Welcome Guest [Log In] [Register]
requests requests requests requests requests
Welcome to the last patrol

Socom clan since April 2005, through Socom II, Socom 3, Socom Combined Assault and now Socom Confrontation. We play for fun, but also attempt to be competitive in clan matches!

Please sign up, if you're interested in joining, head to the Recruiting Forum and read the guidelines to joining.

Join our community!

[ZP] JimmyJumble
Clan Leader


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
  • Pages:
  • 1
  • 9
Battlefield 3
Topic Started: Feb 4 2011, 05:26 PM (2,969 Views)
JezFranco
Member Avatar
You dont like clowns!?
Saw this notice on the battlelog today, so patch should hopefully not be far away now;

NOTICE We are rolling out several backend updates as we lay the groundwork for the upcoming patch. We will keep you advised and provide dates ASAP. Online services for PC, Xbox 360, and PlayStation 3 will be going offline March 20th at 9 AM UTC / 1 AM PST until 10 AM UTC / 2 AM PST. Battlefield 3 online multiplayer and the Battlelog services will be unavailable during this time.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
www.zeropatrol.co.uk
Rent a server is £48 for 90 days. :blink:

Remember you gotta download B2K again as well. Slight issue i've had, my guns were shown as unlocked but it wouldn't let me select them, saying you can't select a locked weapon.

:/
Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
You asked about the front grip Jimbo;
Basically before it reduced the horizontal recoil by 50%, in these files it reduces h-recoil only ~20-33% depending on weapon.
It also increases the minimum spread 20% ~ 50% depending on stance and weapon.


So it still decreases the recoil, but not as much. And it also makes your gun more inaccurate.
So depending on your play style, you might wanna reconsider the attachment you use. I think the front grip/silencer combo was so over used they did this change.

Tomorrow the PC patch is out, so I guess then they can pull the data and give you more exact info.


[Edit] Source: Symthic http://symthic.com/f/viewtopic.php?f=3&t=471
Edited by JezFranco, Mar 28 2012, 02:16 PM.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
ARCLIGHT
Death from above
I only just discovered today that my tv had a "game mode".

Fuck me, feels way more crisp and responsive now.

All that time playing with higher input lag...jesus.

Posted Image
Posted Image
SapperPhish
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
ARCLIGHT
Mar 29 2012, 12:52 AM
I only just discovered today that my tv had a "game mode".
Fuck me, feels way more crisp and responsive now.
He he...
Yeah it's really a big difference, for me anyway. Especially on shooters.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
GHOST HAWK
Member Avatar
Assumption is the mother of all F**k ups
JimmyJumble
Mar 27 2012, 06:32 PM
Rent a server is £48 for 90 days. :blink:

Remember you gotta download B2K again as well. Slight issue i've had, my guns were shown as unlocked but it wouldn't let me select them, saying you can't select a locked weapon.

:/
That happened to me Jimmy. ^o)

Couple of games later it all came back! :P

I normally play only hardcore servers, where have all the [DICE] Servers gone??
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
GHOST HAWK
Mar 31 2012, 10:48 AM
I normally play only hardcore servers, where have all the [DICE] Servers gone??
I think they're still there, only there's a lot of other servers up now...
Any many new ones.

I also play HC... I like "Epic Battles" with extra tickets.


God, I love the G3A3 and AN-94 after the patch. With a heavy barrel, those guns are deadly at range.
Just got my longest headshot on saturday... 282 m, with G3 and 3.4 scope.

The suppression effect now is crazy. Already had a few toe-to-toe's were both me and the enemy emptied the whole clip in the air, switched to spitols and kept missing. This on hardcore.
If you're suppressed, better stay hidden.
Edited by JezFranco, Apr 2 2012, 08:07 AM.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
ARCLIGHT
Death from above
Aye the AN-94 is beast with heavy barrel..i'm using it with foregrip too..which nerfs accuracy gain back down to 30% from 50%, but i just find shooting more reliable with less horizontal drift.

