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| Naval Strike | |
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| Tweet Topic Started: Feb 28 2014, 08:09 PM (134 Views) | |
| JimmyJumble | Feb 28 2014, 08:09 PM Post #1 |
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www.zeropatrol.co.uk
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First glimpes at Naval Strike, the next DLC pack for Battlefield 4
Titan mode sounds good, looks like each team will have a massive carrier going around the map, each team then plays conquest as normal, whoever wins gets to attack the other teams carrier, as it is protected until the conquest game is over. This is how i've heard it might work anyway, sounds like a mix of Conquest and Rush. ![]() Its great to see some developers actually attempting to come up with new game modes nowadays, i think Obliteration is brilliant. |
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| JezFranco | Mar 3 2014, 10:40 AM Post #2 |
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You dont like clowns!?
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As the filters are acting wierd at the moment, and I'm alwasy playing hardcore I've only got into an Obliteration game once, last week. What are you supposed to do, besides killing people? |
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| JimmyJumble | Mar 3 2014, 07:35 PM Post #3 |
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www.zeropatrol.co.uk
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Both sides have 3 bomb sites to destroy. One bomb spawns in at random locations, and you've gotta carry it to the bomb site and plant it basically. Get all 3 to win, or the team with the most destroys wins. Its quite a good game of cat and mouse, and it feels quite similar to American Football or Rugby where gaining territory is really important, so even if you pick it up and get it 100 meters further forward, its really helpful. When it gets stuck in the water on Paracel Storm you can get some really epic pistol fights in the water! I read somewhere that DICE have decided that it was a mistake or that they're decided to change it so you can't constantly see the person with the bomb. Think it works great as it is personally. |
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| JimmyJumble | Mar 5 2014, 07:09 PM Post #4 |
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www.zeropatrol.co.uk
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With the latest patch, load of stuff has been added in preparation for Naval Strike, you can see how Carrier Assault is going to work. Looks like the carriers are going to be static, looks great tho imo. My only worry about this DLC is that i find the attack boats a bit OP in BF4. |
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| JimmyJumble | Mar 13 2014, 07:39 PM Post #5 |
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www.zeropatrol.co.uk
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Some details on the levolution on this:
Sounds pretty awesome, love the sound of a map that starts dark and gets lighter, i suppose this was the idea behind 'Dawnbreaker', but i don't really notice it, hopefully its more dramatic than that. Some screens and map layouts can be seen here: |
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| JimmyJumble | Mar 19 2014, 05:58 PM Post #6 |
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www.zeropatrol.co.uk
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Out on the 25th March i hear, for Premium anyway. |
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| JimmyJumble | Mar 26 2014, 07:54 PM Post #7 |
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www.zeropatrol.co.uk
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Well this looks like another mess for BF4. DLC was delayed pretty last minute on PC and Xbone, and on PS4 everyone is reporting serious lag / rubber banding issues. Me and Lew tried to play last night, and pretty much came to this conclusion as well, we gave and up and played the standard maps. It must have been such a late decision to delay that it was already on the PSN Store? Also the maps seemed a little small for 64 players, it was very hectic, huge groups of enemies together etc. I don't mind this on Metro where you know where people are coming from, but on such an open map, i just found it frustrating. And there are no Carrier Assault Small or Conquest Small servers atm on PS4 of course. Carrier Assault just seems to fly by in about 10/15 mins, which is really short compared to the usual Conquest games. Only played a couple of games, but it seems like a real wasted opportunity, because in theory it should be great. Hopefully they can patch it. |
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| JezFranco | Apr 3 2014, 08:51 AM Post #8 |
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You dont like clowns!?
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What JJ said. have tried to play this 3 days in a row. First day I could only find 4 servers (hardcore) and all of them had only one bar on the ping thingy. The last two days I've been able to join more servers with full connection, but only after a few minutes the game becomes laggy, bordeline unplayable. Can't understand how these problems can be in the game, it's what, 4 months since release? And this isn't some low budget developer and publisher. The maps seem good, but only tried Conquest. |
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| JimmyJumble | Apr 3 2014, 05:57 PM Post #9 |
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www.zeropatrol.co.uk
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Last time i played i was finding it horrible in standard maps and 32 player servers. Latest blog, suggests they're upgrading servers:
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