leader for Konami Digital Entertainment GmbH.

“We have worked hard to ensure that PES 2009 will benefit from a wealth of new additions, and working so closely with teams such as Liverpool FC can only enhance our efforts. Liverpool FC fans can look forward to the most realistic video game re-creation of their team, with the likes of Torres, Gerrard and Carragher recreated with an incredible level of detail.”

“PES has long been the game of choice for a large number of the Liverpool squad, so I am delighted that Konami is to be an Official Partner of LFC,” commented Ian Ayre, Commercial Director of Liverpool FC. “Our agreement allows for a far-reaching series of partnership initiatives that cover all aspects of the club’s media outlets, cross-promotional elements both online and in print and, of course, the closest possible representation of our talented squad in a video game. We look forward to a long and successful partnership with Konami and helping the PES series continue its international growth.”


Are they saying if i buy this game i'll be helping pay Jamie Carragher's wages?

Quote:
 
Konami Digital Entertainment GmbH has announced that it has reached agreement to feature Manchester United in its forthcoming PES 2009 title. The current English and European Champions will appear fully licensed in all versions of the eagerly-awaited football title, which will be released for PLAYSTATION®3, Xbox 360, PC-DVD, PSP® (PLAYSTATION®PORTABLE), and PlayStation®2, in the Autumn. A Wii version is scheduled for release in Spring 2009.

PES 2009 is the latest installment of the award-winning Pro Evolution Soccer Series, and features a wide array of extensive new additions that will enhance the series’ reputation as the most realistic football game available. In addition to all new control elements, and player AI routines that elevate its gameplay to new levels, PES 2009 also enjoys a stunning graphical update. Its players look identical to their real-life counterparts, while new moves, and key online enhancements will further bolster the realism of the new game.

The inclusion of Manchester United within the game is another major step forward for the series’ realism. PES 2009 will feature the most detailed likenesses of the European Champions, and full use of the team’s kits and club crests. Similarly, PES 2009 also captures the unique skills of the Manchester side’s key players with the game’s recreations of Carlos Tevez, Rio Ferdinand, Cristiano Ronaldo, and Edwin van der Sar boasting bespoke animations to ensure they move like their real-life counterparts in addition to looking like them.

“Konami is continually striving to add key licences to the PES series, and the capture of the English game’s most successful club is another major step forward,” commented Jon Murphy, PES Team Leader for Konami Digital Entertainment GmbH. “The team has worked hard to recreate the skill and pace of Manchester United, and their fans will be delighted with the most realistic recreation of their squad in any video game.”

Konami Digital Entertainment Co., Ltd has announced that its PES 2009 title will feature the UEFA Champions League following the conclusion of an exclusive 4 year licence with UEFA. The newest addition to the Pro Evolution Soccer series will be released for PLAYSTATION®3, Xbox 360 and, PC-DVD on 17th October, followed by a version for Wii in 2009.

The UEFA Champions League deal will allow Konami to use all elements and attributes of the competition to create an exclusive UEFA Champions League mode within the PES game. The licence confirms Konami’s commitment to extending the series’ reputation as the definitive and most realistic football series available.

“The Pro Evolution Soccer series is synonymous with football being played at the highest level, which makes it perfect for hosting the best club football competition in the world”, commented UEFA. “We are delighted that PES 2009 will feature the UEFA Champions League and look forward to a long and fruitful relationship with Konami.”

“This deal showcases our commitment to taking PES 2009 forward in terms of licences and realism,” commented Kunio Neo, President for Konami Digital Entertainment GmbH. “The UEFA Champions League is the jewel in the club competition crown, and is just one of many innovations we have lined up for the new game.”
Edited by JimmyJumble, Sep 11 2008, 04:20 PM.
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
xLWSx
Member Avatar
Come, come, nuclear bomb...
Scrap what I said in the other topic, I'm not buying it if it's got that shit on the cover.
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
Just read the review of PES2009 in OPM, a few things.