Foregrip nerf on accuracy is weapon based now tho...so that 30% figure is prob wrong.
I'm waiting for that symthic site to update attachment figures for gun per gun basis.

Hb + Fg feels better for me tho...no doubt about that. 2 round burst is sweet as hell.

SKS wise...i've ditched my bipod and suppressor...and gone Flash Suppressor and Foregrip...not much recoil at all.

The game mode on my TV has changed my playing style heaps...with less input lag....i can be way more aggressive. Before ..i'd get owned left right and center, in head to heads...which was very frustrating...and caused me to be a camper...but now i can roam freely with confidence. It's starting to feel like the old BF Modern Combat days.

The Javalin is absolutely crazy now...1 hit disable..reliable....quick lock on time. Insane on Gulf of Oman. For engi i've started using the M4A1...and am liking it. I've not made up my mind if i prefer HB + Fg....or just Flash Suppressor on it's own yet on that one.

Server wise, the extra ticket ones are great....games can last 90 mins at times....feels epic...altho can be a slog at times. I just play normal servers....but dun mind hardcore.

I like the suppression effect atm....as assault i run with the squad anti-suppression perk...and have been doin good. The AN-94 wins in this department for sure...2 quick accurate hits on target is a great opener. I always try to get in a squad with someone who has increased squad suppression perk aswell. Hell i might even change mine to that and see if better.

But yeah..this is like a new game to me now. On the official ea forums..."the pros" always talk about campers as low life scum. I beg to differ tho...i think this input lag shiz...is a major factor for many...and does alter thier gamestyles for the camp/cautious. I didn't even realise that i suffered from input lag that much..untill i tried game mode on tv.

The difference it makes is night and day....ingame sensitivity can be turned up a few notches for starters. So if u due a new tv...always research the input lag settings.
Mines 33 m/s in game mode....some tv's go even better..down to 16 m/s in one article i read.

Input lag on Tv/monitors often gets confused with Response time too..they are two different things...both measured in m/s. A tv would still play shite with a super response time..if the input lag value ain't great. On wiki it says ....30 m/s or below...and input lag becomes unnoticable.

Posted Image
Posted Image
SapperPhish
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
Oh, soz btw... I saw you in the game the other day, was playing casually without headset just waiting for the missus to get ready as we were heading out. Just saw your name before we left.

As you said, I think the suppression/anti-suppression perks is worth something extra at the moment. I think in a head to head, it can really do the difference sometimes.

I thnk they might change it a bit again, read there was some podcast where DICE mentioned they might've "overdone" the buff on the suppression effect.

Good to hear the TV setting made the game better for you.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
GHOST HAWK
Member Avatar
Assumption is the mother of all F**k ups
JezFranco
Apr 2 2012, 08:04 AM
GHOST HAWK
Mar 31 2012, 10:48 AM
I normally play only hardcore servers, where have all the [DICE] Servers gone??
I think they're still there, only there's a lot of other servers up now...
Any many new ones.

I also play HC... I like "Epic Battles" with extra tickets.


God, I love the G3A3 and AN-94 after the patch. With a heavy barrel, those guns are deadly at range.
Just got my longest headshot on saturday... 282 m, with G3 and 3.4 scope.

The suppression effect now is crazy. Already had a few toe-to-toe's were both me and the enemy emptied the whole clip in the air, switched to spitols and kept missing. This on hardcore.
If you're suppressed, better stay hidden.
They don't come up on mine or my sons Jez ^o)

I'm loving the epic ticket battles too mate... in Hardcore. not seen you on HC Jez or I would have joined you ;)

Add my son mate, quackmister, he's annoyingly good!
Edited by GHOST HAWK, Apr 2 2012, 09:06 PM.
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
GHOST HAWK
Apr 2 2012, 09:04 PM
I'm loving the epic ticket battles too mate... in Hardcore. not seen you on HC Jez or I would have joined you ;)

Add my son mate, quackmister, he's annoyingly good!
Ok, I'll add him...
If you see me sometime, I'm on HC, that's all I play really.


