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| PES 2009 New Details | |
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| Topic Started: Aug 15 2008, 12:27 AM (370 Views) | |
| JimmyJumble | Aug 15 2008, 12:27 AM Post #1 |
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"Save us!"... and I'll whisper "no."
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Become a Legend sounds good, like 'Be a Pro' on FIFA, what do they mean by Vertical Camera though? I find the default camers on 'Fix' is fine. Legends online as well, interesting to see how that works, sure they'll fuck it up. Reworked Master League prolly means a new dog. = p |
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| xLWSx | Aug 15 2008, 06:41 PM Post #2 |
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Come, come, nuclear bomb...
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![]() I love Master League the way it is, just need to change the stamina thing on players. I have to rest mostly everyone after 3 or 4 games in a row on 08. Dunno if that's because I always have less possession. |
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| Surfgibbon | Aug 15 2008, 06:45 PM Post #3 |
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needs slight tweaks, sounds like a massive step in the right direction to me. |
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| JimmyJumble | Aug 15 2008, 07:04 PM Post #4 |
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"Save us!"... and I'll whisper "no."
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I'm bored of the Master League in its current state, even it just means changes to the Leagues, who qualifies for Europe etc. I did also used to like the old 3/4 League system, when it took a few seasons to reach the top. I find the Stamina fine, i do have most of the Possession though..but it means i can spend money Chelsea style and have loads of great subs to change it around. |
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| xLWSx | Aug 16 2008, 12:25 AM Post #5 |
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Come, come, nuclear bomb...
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Yeah, my squad's big enough to handle it, and I do rest players before the big matches, which I suppose is quite realistic, but I'll use Berbatov as an example, he can play about 3 games in a row and his stamina plummets. Think it might have something to do with possession though, if you have a lot of it Jim. I usually have 40-45% and hit on the break pretty much all the time. Unless I'm playing Barca, and I have to keep it. And I hope they balance out the probabilities of good players scoring free kicks. Pirlo, Ronaldinho and Hargreaves score or come amazingly close EVERY time on 2008. Pisses me off. |
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| Gmez | Aug 20 2008, 12:37 AM Post #6 |
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It's not Christmas!
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Here's a (translated) preview of the game from the guys at Level7: At last year's PES-gathering for media I spoke with some overly intoxicated european KONAMI-associates. They expressed a frustration about KONAMI in Japan not really understanding what is important in Europe and that they are desperately trying to get more influence. In PES2008 they started to get more ideas through, like a licensed menu song for instance. In 2009 there is a detail that says alot about the PES series. There are now alot more licensed music, but instead of writing out the songname and artist, which would be the natural way to do it, they continue with their system of writing songname and the genre (rock, techno, etcetera). As if that is interesting. The same peculiar way of thinking is unfortunately found alot in PES2009. Improvements, but without a feeling for how to best please us the players. Repairs: The defensive line Among the worst things with PES 2008 was that the defenders all too often were completely absent and wrong in their runs which could lead to the opponents getting free passage to a scoring opportunity. It is much better this year. This is despite the fact that Seabass refused to recognize the problem last year. Your teammates also move significantly better this year and holding L1 before passing often leads to the passer making a nice long run. It is also a bit more unusual for goalkeepers to make big blunders and, above all, the refresh rate has improved since last year's version, which was almost unplayable. Improvements: Ball physics The biggest improvement is that overall the ball is more alive. As the players are now stretching more after balls, there will be more somewhat failed bolltouches. Someone may get a toe in, and the ball is "free" on the pitch. An attempt to stand in the way of a ball might instead become a embarassing tunnel. Players try, but fail completely to reach a ball. Shots bounce on players standing in the way and in duels and overcrowded areas anything can happen. It may, because of this, sometimes become even more messy in tight situations in the penalty area and it will probably take a long time before you learn that it can be dangerous