  • Master League is the same
  • Old Trafford has gone, Wembley in
  • "Menu's are horrendous, and its soundtrack even worse-although you can import playlists from your XMB)"
  • Licensing wise, Man Utd and Liverpool, despite Champs League License, Arsenal and Chelsea aren't licensed. La Liga has gone, not that it matters to us?
  • Edit mode is even better than the PS2 days
  • Shooting is more realistic, no more crazy shots from tight angles
  • Slowdown has gone


9/10, same as FIFA i think.

Quote:
 
All of which leads to the most important questions of all. Namely, whats stopping us giving PES 10/10? and of course is it better than FIFA 09? The first is an easy one to answer. THere are just too many minor quibbles - like the fact that Master League has barely changed in half a decade (...) and the still inconsistent, defensive AI (...).

The second question is tougher. For years PES was the realistic, sim-focused football game, while FIFA was the casual, quicker-paced rival. Now the tables have turned. FIFA 09 feels like the better representation of actual football, while PES is the more fun, accessible game. And the end result is a score draw. For the first time in over a decade - since the FIFA/Sensible Soccer Mega Drive era, in fact - the fans have two outstanding and, crucially, very different, football titles to choose from. It'll be very interesting to see which plays best online, but for now whichever side you support, you can't lose.
Edited by JimmyJumble, Sep 26 2008, 03:57 PM.
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
Quote:
 
Konami have revealed that a demo for Pro Evolution Soccer 2009 will be released for PlayStation 3, Xbox 360 and PC this Thursday.

The demo will be based on a five-minute exhibition match, which includes multiplayer, and will also some promo videos for the new "Become a Legend" and online "Legends" modes.

Teams featured in the demo are Liverpool, Manchester United, Real Madrid, Barcelona, and the Italian and French national teams all of which are licensed.
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Xaine
Member Avatar
They look so pretty when they die
JimmyJumble
Sep 29 2008, 01:20 PM
The demo -----, which includes multiplayer



Thats promising.
Edited by Xaine, Sep 29 2008, 07:47 PM.
Posted Image
Xane's sense of humor is not here right now, please leave a message and we'll get back to you ...

Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
I would presume they mean multiplayer, as in on the same console multiplayer.
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
Quote:
 
It's also worth mentioning that the PS3 version of the hotly anticipated soccer title will include Trophy support, making it Konami's first title for the system to do so.
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
"Save us!"... and I'll whisper "no."
I gotta say, i really like it.

Graphics are meh again, menu's are horrid. Buuuuuuut....gameplay wise its righted a lot of wrongs from the last. Players don't run as fast anymore, so its not a matter of hitting run with Ronaldo. Crossing is good, passing is a bit more hefty and tricky.

There's this awful 'thud' whenever you touch the ball as well.

Not sure whether i'd be bothered with playing ML again, its just getting a bit old for me now. But if the online is good i think i'll prolly get this, hoping for some 2v2 again.

Decent.
Posted Image

Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
xLWSx
Member Avatar
Come, come, nuclear bomb...
Hmmmm. Don't know which I prefer more. I'm scared of liking FIFA more, but I think I am at the minute. Had a go of this, and it's definitely changed from last year. Slower paced slightly, and you definitely can't just run past defenders any more like you said Jimz.
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Gmez
Member Avatar
It's not Christmas!
First impressions are good, which is always a good thing. Might just play this if I want a game of football instead of buying FIFA09 just yet. But do we have to watch that REALLY LONG video each time we finish a match?!

Graphics aren't that bad, I like 'em. Sure they're not near FIFA gloss but still ok. Crowd is a bit pixelated in backgounds of replays though but meh.

Gameplay is soo much better than what I remember of the attrosity that was PES2008. :)

Posted Image

Posted Image


Offline Profile Quote Post Goto Top
 
Go to Next Page
« Previous Topic · Pro Evolution Soccer / FIFA · Next Topic »
Add Reply