Wierd about the dice servers not showing up for you?
I was on this morning, on the server browser, ticked hardcore, and QC and found alot.
Remember that there's a option to tick the "show official dice servers" or something like that. maybe you unticked it?
it's on the bottom of the filter page, where you also tick "show full servers"...

But as I mentioned, maybe only 1 in 10 servers are the official ones... lots of customs servers up now.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
ARCLIGHT
Apr 2 2012, 01:32 PM
Foregrip nerf on accuracy is weapon based now tho...so that 30% figure is prob wrong.
I'm waiting for that symthic site to update attachment figures for gun per gun basis.
Someone put up temporary figures on google docs;

Assault

Laser Sight: 50% hip spread dec. (All weapons unless listed otherwise)

AEK-971
Flash Supp: 25% V-recoil dec, 20% hip spread inc
Foregrip: 20% H-recoil dec, 34% ADS spread inc
H-Bar: 75% ADS spread dec, 15% V-recoil inc, 20% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 40% hip spread inc

AK-74M
Flash supp: 18% V-recoil dec, 20% hip spread inc
Foregrip: 34% H-recoil dec, 50% ADS spread inc
H-Bar: 75% ADS spread dec, 7% V-recoil inc, 20% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 40% hip spread inc

AN-94
Flash Supp: 17% V-recoil dec, 20% hip spread inc
Foregrip: 34% H-recoil dec, 50% ADS spread inc
H-Bar: 75% ADS spread dec, 10% V-recoil inc, 20% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 40% hip spread inc

F2000
Flash Supp: 20% V-recoil dec, 25% hip spread inc
Foregrip: 20% H-recoil dec, 34% ADS spread inc
H-Bar: 75% ADS spread dec, 15% V-recoil inc, 30% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 50% hip spread inc

G3A3
Flash Supp: 27.5% V-recoil dec, 14.3% hip spread inc
Foregrip: 50% H-recoil dec, 100% ADS spread inc
H-Bar: 75% ADS spread dec, 6.7% V-recoil inc, 14.3% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 28.5% hip spread inc

KH2002
Flash Supp: 25% V-recoil dec, 25% hip spread inc
Foregrip: 25% H-recoil dec, 50% ADS spread inc
H-Bar: 75% ADS spread dec, 10% V-recoil inc, 25% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 50% hip spread inc


M16A3
Flash Supp: 20% V-recoil dec, 20% hip spread inc
Foregrip: 33% H-recoil dec, 50% ADS spread inc
H-Bar: 75% ADS spread dec, 15% V-recoil inc, 20% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 40% hip spread inc


M416
Flash Supp: 18% V-recoil dec, 20% hip spread inc
Foregrip: 33% H-recoil dec, 50% ADS spread inc
H-Bar: 75% ADS spread dec, 10.7% V-recoil inc, 20% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 40% hip spread inc

FAMAS
Flash Supp: 16% V-recoil dec, 20% hip spread inc
Foregrip: 20% H-recoil dec, 20% ADS spread inc
H-Bar: 75% ADS spread dec, 9% V-recoil inc, 30% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 40% hip spread inc

L85A2
Flash Supp: 25% V-recoil dec, 25% hip spread inc
Foregrip: 33% H-recoil dec, 50% ADS spread inc
H-Bar: 75% ADS spread dec, 15% V-recoil inc, 25% hip spread inc
Silencer: 25% ADS spread dec, 10% V-recoil dec, 50% hip spread inc


There is a "Burst" attachment listed in the M16 files with the following values. They may or may not represent the burst version of the M16A3. Testing should be conducted before any conclusions are drawn.
M16A4 Burst*
50% ADS spread dec, 25% H-recoil dec, 12% V-recoil inc
Edited by JezFranco, Apr 4 2012, 09:25 AM.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
GHOST HAWK
Member Avatar
Assumption is the mother of all F**k ups
JezFranco
Apr 3 2012, 08:57 AM
GHOST HAWK
Apr 2 2012, 09:04 PM
I'm loving the epic ticket battles too mate... in Hardcore. not seen you on HC Jez or I would have joined you ;)

Add my son mate, quackmister, he's annoyingly good!
Ok, I'll add him...
If you see me sometime, I'm on HC, that's all I play really.