to have too many people in the same area. On the whole more balls become "loose". In PES 2008 to PS3/360 the ball was more often pegged to a player. It is a delicate balance. We do not want the ball to be an entirely free entity as in Sensible Soccer, but Konami found a really good balance in PES 2008 for PS2. Unfortunately, it is not quite as free and successful in PES 2009, but it is better than the last to PS3/360. New: Player Control An interesting new feature is that you can now choose to only switch players when you press L1. With this setting you do not automatically switch players when a player receives a pass. This means that you can let the computer play the ball around before you become one of them to pass the ball to someone you have started a run with. Not simple to get used to, but there is clearly a point to the feature. Another new feature is that you can decide which players you want to be able to control on the pitch. For example, an attacker, a sidemidfielder and the defensive midfield. Then, when you change players with L1, you will only switch between these players. In this way, you and up to six friends (in the PS3 version) can split the team between you if you want. In the case of feints and tricks alot of them are now performed automatically as long as you move with technical players. Ronaldo may, for example, make a stepover feint while changing direction. Otherwise, the control is familiar. Better, but not enough? This is one of the most permanent impressions I get, this is better than last year, but not as good as PES 2008 for PS2. There Konami found a balance between a free ball and a play on the pitch that completely depended on the player. In the versions to 360 and PS3, it happens too often that stupid players on the plan or big goalkeeper bloopers cause conceded goals. The awkward and bad passing game remain, and may even have worsened. Either the direction control for the passes is too sensitve, or KONAMI has implemented a too large random factor during passing since they still can end up all over the place. Certainly not in every situation, but too often. Become a Legend: the basics Konami is this year trying to outright copy EA's Be A Pro. Create a player as midfielder or attacker. Then choose a league or create your own with the teams you want. Now you're always controlling the same player and initially you play a test game. You observe the action on the pitch from a slightly zoomed-in camera that follows your player, and it's your job to perform as well as possible. To become more involved in the game, you can request a pass with 2 quick presses of R2 (or if you change the configuration). But unlike FIFA's Be A Pro mode, your teammates do not pass immediately. Instead, they pass a little when they feel like it, which can lead to the opportunity already having passed by the time you get the ball. Once again, KONAMI completely ignores the "accessibility aspect" of the game. Become a Legend: in a larger club After the Test, you get bids from various teams and must choose one of them. The wacky thing is that you end up in a major club from the start, and your player is easily worse than any of your teammates in the starting 11. I choose to play for Everton (Merseyside Blue), and at first I am playing an internal training match against the others in the team. I do fairly badly even though I am taking a lot of responsibility. I miss some important passes and miss the 2 scoring opportunities I create. But I still manage a 7.5 rating which is best in my team. To make a long story short, after about 20 matches (that is, around 1800 minutes) I had been able to get subbed in in about half of the matches, and rarely more than fifteen minutes per game (total playing time is approximately 150 minutes of 1800 minutes). The rest of the time, I have had to watch the matches from the bench. While one can increase the tempo of the matches to four times as fast, it is still about five minutes per game. Become a Legend: failed joke? The sad thing is that when I do get to play I almost always get a better rating than my fellow players, and I both score goals and deliver assists. After a bunch of games most of my teammates are almost completely drained of energy and their form-arrows point straight downhill. Despite all this I still don't get to start matches. It would have been okay if I had developed my player so far, but after 20 games, he has not yet received a single improved stat. The fact is that he has not even had a half step in any stat. Hopefully, Konami forgot to inform me that this is an unfinished game mode which will be fixed before release. Otherwise, this is nothing more than a failed joke. Master League: as usual Us Master League-enthusiasts have by now become accustomed to Konami ignoring us every year. The career mode has barely evolved over the past five years, and it is the same thing this year. The only thing that changed is that the negotiations now take place in two stages; first with the club, then with the player. More specicially, first a transfer fee with the club, and then salary and contract negotiations with the player. Otherwise, nothing has happened and it is as frustrating