Wierd about the dice servers not showing up for you?
I was on this morning, on the server browser, ticked hardcore, and QC and found alot.
Remember that there's a option to tick the "show official dice servers" or something like that. maybe you unticked it?
it's on the bottom of the filter page, where you also tick "show full servers"...

But as I mentioned, maybe only 1 in 10 servers are the official ones... lots of customs servers up now.
Ah ha!! i'll look out for it...and you
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
www.zeropatrol.co.uk
Quote:
 
DICE and EA wil be kicking off Battlefield 3's first double XP event this weekend for multiplayer, starting first thing tomorrow across all of BF3's maps and modes.

At the end of each round, your double XP in Battlefield 3 will be classified as 'additional point', so during matches this weekend, you'll be wanting to perform as well as you possibly can as you wage war online.

Battlefield 3's Double XP Weekend will commence on Saturday, May 12th at 12:01AM PST and continue through Sunday, May 13th at 11:59PM PST. So, gear up for the weekend ahead, soldier! And good luck...
Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
www.zeropatrol.co.uk
Having a terrible time on this game since the patch. Dunno whether its the patch, im out of practice or just that everyone is better than they used to be! K/D has gone from 2.34 to 2.24 over the weekend, just can't hit anything anymore.
Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
JimmyJumble
May 13 2012, 11:26 PM
Having a terrible time on this game since the patch. Dunno whether its the patch, im out of practice or just that everyone is better than they used to be! K/D has gone from 2.34 to 2.24 over the weekend, just can't hit anything anymore.
You're not alone on this Jimbo...
Saw a discussion on Symthic as well, there's a theory that the "stickyness" of the aim assist has been reduced.

But also the suppression effect is increased, so one or two bullets go by your head, and your accuracy drops like hell. Pistols are unaffected by it though.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
JimmyJumble
Member Avatar
www.zeropatrol.co.uk
As well as Premium and Close Quarters, there is a big update. Looks like they've adjusted the aim assist, might make me a bit happier, just don't like getting used to how a game plays and then they start changing the aiming, annoys me.

Quote:
 
M26 dart situation resolved

Some of you have noticed lately how a certain loadout has been overpowered. When the M26 Lightweight Shotgun System was mounted under an assault rifle with a heavy barrel, the M26 would accidentally fire assault rifle bullets instead of shotgun pellets. This is fixed in the June update.

Somewhat reduced suppression effect

Since the last update, there has been an interesting debate on the increased suppression effect we introduced. While a lot of players like the increased effect and the possibilities it introduced, some players felt suppression was becoming too powerful. Now, we are dialing the suppression effect back a notch. It will still be higher than it was prior to any of our patches. Let us know what you think of this tweak.

Adding symbol for custom server rules (console)

The "§" makes it easier to spot servers running custom rules.

We know a lot of you want to know whether a server you’re about to join is running extreme custom rules (such as setting the ticket count to max, leading to marathon games). By adding a “§” symbol in the console server browser, we make it quicker and easier for you to make an informed decision on where to join and where not to.

The “§” (see image above) signifies a server running custom rules. Note that this can still be either a Ranked or Unranked server, as some rule changes will turn a server Unranked, while some (such as ticket counts) do not affect the server’s Ranked status.

We are not enforcing this symbol. Instead, the “§” is a manual optional flag you can set if you are a server admin and want players to know you are running custom rules. We hope this will make it easier for server admins to get the right players flocking to their servers, while players will more easily find the type of gaming experience they prefer. Let us know what you think.

Colorblind support (console)

Earlier, we introduced colorblind support for PC players. We are now very happy to extend this to console players as well. After installing the June update, you will find an option to turn colorblind support on in the options menu. This will affect the colors of HUD symbols to more clearly differentiate teams. You can see above what this will look like.

Improved VTOL fighter jet (F35) performance

Based on community feedback, we have improved the performance of the F35 in Back to Karkand to better match that of the SU35, particularly when it comes to turning speed.

FULL JUNE (“MULTIPLAYER UPDATE 3″) CHANGE LIST

Vehicle related changes

> Tweaked the F35 handling to more closely resemble that of the SU35 (see above).
> Jet & helicopter ECM Jammer should now deflect missiles more reliably when it is active.
> Fixed an issue where vehicles wouldn’t spawn if their intended space was occupied by a deployable gadget. The vehicle will now spawn as intended and the gadget will be destroyed in the process.
> Fixed AA missiles not doing damage to vehicles moving at very high speeds.
> Reduced the direct damage from unguided Javelins to require better side hits for a 1 hit disable. This was previously too forgiving and easy to accomplish.
> Removed the direct damage from aircraft launched guided missiles. Players will need to have laser designated targets for full effectiveness.
> Adjusted the helicopter rockets to their original prepatch damage value against armored vehicles. This is a reduction; a revert of a knock on effect that was introduced accidentally.
> Fixed the US Tank Guided Shell doing the reverse damage values when guided and unguided.
> Adjusted the M224 mortar damage against vehicles. Some tweaks and adjustments in a previous update accidentally increased its effectiveness greater than intended.
> Increased the range on the AA guns so they can reach vehicles hovering at the maximum height in select maps.
> Replaced the VDV buggy on Gulf of Oman (Back to Karkand) with the DPV buggy for both teams at the City flag.
> Fixed a bug where some vehicle unlocks were still enabled after the player left the vehicle.

Soldier and gadget related changes

> Reduced the inaccuracy added when in suppression. There is still an enhanced suppression compared to the initial state in the game, but the effect is now less than it was in the last patch (see above).
> Reduced input lag for gamepads/joysticks on all platforms. Aiming as a soldier when using a gamepad or joystick should now be more responsive.
> Tweaked the deploy times on gadgets to be faster to deploy in high stress combat situations.
> Greatly improved the responsiveness when deploying a bipod when going prone and shortly after moving. The bipod deploy should no longer abort if the player deploys the bipod immediately after stopping.
> Fixed bug where you couldn’t deploy the mortar anywhere on Grand Bazaar.
> When changing the accessories of a weapon in the Customize screen, the weapon previously selected in the Deploy screen will now automatically be selected when entering the Accessories screen.
> Increased the effectiveness of the Aim Assist at close range. Testing in Close Quarters proved our current assist to be inadequate in tight quarters. This is a global change, and will improve the effectiveness of Aim Assist for all modes and maps. Aim Assist over distance is still significantly less effective. This is console only, as Aim Assist is not present on PC. If you prefer, you can also turn it off on console.
> Players will now spawn on the Radio Beacon looking in the same direction the Beacon is facing. The Beacon always faces in the direction the player is facing when it is planted. Previously the Beacon’s direction had no impact on the player’s spawn direction.
> The Spawn Preview camera on the Spawn Beacon has been updated to better reflect the direction the player will be looking when he spawns.
> 40mm smoke now stays longer again.
> Tweaked some tracers on sniper rounds to have better visibility at range (the tracers are smaller).
> Tweaked the flashlight so it is less blinding at the edge of the screen.
> Fixed bug where you couldn’t pick up your deployed gadgets after being revived.