as usual. The graphics and sound: better Graphically there has been some improvement. The players look a little better, the audience may be a little more alive, framerates are clearly improved, many new animations have been added, the menus at least have some kind of design this year and facial expressions are more alive. Sound-wise, besides a few songs that are actually sort of OK, there is also included more chants on the arenas (even though they become a bit repetitive after a while). Online: confusion Choose name, favorite team, favourite players and a signature before you go serverhunting. It is divided into British, German and a few other variants. You can see where there are people, and how many they are. Then you go into different lobby and find players. I spent an hour trying to get up and running it, but hopefully it is simply not ready yet and Konami have forgotten to tell me. From the menus, however, I can figure out that it should be possible to play two against two online (in 2003 Seabass said in an interview that they could fix eleven against eleven online on PS2), and there is a Legend mode in which it seems possible to bring in your "Become A Legend" players and be one of four that play in the same team. Exactly how it works, we have not yet been able to test. Edit: same IN PES2009, as in the past, it is possible to change team names and go in and fine-tune players in everything from appearance to behavior. For example, there are 16 different shoes (no custom creation), about as many settings as last year when it comes to facial hair, hair, facial models and more. Faces can be modified quite alot, but hairstyles and beards are still lacking in numbers a bit. To set the dribble and freekick styles feels extremely pointless, but the 71 different goal celebration styles is as fun as last year. It is possible to import a picture with the Playstation Eye, but it does not appear to be improved from last year, and us who have beards can forget trying to include it with the player. Licensing: fewer The big news is that Konami seems to have lost the entire Spanish league. They have the wrong team names and wrong kits. In England Liverpool and Manchester United should be confirmed, but the names are still wrong in this versions. Bayern Munich has been replaced for Zenit St Petersburg and in the Nordic countries Helsingborg have had to leave room for Brøndby (left are Hammarby, AIK, Rosenborg, Helsinki, IFK Gothenburg and Copenhagen). In other words, not one licence has been added without atleast one other being dropped. Other short impression: • Replays can now be seen even after a break in play. • Still quite "steered"/controlled who has the ball. • The runs are still a bit "stilted". • Still running in eight directions only. • Simply holding X and square works alarmingly good to steal the ball from the computer. • As in 2008, it happens a little too often that players are on the totally wrong place on the pitch. A DMF up at the offensive throw-in, for example. • Online Games requires Konami ID - at least in the PS3. • Jostles can end in several/more ways. • The players still do not understand where the sidelines are. • Players sometimes stop for almost a second when they miss a reception/trap or duel. • Must still by myself check what match comes next and what applies in it. Conclusion: almost all the way Much has been improved since 2008, and except for when I was playing Become A Legend, I have had a lot of fun with PES 2009. It is much better than 2008 on many of the key points, but I am still a little disappointed. This is what PES 2008 should have been. Now, I had expected yet another step farther. One step closer to the gameplay "feel" the PS2 version had last year, a lot more additional licenses, less rigid animations on the pitch, smarter players and much more. Instead, Konami invested in a number of new game modes, which hopefully was not functioning as they would in the unfinished version I tested. To sum up: really good, but not the cracker I was hopeing for. ------------------------------------- There seems to be an improvement from last year (not really hard tbh) but still the usual Konami laziness. Hopefully they can still tweak Become a Legend mode otherwise that's another f*ckup. Apparently the Spanish league and all the correct teams are still there, its just they've lost the license to call it La Liga. Don't ask me how. And HOORAY for another stupid Konami ID! Jesus Christ what do they think they are playing at? Anyway there should be more opinion from www.winningelevenblog.com in the morning as the embargo on their playtest is lifted. That is if the site isn't still down. Edited by Gmez, Aug 20 2008, 12:39 AM.
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| JezFranco | Aug 20 2008, 09:09 AM Post #7 |
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You dont like clowns!?
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Erik added this to his preview:
So might be worth getting the game after all!?
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| JimmyJumble | Aug 24 2008, 12:00 PM Post #8 |
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"Save us!"... and I'll whisper "no."