Weapons related changes

> Fixed a bug where Heavy Barrels and Underslung Shotguns could be over powered. (This is the so called M26 dart issue, see above)
> All semi-automatic sniper rifles now properly have shorter range when using a suppressor.
> The L96 now properly shoots where the iron sights are aimed. The position was previously offset.
> The SKS now has the proper damage values when using a suppressor. The damage was previously too low at close range.
> Slightly reduced the suppression effect of SKS rounds.
> Decreased the long range damage of the SKS to highlight its close to medium range role.
> Slightly decreased the foregrip aimed accuracy penalty on the M4A1 to bring it in line with other guns.
> Slightly increased the foregrip aimed accuracy penalty on the SCAR-H to bring it in line with other guns.
> Reduced some of the vertical recoil and zoomed accuracy penalties added to the FAMAS in the previous update.
> F2000 foregrip accuracy penalty reduced and recoil reduction bonus increased.
> AEK971 foregrip recoil reduction bonus increased.
> SG553 foregrip recoil reduction bonus increased.
> FAMAS foregrip recoil reduction bonus increased.
> Fixed the M416’s M26 with Flechettes not having a name in the kill log.
> Fixed so all clip based LMGs have Extended Mags as an available unlock.
> All semi-automatic shotguns now fire at 220rpm. There was previously simply a small difference between them, whereas now they have different pellet counts instead of rates of fire.
> Improved the recoil and accuracy of the M26 to match the 870.
> Reduced the impact suppression has on shotguns. Shotguns are still affected by Suppression but it should no longer significantly impact their accuracy from the hip as it previously did.
> The 870’s pump speed has been increased slightly from 0.55 seconds to 0.48 seconds. The empty reload time for the 870 has also been reduced slightly.
> Improved the accuracy of aimed shotguns when on the move.
> The Saiga’s recoil has been reduced.
> The M1014 now fires 10 projectiles. The other semi auto shotguns have 9 pellets, and since the M1014 has a lower mag size and a slower reload it now fires 10 pellets to give it some edge.
> The USAS-12 now fires 7 projectiles.
> The MK3A1 now fires 8 projectiles.
> Fixed so the weapon’s fire mode is saved between spawns.

Miscellaneous changes

> Added colorblind option for consoles (see above).
> Added colorblind icon for squad leader (all formats).
> Added the option for console server admins to show a symbol in the server browser signifying custom rules are in effect (see above).
> Fixed an issue where footsteps couldn’t be heard behind you.
> Fixed so that the arming of an M-COM station will not be cancelled if you look at a dropped weapon.
> Fixed exploit where you could teleport to the AA gun on carriers by firing an EOD bot at its door.
> Fixed co-op ammo HUD not showing on first enter.
> Fixed so you get prompted if you really want to switch team when pressing the Switch team button.
> Fixed so that Assignments are being correctly sorted on the My Soldier\Assignments screen.
> Fixed issue with commorose not working on soldiers in vehicles (PC).
> Added blinking capture point icons in the 3D HUD, and added blinking neutral icons in objectives bar.
> Composed a more informative error message for when a console player attempts to rent a server in a location where there are currently no servers available.
> Fix for dog tag icons in the My Soldier/Assignments screen appearing slightly stretched.
> Fixed some tracers appearing behind the soldier or vehicle that fired them.
> Potential random audio crash fix.
Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
Quote:
 
> Fixed so the weapon’s fire mode is saved between spawns.


That's gonna take some time to get use, playing a lot of hardcore and switching a lot.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
Buckaroo
^FTW^
Good couple of games with Jez last night, first time on hardcore for me. No comms from Jezmondo though :(
Posted Image
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
JezFranco
Member Avatar
You dont like clowns!?
Buckaroo
Sep 9 2012, 11:53 AM
Good couple of games with Jez last night, first time on hardcore for me. No comms from Jezmondo though :(
Yeah, lets have another go sometime.
I always have comms, I had just played the shit out of my headset, so was out of battery.

I only really play hardcore... I like it a lot.
Getting a bit bored, so armored kill will be a nice change.

Posted Image

Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
ZetaBoards - Free Forum Hosting
ZetaBoards gives you all the tools to create a successful discussion community.
« Previous Topic · Battlefield · Next Topic »
Add Reply
  • Pages:
  • 1
  • 9