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Saw an advert on the hoardings at Spurs for PES 2009, last year Newcastle and Spurs were the only teams to have them for PES 2008, and they were the two licensed Prem teams, on that basis looks like it'll be Spurs again. Anyway, lets all just take this moment to laugh at Spurs, what a joke they are, more millions spent and they've lost to Middlesborugh and Sunderland! Hagahahahahahahahahahahahahahahahahahahahahahah. |
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| Surfgibbon | Aug 24 2008, 03:15 PM Post #9 |
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while we're at it, let's all laugh at the Arsenal You noticed it said, coming soon on the boards, maybe something to do with FIFA 09 being advertised for october release
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| Gmez | Sep 4 2008, 06:36 PM Post #10 |
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It's not Christmas!
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Linkage Demo on 11th September - head to head with FIFA! Champions League mode - includes the Big Four! |
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| JimmyJumble | Sep 11 2008, 04:18 PM Post #11 |
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"Save us!"... and I'll whisper "no."
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Are they saying if i buy this game i'll be helping pay Jamie Carragher's wages?
Edited by JimmyJumble, Sep 11 2008, 04:20 PM.
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| xLWSx | Sep 11 2008, 06:07 PM Post #12 |
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Come, come, nuclear bomb...
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Scrap what I said in the other topic, I'm not buying it if it's got that shit on the cover. |
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| JimmyJumble | Sep 26 2008, 03:57 PM Post #13 |
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"Save us!"... and I'll whisper "no."
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Just read the review of PES2009 in OPM, a few things.
9/10, same as FIFA i think.
Edited by JimmyJumble, Sep 26 2008, 03:57 PM.
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| JimmyJumble | Sep 29 2008, 01:20 PM Post #14 |
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"Save us!"... and I'll whisper "no."
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| Xaine | Sep 29 2008, 07:46 PM Post #15 |
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They look so pretty when they die
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Thats promising. Edited by Xaine, Sep 29 2008, 07:47 PM.
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![]() Xane's sense of humor is not here right now, please leave a message and we'll get back to you ... | |
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| JimmyJumble | Sep 29 2008, 08:04 PM Post #16 |
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"Save us!"... and I'll whisper "no."
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I would presume they mean multiplayer, as in on the same console multiplayer. |
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| JimmyJumble | Sep 30 2008, 11:54 AM Post #17 |
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"Save us!"... and I'll whisper "no."
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| JimmyJumble | Oct 2 2008, 05:35 PM Post #18 |
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"Save us!"... and I'll whisper "no."
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I gotta say, i really like it. Graphics are meh again, menu's are horrid. Buuuuuuut....gameplay wise its righted a lot of wrongs from the last. Players don't run as fast anymore, so its not a matter of hitting run with Ronaldo. Crossing is good, passing is a bit more hefty and tricky. There's this awful 'thud' whenever you touch the ball as well. Not sure whether i'd be bothered with playing ML again, its just getting a bit old for me now. But if the online is good i think i'll prolly get this, hoping for some 2v2 again. Decent. |
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| xLWSx | Oct 2 2008, 10:22 PM Post #19 |
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Come, come, nuclear bomb...
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Hmmmm. Don't know which I prefer more. I'm scared of liking FIFA more, but I think I am at the minute. Had a go of this, and it's definitely changed from last year. Slower paced slightly, and you definitely can't just run past defenders any more like you said Jimz. |
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| Gmez | Oct 2 2008, 11:05 PM Post #20 |
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It's not Christmas!
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First impressions are good, which is always a good thing. Might just play this if I want a game of football instead of buying FIFA09 just yet. But do we have to watch that REALLY LONG video each time we finish a match?! Graphics aren't that bad, I like 'em. Sure they're not near FIFA gloss but still ok. Crowd is a bit pixelated in backgounds of replays though but meh. Gameplay is soo much better than what I remember of the attrosity that was PES2008. |
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8:24 PM Nov 25
